He walked on the water
And swam on the land
- King Missile, Jesus Was Way Cool
And swam on the land
- King Missile, Jesus Was Way Cool
This deck started out as a traditional durdley landfall/elemental build that you would expect from this Omnath. I had wanted to make a "fun" deck for other people to play against, since my current stable leans heavily on the control/disruption side of the spectrum, but after playing around with it for a bit I realized that it probably works best as an aggro control deck that grows Omnath as quickly as possible to beat down with while drawing cards from his second ability to protect him with countermagic and other spells. The deck, even in its rough state, plays out well enough, but there are two major concerns:
1) Being commander-centric, the deck can fizzle out if exposed to prolonged removal without a way to interact or protect.
2) As an aggressive deck in a format with 120 or 63 life to chew through, punching through damage is difficult in a color identity without black or white.
I'm currently looking for ways to mitigate these problems without losing some of the deck's strengths, and as the deck is very much a work in progress, I'm open to ideas.
Surf 'n' Turf
Approximate Total Cost:
Chopping block: some of the utility lands, most of the elemental/landfall section, Flamekin Harbinger, Growth Spiral/Explore, Seismic Assault/Living Twister
Potential adds: Lightning Greaves, Sword of Feast and Famine/Sword of Fire and Ice, more protection, more mana sinks