I don't find the god tribal part confusing (even if it's dumb), what I find confusing is the lack of all obvious bombs - or of any creature with greater than 30% market share. Kozilek and Ulamog aren't even on the top creatures list. I get what the god tribal people are doing, even if I think it's dumb - what confuses me is what the other 75% of people are doing.WizardMN wrote: ↑2 years agoShe is finally a general for "God Tribal" so it seems that is what people wanted to build. I don't think it is really all that confusing since the only 5 color God otherwise is a false one.
As for the rest of the bombs, perhaps you are right that people just didn't want to go straight bombs with her. Who knows. I have faced a couple and they don't seem nearly as bad as Golos but obviously our experiences regarding both differs.
It's not free, though - it costs 7 mana. Esika costs nothing. Modal is neat and all, but a difference of 7 mana is kind of huge, even everything else aside.toctheyounger wrote: ↑2 years agoNot gonna lie, Esika, God of the Tree // The Prismatic Bridge doesn't look fun to play, and it's probably more specific than Golos, Tireless Pilgrim, but I do still feel like Golos, Tireless Pilgrim is stronger, purely because he's not modal; you have a non-conditional land search AND casting stuff from the top of your library for free. The former even plays into the latter, which is just gross.
In fairness I think all the Golos lists I've played against have fetched some boring fixing land and focused on the bomb-dumping. I don't think any have been able to really exploit the land tutoring (except my sorrow's path version I suppose). But I've always found his weakness to be that he sucks at control. He dumps a bunch of stuff on the board usually, but then he can't protect it because counterspells and other interaction are bad hits (plus he usually wants to tap out for his ability), so he rolls over to combo and can get reset by wipes. Whereas Esika can run whatever she wants and pays no mana to dump freaking 10-drops in play every turn.
Don't get me wrong, I don't like playing against him and I get why Golos is miserable to play against. While I agree that it's the combo of the two abilities, I'd say the activated is by far the bigger piece of the problem, He was arguing that it was broken without activating the ability solely as a land tutor in the CZ, and I don't think it's reasonable to say a 5 mana Sylvan Scrying that ramps is broken. If that deck is overpowering your meta, imo that's a misattribution of the problem.pokken wrote: ↑2 years agoThe problem with golos is the activated ability plus guaranteed field of the dead. Not just one or the other. Or guaranteed world tree, sanctum, cradle, coffers. People had a hard time beating my mono red nykthos golos, that decks win rate was 50%. And it put the t in trash.
Plus I mean, 30 zombies in one turn? Unless something real weird is going on, that sounds like you've got at least 12 lands in play. I'm not going to lose too much sleep over something being powerful when you've got 12 lands out.