1 Gold Myr
1 Sol Ring
Approximate Total Cost:
EDITS: Cut Transmogrant for Unwinding Clock
Cut Arcbound Whelp for Boros Keyrune
We have enough artifact synergies that making things into artifacts in a pinch is just very handy. They can also be used defensively to ransom someone's permanent against artifact sweepers. Might take out Transmogrant though, not sure.Robobro72 wrote: ↑4 months agoSuper into this list, probably one of the more all-in Zabaz lists I've seen. The main thing that stood out to me was the inclusion of 3 artifact conversion cards (Liquimetal Coating et al). I think you have about 10 non artifact, non land permanents so am I missing some kind of synergy?
Nexus is too expensive rn, but if the price ever goes down I'm certainly picking it up.Robobro72 wrote: ↑4 months agoI suppose I'd suggest a few cards that I thought of but looking at EDHREC might be a bit obvious and/or not great for my wallet personally. Inkmoth Nexus seems like an obvious include as it gives you a hugely powerful secondary "voltron" target other than zabaz. To that end Blinkmoth Nexus also helps. Seems like it would be quite strong to have threats that are immune to most sorcery speed interaction. Obviously the lack of modular makes it a bit suspect, though.
Wellspring just isn't that good, even with the amount of recursion I'm using. I have better things to loop with the goblins, and I basically never want to be sinking 2-3 mana a turn into sorcery speed draw.
That's a neat little combo, I'd love to see what you build.Robobro72 wrote: ↑4 months agoReally cool though. I may draft up something incorporating Flamekin Herald and Glimpse of Tomorrow since it likely allows for modular counters to transfer from one board to the next (though Zabaz does come into play last). That does make the inclusion of Hangarback Walker a bit suspect but with more tutors and recursion engines to get all 0 CMC spells out quickly I think it could be strong idk. May post it in here if it goes anywhere