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October 24, 2019
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A couple edits reflecting one card I forgot and one new printing. 8.5 Tails feels like a pretty ideal place to play Elder, which is an old pet card of mine. Lark was mostly here as a value recursion piece and doesn't have any particular synergy without sac outlets in the deck so no great loss there. I'm not sure how much I actually need the Castle but the opportunity cost of running it in a mono-W list with a relatively low number of plains matter cards and plenty of ways to tutor out basics is virtually nil, so I might as well have a little bit of extra utility in the manabase.
I know I'm missing GY hate. I figure I'll get blown out once or twice and then cut an underperformer for a couple pieces. I'm not yet sure if I want to stick to Tormod's Crypt-esque effects due to my own recursion or if the convenience of Scavenger Grounds and card draw on Relic of Progenitus is going to bring me to those. I'm also running very light on wraths intentionally. Tails does an excellent job of protecting from spot removal and of gumming up the board, so wraths are among the easiest way to answer the board state. I may want to go deeper on those for the same reasons - Tails encouraging people to overextend could mean additional value off of wraths. I'm planning on waiting to see how the deck plays before making that call.