plaganegra wrote: ↑2 years ago
pzbw7z wrote: ↑2 years ago
Having all of four (4) Islands in my deck makes me a little leery of
Wonder.
I could add
Fetid Pools and/or
Ice Tunnel but I don't care for either. I sold my set of
Underground Sea in the last millennium and there's nearly zero chance I'm buying another one.
There are some fetches in my list and I could add more, so perhaps my concern is unwarranted.
That is reasonable.
I dont think you need any OG duals for
Wonder to be consistent.
Good to know.
plaganegra wrote: ↑2 years ago
I would use as many fetches as you own in this deck
I've got all of the
B fetches except
Polluted Delta (of course!) and
Marsh Flats and
Bloodstained Mire are already in the list. I may tear down my pitiful attempt at
Prosper, Tome-Bound and use the
Verdant Catacombs from there.
Flooded Strand isn't the worst idea in the world I suppose, but I don't like the idea of playing anything that won't fetch
B (FS gets both Shocks). I guess the
U fetches get one shock and the
W fetches get the other. . . So. . . Maybe. I have only one double-
U card (it's probably going to get cut) and two double-
W cards (one of which might get cut), so I'm loathe to cut Swamps for fetches that won't get Swamps. I do have a few dubious
UB and
BW lands I could cut instead. I shall ponder it.
plaganegra wrote: ↑2 years ago
as well as each of the shock lands,
Check! Well, except
Hallowed Fountain. I'm reticent to play lands that don't make
B except for some of the utility lands.
plaganegra wrote: ↑2 years ago
and at least 2 of each basic, more swamps.
Check!
plaganegra wrote: ↑2 years ago
There are a lot of land cards that count as an "island" now that you could use.
Not that many that count as an Island and a Swamp.
plaganegra wrote: ↑2 years ago
if you dont have one right off the bat, I am sure through varina triggers you will cycle your way to something that gets you an island card. There are also the very cheap fetches which get basics that work for this too.
Yeah. . . I'm not sure my ego will tolerate playing
Evolving Wilds.
I've got
Prismatic Vista and
Fabled Passage on board. There's also an
Expedition Map.
Wayfarer's Bauble might not be awful in a three-color deck, but then again, it might be.
plaganegra wrote: ↑2 years ago
Fetches help you fix your mana, help you activate wonder, and fill your GY with fodder for Varina tokens. Also there is an interaction with weathered wayfarer to make it more consistent you have fewer lands than an opponent (sac and activate in response).
I've got a
Weathered Wayfarer in my
GW Dragonlord Dromoka deck. I'm going to hold off using it just due to Zombie-prejudice.
plaganegra wrote: ↑2 years ago
Fetches are def on the expensive side, but worth owning one of each for all your decks. I proxy beyond the one copy I own and nobody has ever had a problem with that. Most people do in my area.
Proxing is an idea.
Thanks for the thoughtful response!