Ulka wrote: ↑2 years ago
Overall a lot of cards to consider and I will have a solid update coming in the next day or so
Looking forward to it. Some of the tweaks I made include:
ARTIFACTS
Glass Casket out ,
Darksteel Mutation in. Same mana cost, but without the mv limit and it shuts down commanders.
CREATURES
Humble Defector out ,
Champion of the Flame in. Granted, I haven't played the deck yet (still waiting on pieces to arrive in mail), but Defector doesn't seem as suitable for this deck as it does for typical Zedruu decks.
Palace Jailer out ,
Wyleth, Soul of Steel in. Mostly due to a preference to not start a monarchy with this deck. Plus, Wyleth could recover the card advantage lost from Defector.
NON-AURA ENCHANTMENTS
Curse of Opulence out ,
Banishing Light in. I haven't written off Opulence, but instinctively, I don't want to ramp my opponents. Also, Banishing makes up for the loss of Jailer.
Smothering Tithe out ,
Sage's Reverie in. I simply don't own a Smothering Tithe. Even if I did, I'd test Sage's Reverie anyways. There's no denying Smothering Tithe's power though, so if Reverie underperforms, I'll pick up a Smothering Tithe.
AURAS
Face of Divinity out ,
Dust Corona in. Nothing wrong with Face, it's just easier to storm and/or voltron with 1 mv spells than it is with 3 mv spells.
Frenzied Rage out ,
Tilonalli's Crown in. Every bit of power helps. And of course trample is nice, too.
Spectra Ward out ,
Mantle of the Ancients in. It wasn't easy to give up Ward, but the comeback power of Mantle is irresistible, and it just seems like, at 5 mv each, this town aint big enough for the both of them.
INSTANTS
Enlightened Tutor out.
Teferi's Protection in. There seems to be enough draw power and redundancy without tutoring already. I'd much rather protect my board than tutor.
Force of Negation out.
Chaos Warp in. I don't own a Force of Negation and (again, having not yet played the deck), it doesn't seem necessary enough in this deck to warrant buying one. I like Chaos Warp anyways. It's just so versatile. And I like seeing a red card in the instants.
Stubborn Denial out ,
Reality Ripple in. I'm tripling down on phasing to protect the voltron.
SORCERIES
Divine Reckoning out.
Promise of Loyalty in. Nothing wrong with Reckoning. It's one mana cheaper, but I really like the after effect Promise.
Jace Beleren out.
Retether in. I can't resist the comeback potential of Retether.
LANDS
Scry Lands out , Snow Duals in. Of course, scry 1 will be missed, but I wanted to increase the odds that
Glacial Fortress and friends will enter untapped. Oh how I wish I still had ABU duals.