Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
We have a kudzu problem out where I live. I really dislike kudzu.
DCC Scoreboard
JessWill 54 (+3)
netn10 52 (+3)
Rithaniel 46
Indighost 41 (+8)
void_nothing 36 (+2)
bravelion83 32
RattingRots 17
wizyard 5
scarbo 4
kwanyeegor-ii 3 (+2)
Riria 3
MonoRedMage 2
netn10 52 (+3)
Rithaniel 46
Indighost 41 (+8)
void_nothing 36 (+2)
bravelion83 32
RattingRots 17
wizyard 5
scarbo 4
kwanyeegor-ii 3 (+2)
Riria 3
MonoRedMage 2
JessWill wrote: ↑3 years agoVotes: Voidnothing, Indighost
Aetherwind Elemental
Creature - Elemental (R)
Flying
Whenever Aetherwind Elemental deals combat damage to a player, that player exiles the top card of his or her library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to pay its casting cost.
2/3
bravelion83 wrote: ↑3 years agoVotes: kwanyeegor-ii, Indighost
Cytoplast Frog
Creature — Frog Mutant (U)
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
0/0
RattingRots wrote: ↑3 years agokwanyeegor-ii, Indighost
Thought-Terminating Cliche
Sorcery (U)
Target player reveals their hand. Choose a nonland card from it. That player discards that card.
If that player discards a lesson card this way, create a 2/1 white and black Inkling creature token with flying.
void_nothing wrote: ↑3 years agoVotes: netn10, Indighost
Soul's Veil
Instant (R)
Choose target creature you control. Until the beginning of your next turn, your opponents can't cast spells with mana value equal to or less than that creature's power.
An avatar he sculpts of pride and silence.
Rithaniel wrote: ↑3 years agoVotes: netn10, void_nothing
Phantom Archipelago
Land - Island R
(: Add .)
Phantom Archipelago enters the battlefield tapped unless you have three or fewer blue cards in your graveyard.
, , Exile X blue cards from your graveyard: Scry X.
Long ago, the island chain of Okomokoto was erased from the sea. Yet, somehow, sailors will still see it from time to time.