2Geist of Saint Traft
4Path to Exile
2Force of Negation
Yeah, the discard package needs work. I wouldn't play all 4 Thoughtseize mainboard though, and I really like Collective Brutality, so there's a lot of fitting to be done. JtMS probably also should be in there to brainstorm away discard spells lategame and for the synergy with SFM.Wraithpk wrote: ↑1 month agoI was thinking about third colors, and I'll probably try both red and black, but there are already so many UW cards I want to play that I don't even know what I'd cut to make room for another color.
Bearscape, I think it's worth it to play Thoughtseize over Inquisition. Batterskull lets you recoup some of your lost life. Might want to consider Bob too.
Why would you? Most of these lists function almost entirely at instant speed, so I don't see why you need 4 MB FoN. I'll definitely run some, but I think the full playset is extreme. The card disadvantage isn't free.
Ah yes, copypaste error. With 4 Opt instead of 8 you end up at 60 I believe. Also, considering I had 4 SV 4 Opt and a curve ending at 3, lands were no issue at all; in general, with a slower modern I feel running more cantrips seems like a great plan.Erian Ignis wrote: ↑1 month agoSweet list. How did you find your plays using only 22 Lands? Did you find yourself mana screwed? I guess that is the reason why you dropped Cryptic Command altogether.
A small comment. You list 4 Opt twice. I guess it is a simple mistake as the deck goes over 60 with it, but just as confirmation, was that typed instead of something else? Probably thinking of something else?