In this deck, Emry creates mana so you can one-shot people with an overpowered Kenrith. If you want more style points, you could add Embercleave (or a sword of your choice) that Emry can fetch from the graveyard.
There's also the King Arthur and the knights of the round table version at the bottom.
How it works
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You can generate infinite mana by casting Emry, Lurker of the Loch + mirran spy or chakram retriever + lion's eye diamond or lotus petal. Then cast Kenrith, give him counters, trample, and haste, and swing for lethal.
Or you can do the following.
Dump your library using hermit druid, or cephalid illusionist + nomads en-kor:
When your library gets dumped into the graveyard, narcomoeba goes on the battlefield.
unearth fatestitcher (unless you already have 3 creatures in play) and use it to untap a land.
cast dread return (by sacking hermit druid, narcomoeba, and fatestitcher) and put angel of glory's rise into play.
The angel puts all humans into play, including grand abolisher so your opponents can't respond to anything.
Samut, Voice of Dissent gives everyone haste.
sack loyal retainers to put Emry, Lurker of the Loch into play.
use whisper, blood liturgist to put either mirran spy or chakram retriever into play.
Tap Emry to cast lotus petal (or Lion's Eye diamond) and sack it for mana.
Use Emry to make infinite mana (she untaps every time you cast an artifact, thanks to mirran/chakram.
cast echo of eons from the graveyard to restock your hand and library.
Cast Kenrith, put a bunch of counters on him, give him haste/trample, and swing for lethal.
Or you can do the following.
Dump your library using hermit druid, or cephalid illusionist + nomads en-kor:
When your library gets dumped into the graveyard, narcomoeba goes on the battlefield.
unearth fatestitcher (unless you already have 3 creatures in play) and use it to untap a land.
cast dread return (by sacking hermit druid, narcomoeba, and fatestitcher) and put angel of glory's rise into play.
The angel puts all humans into play, including grand abolisher so your opponents can't respond to anything.
Samut, Voice of Dissent gives everyone haste.
sack loyal retainers to put Emry, Lurker of the Loch into play.
use whisper, blood liturgist to put either mirran spy or chakram retriever into play.
Tap Emry to cast lotus petal (or Lion's Eye diamond) and sack it for mana.
Use Emry to make infinite mana (she untaps every time you cast an artifact, thanks to mirran/chakram.
cast echo of eons from the graveyard to restock your hand and library.
Cast Kenrith, put a bunch of counters on him, give him haste/trample, and swing for lethal.
Decklist
Approximate Total Cost:
King Arthur and the knights of the round table version
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Is it coincidence that Kenrith looks just like King Arthur from the 1975 film Monty Python and the Holy Grail? ...I think not.
Nor do I think it's coincidental that King Kenrith and Queen Marchesa have the same illustrator.
Clearly these two make a great pair, and adding knights and peasants to the mix would make a flavorful deck for any fan of Arthurian legend. The problem with theme decks, for me at least, is that they tend to be weak decks suitable only for casual environments.
This one isn't.
Every knight and human in this deck should hit the battlefield by turn 2-3 (~60% of the time) or 4 (95%) of the time, or a little later if disrupted. If smashing face with Arthur, his queen, and the Knights of the Round Table appeals to you, read on. But if you feel compelled to point out how winning with laboratory maniac or some other cheesy combo is more efficient, then you're missing the point. This deck packs a punch, but it's still a theme deck.
Decklist
Approximate Total Cost:
My first version of this deck included Marton Stromgald and Lena, Selfless Champion, and if you attacked with everything it worked out to over 3000 damage. I want to enjoy attacking with King Arthur, Queen Marchesa, and their knights for a few turns so I decided to tone it down a little. I took out Lena and I'm considering replacing Marton with Adriana, Captain of the Guard to prolong the game.
How it works (the short version): You dump your library, cast dread return on Angel of Glory's Rise, and she takes all your humans from the graveyard and puts them on the battlefield. After that you cast Echo of Eons (from the graveyard) to restock your hand and library, and then crush your opponents with your army of Knights and peasants (humans). Thanks to Odric, Lunarch Marshal, your creatures can attack with haste, indestructible, lifelink, vigilance, first strike, doublestrike, deathtouch, and flying. There's a few ways you can make all this happen, and none require more than 2 mana.
How it works (longer version):
You start by dumping your library into your graveyard with hermit druid, or cephalid illusionist + nomads en-kor:
- When your library gets dumped into the graveyard, narcomoeba goes on the battlefield.
- unearth fatestitcher (unless you already have 3 creatures in play) and use it to untap a land.
- cast dread return (by sacking hermit druid, narcomoeba, and fatestitcher) and put angel of glory's rise into play.
- the angel puts all humans in play, including eternal witness, grand abolisher, and the knights.
- eternal witness returns Lion's eye diamond to your hand.
- cast the lion's eye diamond and sack it for
- cast echo of eons from the graveyard.
The only issue I've had is against blue decks that devote all their resources to countering my key spells. If people are holding back mana to counter my stuff, I'll seek out grand abolisher and/or flusterstorm to protect the combo. In situations like that I also often cast Kenrith--he's a good beater, especially when he gives himself counters. Another issue I had was holding key cards in my hand that I needed in the graveyard, but I resolved that by putting faithless looting in the deck.