Avacyn Believer wrote: ↑9 months ago
Hi, looking for some help with an Eruth spell slinging deck
. I've originally built it as a budget deck ($25 challenge with friends) and it turned out to be a lot of fun to play, so I've tried to upgrade it but struggling to find a wincon. My main playstyle is Voltron, I have little experience with spell slinging, and so I am hoping someone can help me
The decklist:
https://archidekt.com/decks/3692482/izzet_prophecy
In most games I can go through most of the deck but not fast enough to make "no cards in library" win relevant, and I can't seem to assemble enough damage dealing effects to win that way. I don't want the deck to be competitive, but it could use something that makes it more than durdle, so I am open to suggestions.
Thanks!
Spell slinger to win with damage aka Guttersniping has always been terribly inefficient and is compounded when dealing with budget considerations. And if you're not on a budget then it's just better to win via other storm tactics.
I can see that the general approach of other players using
Eruth, Tormented Prophet is to completely disregard your hand with
Breakthrough,
Goblin Lore,
Burning Inquiry type cards.
This makes
Ghirapur Orrery better and on that note add
Phial of Galadriel.
I would lean heavily into this style of approach.
Anje's Ravager,
Bedlam Reveler,
Moonveil Regent,
Bomat Courier are excellent for this.
This might be one of the few deck where
Tibalt, the Fiend-Blooded is actually a good planeswalker.
Then making use of discarded cards via Delve in
Treasure Cruise,
Dig Through Time,
Ethereal Forager.
Ox of Agonas discarded and cast for it's
rr.
Vindictive Flamestoker might take a little while to get efficient but worth a try.
Currency Converter and
Bag of Holding are also great for the discard.
As you've probably discovered mana is your major bottleneck. Exiling 12 cards a turn is easy, casting any of them is not, considering you've already spent mana to get there. Without access to cheap mana rocks, gaining advantages is much harder.
So looking at medium budget options;
Rite of Flame,
Desperate Ritual,
Pyretic Ritual,
Seething Song,
Runaway Steam-Kin,
Simian Spirit Guide.
Wayfarer's Bauble,
Talisman of Creativity,
Everflowing Chalice,
Gilded Lotus as additional mana.
Coveted Jewel might be a bit controversial but exile 9 cards and it basically only costs 3 mana.
Wild-Magic Sorcerer acts a pseudo cast more each turn.
I would dip into
High Tide and untap cards. You already have
Frantic Search but add
Snap,
Cloud of Faeries,
Peregrine Drake,
Turnabout as even without
High Tide they are just free cards you can cast from exile.
Laelia, the Blade Reforged can just get really large in this deck.
Rielle, the Everwise is massive draw card with all the discard.
Mishra's Bauble for value, wait until opponents end step to crack so you get the draw in your turn.
If you are getting into the slightly more expensive to buy cards then
Treasonous Ogre,
Windfall,
Gitaxian Probe.
There is some token strategy with
Young Pyromancer,
Third Path Iconoclast,
Saheeli, Sublime Artificer,
The Lost and the Damned.
The Lost and the Damned is straight up a win condition on it's own!
There are more but I'm trying to keep your deck as mana efficient as possible.
Another pay-off that you can use
Sorcerer Class for mana. Add
Anger to the deck (which is easily discarded) the LotR version is cheap to buy.
Unfortunately
The Locust God doesn't trigger as a replacement effect happens with Eruth.
Anyway I can recommend cards to cut, but I'll wait for your feed-back and if you want me to draft the entire deck if you like the direction I've suggested then that's easy for me. If you want me to keep it to $25 I can do that, but not sure if your intention of upgrading is that you can add more dollars to the build?