Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Today's Norse mythology fact: The dwarves of fantasy originated, of course, in Norse mythology. But while fantasy dwarves are usually portrayed as being the enemies of elves, or at least being rivals, Norse dwarves appear to be a subcategory of elf: They're interchangably called "dvergar," from whence we get "dwarves," but also "svartálfar," meaning "black elves," and "dökkálfar," meaning "dark elves."
void_nothing 32 (+2)
netn10 28 (+2)
Rithaniel 26 (+4)
JessWill 25 (+1)
Zemoo 24 (+1)
bravelion83 22 (+1)
marioguy3 5 (+1)
kwanyeegor-ii 0
bravelion83 wrote: ↑2 years agoVotes: Rithaniel, RattingRots
Mystical Mist
Enchantment (R)
Face-down permanents you control have ward .
Whenever you turn a face-down permanent face up, that permanent gains hexproof until end of turn.
: Manifest target face-up permanent. (Turn it face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
marioguy3 wrote: ↑2 years agoVotes: JessWill, netn10
Vitamin Sliver
Creature - Sliver (Rare)
Sliver creatures you control have "When this creature dies, put a loyalty counter on each planeswalker you control."
"The Vitamin Sliver seeks out medicine for their combat-oriented sillyness."
—Jace Beleren
3/3
RattingRots wrote: ↑2 years agoRithaniel, void_nothing
Might of Ancestors
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+2.
Whenever a creature with power 5 or greater enters the battlefield under your control, return ~ from your graveyard to your hand.
kwanyeegor-ii wrote: ↑2 years agonetn10 rithaniel
Soultaker Mummy
Creature - Zombie (Rare)
At the beginning of your upkeep, you may pay and 1 life. When you do, target creature gets -1/-1 until end of turn and you put a +1/+1 counter on Soultaker Mummy.
1/1
void_nothing wrote: ↑2 years agoVotes: Zemoo, RattingRots
Rime Queen
Snow Creature - Elemental Noble (C)
At the beginning of your upkeep, sacrifice Rime Queen unless you pay .
: Rime Queen gains flying until end of turn.
3/3