I do get @@BloodyRabbit
's point. That's why we run 3 opt(which is a big number). I suppose we could make 2 serum/4 opt, instead of 3 + 3, but don't forget we are going with a greedy manabase here of 22 lands, since we get to play 6 cantrips, 4 remand, etc.
I think I prefer 4 SV + 2 Opt, if we go down with the 4-2 plan, because serum helps with hitting our land drops at all times.
Also, serum visions is our best turn 1 play, even if we tap out for it. And it helps us also, because we went with 22 lands. We can't have less than 3 copies with 22 lands, I feel like.
For example, Bloodyrabbit's list is clean and all, and I like it, but 22 lands, with just 4 cantrips(and those 4 not being serum), probably never going to work as we want it. :(
About JTMS, I get that some people don't like it, but it's the best grinding tool we have. This card is a monster, and has helped me win I had no business winning, with nearly every deck I was running it into. Now, I get that we have 2 4-cmc sorcery walkers in a deck that never wants to tap out, but look at Esper Draw-Go(Waffo-Tappa style). It's a deck that doesn't want to ever tap out, but still runs 3(!!!) copies of him, most lists.
If we were to go lower in copies, I could see us going with 1 main + 1 side, putting 1 Dispel in the mainboard. If you guys like this more, sure.
2 V. Clique seems interesting indeed. Just don't know how we can free up slots for it, sadly.
That said, my final list would be something like that:
- Ceremonious Rejection
gets the easy cut from sideboard. Since we get to run 2 FoN in it's place.
- Dragon's Claw
is nice and all, but our sideboard plan vs Burn is to go with 2 Dispel, 2 FoN, 2 abrade, and one anger or EE + 1 Blood Moon on the play. Seems good enough already, although I don't expect to be more than 45% of winning from our side, to be honest.
I am sure it was always a bad matchup, ktkenshinx gave me the number to probe me it was even, but let's get real. It was not. It was tough.
- Fact or fiction
, get's the cut from the sideboard also.
Our sideboard plan vs Jund is to side in: 1 EE, 1 Keranos, 1 Ral, 1-2 Blood Moon (assuming we have no FoF). Darn, we need one more sideboard tech for grindy matchups. FoF would be nice indeed, but our sideboard is cluttered already.
I guess, I keep forgetting that we have 2 JTMS in the board. This looks solid. That said,
Update: I already drawn 150 different hands with the deck. The manabase looks tight, I am telling you that. 2 lander openers were the norm. Can someone do the math in there? If that's the case, we could drop an opt and play the 23th land(not sure, just a consideration). Manabase looks tight in most games. Another consideration is to go with 4 serum + 2 opt, because t1 SV ensures us hitting our land drops easier.
It seems like there are many occasions where you are looking to hit both land drops and important spells with your cantrips. That's not what you want. Then, there are the 4 remands, which obv are interactive spells and can't be evaluated with goldfish, and it helps with that aspect.