The 'restricted' banlist
Posted: Thu Nov 07, 2019 3:08 pm
So!
We've been toying around with a nutty idea of something that we'd just called the 'restricted' banlist. It basically goes as this:
The normal banlist applies.
However, if you're willing to, for each 10 life lower you start the game with, you're allowed to have in 1 banned card in your deck as part of the 99/the general.
So for example, i have a griselbrand deck with contract from below in it. I tell the other peeps im playing with that this is the case, and we start the game. I start on 20 life, one other guy starts on 30 since he's playing with channel. And that's that.
It's pretty good fun, and it speeds up our games like you wouldn't believe. My first deck i made with this rule was a revised rakdos the defiler suicide aggro deck that ran black lotus, yawgmoths bargain and mox jet. It actually made the deck worse (since starting the game at 10 life was ridiculously tough. And its not like a tempo boost like that in a multiplayer game helps THAT much).
If your group isn't ultra competitive and are up for some good hearted for funsies cardboard wizards battling it out, i'd recommend giving it a shot.
We've been toying around with a nutty idea of something that we'd just called the 'restricted' banlist. It basically goes as this:
The normal banlist applies.
However, if you're willing to, for each 10 life lower you start the game with, you're allowed to have in 1 banned card in your deck as part of the 99/the general.
So for example, i have a griselbrand deck with contract from below in it. I tell the other peeps im playing with that this is the case, and we start the game. I start on 20 life, one other guy starts on 30 since he's playing with channel. And that's that.
It's pretty good fun, and it speeds up our games like you wouldn't believe. My first deck i made with this rule was a revised rakdos the defiler suicide aggro deck that ran black lotus, yawgmoths bargain and mox jet. It actually made the deck worse (since starting the game at 10 life was ridiculously tough. And its not like a tempo boost like that in a multiplayer game helps THAT much).
If your group isn't ultra competitive and are up for some good hearted for funsies cardboard wizards battling it out, i'd recommend giving it a shot.