Sefir wrote: ↑3 years ago
So, any good card from Strixhaven for Zedruu? I feel like many cards are so close, but just can't make it......
I agree. There are 3 different kinds of "just not quites" in this set.
1) Cards I could play that are just not quite what I'm looking for. Like
Mercurial Transformation might not look like much, but the ability to turn noncreature permanents into creatures does funny things with cards like
Mirrorweave, since the effect of Transformation isn't carried over to the copies, you get copies of the original card. If this card was an aura, that would be removal and donation target, I'd probably play it. I expect someday that card will exist, but this isn't it. Big Izzet spells also sound like fun, but then you look at them, and they just don't scale to multiplayer correctly. Cards with magecraft all snag my attention for about 5 seconds before I realize they're all such minor effects. Well, with one exception:
2) Freaking simic spells that I can't play. I don't get to play the silly blue bomb that magecrafts into more spells in my
Eye of the Storm deck because that card is also green. 0/0 creatures are always on my radar (again, a Mirrorweave consideration), and all the silliest fractal cards also require green, the only monoblue fractal so far is a bad card that plays extra poorly in my deck.
Double Major just has to be exploitable, but it's green so who cares. Stupid green cards with your green mana.
3) All the boros legends. It's not a secret that I'd like exactly 1 legend in boros, izzet, and azorius. I'm really happy with 2 of those right now, it's just boros that's missing, and we just got a variety pack of "I don't think that's good enough" boros legends.
Plargg, Dean of Chaos is a 2 mana rummager, with basically
Throes of Chaos as an ability. It's better than Throes in it doesn't require discard to do, and most of the legends at that cost aren't what I'm digging for, but it's worse at 5 mana and a tap and it isn't a sorcery itself to trigger things. If the back did anything I cared about, I might be excited, but it really doesn't.
Mila, Crafty Companion is a neat card, also low mana value. The card draw ability is great, because it works against targeted answers which is the way to beat my Zedruu. The back being a planeswalker is cool, with both card draw and hasty recursion. But like, neither side in a vacuum would ever have my attention, it's only because of the color identity that I care, and that's not a good sign.
Hofri Ghostforge could probably be some kind of combo piece, but
Archangel Avacyn // Avacyn, the Purifier or
Gerrard, Weatherlight Hero are already similar "save my things once"/combo piece cards that I'm not playing. And like, I'm not looking for a 5-drop, I want my non-kiki legends to be cheap early game creatures, and my bombs to be non-legends so I can clone them.
Velomachus Lorehold is a neat card that I can't really take advantage of on a legendary 7-drop. My remaining hope lies with Commander 21: I'd rather another legend that costs less than Zedruu, but
Osgir, the Reconstructor is potentially ramp, so not bad early, and works great with
Mirror of Fate and
Knowledge Pool, but that's all at the risk of being a 4-mana legendary do nothing some of the time. I think there should be a couple alternate commanders in that product too, so I'm being patient for now.