I built a similar deck and have been playing it ever since. It is easily my most enjoyable deck to pilot and manages to win its fair share of games. It's important to note that even though it usually seems to threaten to win or actually win the game, opponents don't seem to hate to play against it.
The deck plays by using looting effects, such as Goblin Lore and Control of the Court, during the early stages of the game - leveraging Squee, Goblin Nabob to generate card advantage. The deck builds to generating massive amounts of mana, typically using Mana Geyser, to go off in a blaze of burning glory using Mizzix's Mastery or Past in Flames to cast all of the burn spells that were discarded earlier in the game.
I would love any thoughts or input onto the deck. The only card that I knowingly omitted for budget reasons is Gauntlet of Might.
Decklist
CREATURE
1 Dire Fleet Daredevil1 Dockside Extortionist
1 Mogg Maniac
1 Runehorn Hellkite
1 Stuffy Doll
ARTIFACT
1 Anvil of Bogardan1 Caged Sun
1 Chrome Mox
1 Endless Atlas
1 Expedition Map
1 Gauntlet of Power
1 Primal Amulet
1 Pyromancer's Goggles
1 Ruby Medallion
1 Skullclamp
1 Sol Ring
1 Wayfarer's Bauble
INSTANT
1 Arcbound1 Chaos Warp
1 Comet Storm
1 Firestorm
1 Impact Resonance
1 Increasing Vengeance
1 Inferno
1 Price of Progress
1 Skred
SORCERY
1 Blasphemous Act1 Bonus Round
1 Brass's Bounty
1 Cathartic Reunion
1 Chain Reaction
1 Control of the Court
1 Faithless Looting
1 Fiery Confluence
1 Gamble
1 Goblin Lore
1 Hammer of Bogardan
1 Incendiary Command
1 Insult // Injury
1 Last Chance
1 Mana Geyser
1 Mizzix's Mastery
1 Molten Disaster
1 Molten Psyche
1 Past in Flames
1 Recoup
1 Reforge the Soul
1 Shenanigans
1 Star of Extinction
1 Tormenting Voice
1 Vandalblast
1 Wheel of Fate
1 Wheel of Fortune
1 Wild Guess
Approximate Total Cost: