Your top 10 (non-commander) cards

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DirkGently
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Post by DirkGently » 3 years ago

@materpillar commented on my Oracle decklist and reminded me of an exercise I did 10+ years ago, looking through every single card then-in-existence to pick my all-time favorites. It was a pretty exhaustive exercise, but it was a good way to identify the things I love about this game, and about who I am as a player.

Anyway, I didn't feel like going through the entire card list, but I went through EDHrec's top list down to Turn Aside, which is...I dunno, really freaking far. And here's what I came up with as my top 10 cards (except commanders) in the format:
And, since hating things is at least as fun as loving them, here's my most hated 10 cards for the format. Mostly using the salt list (which unfortunately doesn't extend beyond 100, boo).
HM to all the Walking Dead cards, but I've never actually played against any of them. But I reserve the right to get salty when that happens, dammit.

Anyway, what's your top 10 list?
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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Dunharrow
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Post by Dunharrow » 3 years ago

My top 10 list would probably be something like:

Viscera Seer
Smokestack (though it is not in any of my decks at present)
Murderous Cut
Reveillark
Time Spiral
Acidic Slime
Nykthos, Shrine to Nyx
Sunforger
Cycle lands like Barren Moor
Ashnod's Altar
The New World fell not to a sword but to a meme

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pokken
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Post by pokken » 3 years ago

I did my best here but it's really hard to say for sure.
I think I mostly just like playing lands and having the lands I want :P It's a struggle not to put crop rotation and tithe in there too.


Least favorite:

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DirkGently
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Post by DirkGently » 3 years ago

pokken wrote:
3 years ago
Least favorite:
Lol, I was just taking out the trash and thinking about my bottom 10 and remembered this card. How the hell is it not on the EDHrec salt list? Luckily it's been a long time since I played against it.

(also Eye of the Storm came to mind...I should find room for both in my bottom 10).
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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materpillar
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Post by materpillar » 3 years ago

The things that draw me to cards are
  1. Art
  2. Flavor
  3. Dumb Combos
  4. Gameplay
  5. Fun stories
Basically, look at my Chromium decklist to see all my favorite cards in mtg.
  1. Master Transmuter
    Love this card's art, The gameplay is great. Mirrorworks + Darksteel Colossus is delightful.
  2. Trickbind
    The amount of stupid combos I've stopped with this card is ridiculously high. The amount of emotional safety I get while holding this card bumps it this high up the list.
  3. Progenitus
    "Protection from everything". That art. WWUUBBRRGG. 10/10 would cast again.
    I love giving people Savage Beatings with this card.
  4. Pyromancy
    The newest edition to this list. Casting this against strangers is just the absolute best feeling. They get really really confused. Then, I discard Worldspine Wurm and "Wow, I got unlucky with that hit." Then, I discard Blazing Archon. Some nervous eyebrows go up, "his deck couldn't possibly have that bad of a mana curve" people think. Then, I cast Grozoth and find seven 9-drops and the table turns to pandemonium.
  5. Searing Wind
    I love killing people with my death on the stack. This plus Reverberate has helped me accomplish that more than anything else.
  6. Eater of Days
    *Shrug* I've always liked this art and how stupidly bad this card is. Recently, I've been able to use it in Lazav, the Multifarious.
  7. Didgeridoo
    Playing this card against new players is a real treat. It's also just really really solid in my Changeling tribal deck.
  8. Worldslayer
    Flavor + Art = I like it. I dislike when indestructible generals put it in their deck as a kind of 1-card combo. I enjoy slapping it on Darksteel Colossus as a "this game has gone on for 2 hours, it really needs to end now" button.
  9. Didn't Say Please
    Opponent: I cast Expropriate. Me: "Didn't Say Please"
  10. Gisela, Blade of Goldnight
    I like big timmy angels. This one has great art and is a huuuuuge bomb. Turns out, really good at ending the game with Finale of Devastation.
Honorable Mentions Peer Pressure, Tivadar of Thorn, Phage the Untouchable and Darksteel Colossus



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Sinis
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Post by Sinis » 3 years ago

My top 10:
The Abyss
Demonic Tutor|3ED
Living Death
Tombstone Stairwell
Life from the Loam|SLD
Mystic Remora
Leyline of Anticipation|M11
Temporal Mastery|AVR
Avacyn, Angel of Hope|J17
Storm the Vault/Vault of Catlacan

You can tell I'm a very boring person who likes black.

My bottom 10:
Expropriate
Insurrection
Vorinclex, Voice of Hunger
Doubling Season
Jin-Gitaxias, Core Augur
Blightsteel Colossus
Triumph of the Hordes
Deadeye Navigator
Gaddock Teeg
Squire

I'm not fond of I-Win buttons, or cards that give players an overwhelming advantage that must be answered (usually immediately). I find those kinds of games unsatisfying. I hate Squire and cards like Squire because they're boring: They are utterly forgettable, and the worst cards in Magic, IMO.

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JWK
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Post by JWK » 3 years ago

Favorites
Possibility Storm . I detest most chaos cards. This is a notable exception. It messes with others' strategies, especially control, and often leads to hilarity.
Sylvan Library. This was probably my first "pet" card that was actually good. So much power in such a low CMC card.
Nykthos, Shrine to Nyx. Just a great land that reliably creates a lot of mana in most decks.
Venser, the Sojourner. Blink shenanigans, making the team unblockable, and that crazy ultimate! So, so good.
Curse of the Swine. Mass, selective exile creature removal. Versatile and powerful.
Dissipate. Don't just counter a spell. Make sure it doesn't return.
Swan Song. Cheap, extremely powerful counterspell with a fun downside.
Clever Impersonator. My favorite clone. So versatile, always relevant.
Disrupt Decorum. Make your opponents kill each other off while leaving them open to your next attack. Goad is among my all-time favorite game mechanics.
Birthing Pod. One of the ultimate value engines. So, so good.

I should note that while I am pretty sure PStorm, Sylvan Library, Dissipate and Disrupte Decorum would always make my list, on a different day any number of cards (Elvish Piper, Ophiomancer, Bitterblossom and Ezuri's Predation leap to mind as strong candidates) might replace some or all of the rest of the list.

Least Favorite:
Mindslaver. No game has ever been made better by this card.
Palinchron. Only makes games worse.
Thassa's Oracle. Why was this printed?
Kinnan, Bonder Prodigy. Because Simic needs to be more broken. Seriously, were the WotC people on drugs?
Hullbreacher. The format did not need this
Teferi's Puzzle Box. People who play this card should probably be avoided.
Vorinclex, Voice of Hunger. This is a social format. This card has no place in it.
Jin-Gitaxias, Core Augur. See above.
Expropriate. Ugh, so tedious.
Plus all chaos cards that affect the board and take so long to resolve it's better to just scoop and go do something else.
I have 68 active EDH decks, with more in progress. I don't consider this a problem. Do you?
I am also one of those barbarians who enjoys winning by turning creatures sideways.

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materpillar
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Post by materpillar » 3 years ago

JWK wrote:
3 years ago
Least Favorite:
Mindslaver. No game has ever been made better by this card.
Eh, I remember playing a random 5 person casual game. I shot this off at the dredge-combo deck that was clearly about to win and made him deck himself so we could go back to our timmy smash game.

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Lifeless
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Post by Lifeless » 3 years ago


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Ruiner
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Post by Ruiner » 3 years ago

This is really tough to narrow down but at the moment I'm going to say:

Volrath's Stronghold - Pretty much an auto-include for me in most black decks. This does a lot of work.
Phyrexian Reclamation - It's like a Volrath's Stronghold I can use repeatedly.
Portal Mage - It isn't a powerhouse but it catches people by surprise and is fun to throw off someone's plans.
Duelist's Heritage - It's efficient in a commanded damage based strategy and great for encouraging opponents to hit each other.
Sword of Light and Shadow - The protections are excellent, it recurs a creature and gets you a bit of life. I've been a big fan of this for a really long time.
Bloodthirsty Blade - It throws off people's plans, keeps scary things away, and combos with stuff like Horobi, Death's Wail and Dismiss into Dream.
Reins of Power - It can be a 4 mana fog effect, but also it can be a game ender depending on the board state. It isn't always the most effective but I've had some fun games with this.
Trickbind - This is in most blue decks for me. Rarely is it a dead card and it is difficult to stop.
Rule of Law - Slows everyone down to my speed if I'm playing a slower deck.
Torpor Orb - If I'm running no/few ETB creatures of my own, this is a heavy consideration. It does a lot in the right circumstances.

I'm probably overlooking something in that above list. Just tried to think of the first things that came to mind.

As far as cards I hate, that is an incredibly small list since I'm okay with stax and land destruction and pretty much everything. However, I really dislike the use of chaos effects like a number of red cards when they can't be capitalized on, the "chaos for the LOL I'm random" aspect with no gameplan for victory at all. Norin decks that break the symmetry are fine.

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Mookie
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Post by Mookie » 3 years ago

'Top' is a bit vague, so going with the criteria of 'cards I have the most fun with'. I have ten(ish) decks, so grabbing one(ish) from each of them...
  • Ophiomancer - if only so I can say 'snake? Snake?? SNAAAAKE!!!!' every time I sacrifice a token.
  • Humble Defector - diplomancy shenanigans... or just a massive synergistic draw spell.
  • Tireless Tracker - it just feels good to play with.
  • Codex Shredder - fills the graveyard, recurs things, messes with topdecks, occasional win condition.
  • Possibility Storm - I'm a big fan of cascaaaaade effects, and this shares the joy of chaos with everyone... while also allowing for a bunch of asymmetric shenanigans.
  • Oblivion Sower - usually just a beefy body that also ramps, but I've also killed people with a stolen Valakut, the Molten Pinnacle before.
  • Colossus of Akros - big, stompy, indestructible, trampling beater. I refer to it as 'the Mailman', because it always delivers the beats.
  • Thopter Spy Network - draws cards, makes tokens, scales to multiplayer.
  • Blatant Thievery - yooooooink!
  • Aminatou's Augury - fun for the same reasons I enjoy cascaaaaade. Pile of vaaaaalue and free random spells.


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Post by benjameenbear » 3 years ago

I'm a story-based MTG player first, Combo Kid second, and Timmy player next, so my card list reflects this (I think).

In no particular order:
  • Phage the Untouchable - this is one of the first cards I distinctly remember seeing and thinking immediately of a backstory for (I didn't know there was a storyline when I was first introduced to the game). Her ability was so cool to me and the name is freaking awesome. So many good feelings about finally ordering this card from CardKingdom back when I was 17.
  • Avatar of Woe - my friend's brother played a mono-Black against me and my friend who were playing Selesnya Stompy and Azorius flyers and he wiped the floor with our noob faces. Ever since I saw Avatar of Woe destroy me and my friend's Baloths and Aven, I knew that I wanted to play B.
  • Cryptic Command - when I first got to college, I lucked out with my roommate and we both played MTG. Shards of Alara had just released and we both liked to play competitively (I didn't know about EDH in 2008). I had started gravitating towards Dimir based control strategies and had just learned about 5 Color control with Cruel Ultimatum. This was the first card I ever bought a playset of for the express reason of playing competitively. It also happens to be an awesome and powerful card that has stood the test of time, so I feel really good about including this card on my list.
  • Cruel Ultimatum - there is NOTHING BETTER than casting this card and getting the full effect. I played 5 Color control with this Ultimatum as the finisher and those are some of my best memories in MTG. Full Stop. I just need WOTC to print a multi-player slanted version of this effect and I will scrap ALL of my EDH decks to play it and dedicate my life to it.
  • Yawgmoth, Thran Physician - as I got more and more into the story of MTG, I became enthralled by the sociopath that Yawgmoth embodied. Such a powerful villain with a truly nefarious purpose who created some of the most iconic and horrifying creatures in MTG. All Hail the Father of Machines and the Primer I wrote to completely evoke the feel of a Phyrexian villain! I know the OP said non-Commander cards but Yawgmoth is legitimately one of my favorite cards WOTC has ever produced.
  • Nicol Bolas, Planeswalker - again, the storyline considerations make Bolas one of my top 10 cards EVER. Before they butchered his storyline in WAR (I will NEVER forgive WOTC for that) he was THE consummate villain I loved to read and learn about. The Amonkhet storyline did a fantastic job of capturing his ruthlessness and I still reread that storyline piece to capture the glory of who Bolas was. My EDH group also made the mistake of allowing me to create an EDH deck with the first iteration of Bolas Planeswalker as my Commander. After ramping him out on T3 or T4 for the 5th game in a row they banned him as my Commander. This was also one of the first Planeswalkers that I actually enjoyed playing. I also played him in a Grixis draw-go deck alongside Cruel Ultimatum.
  • Jace, the Mind Sculptor - this was the first card I remembered speculating on and telling everyone I knew that played MTG to buy copies of. I was a poor broke college kid at the time and I could only afford to get a playset of him, but I successfully acquired 4 copies of him at $25 apiece. I eventually traded two of them at their peak to get dozens of cards I wanted for EDH. I transitioned out of competitive MTG play before Caw-Blade was a thing, so I never had to endure the hell that Jace indirectly created. Either way, I have fond memories of this card because his price spike proved that my card evaluation skills were on point.
  • Memnarch - this was one of my first EDH decks I ever built and has been one of my longest-standing ones as well. This was the deck that I built my EDH reputation on and I was so powerful in our playgroup that every deck started playing Homeward Path and other anti-stealing effects. My understanding of the game mechanics and game theory of MTG helped me craft an incredibly powerful High-Power EDH deck that won me a ridiculous number of games, and I became a go-to person for other people's deck construction or deck-tweaking advice (very gratifying for me). The nostalgia of playing Memnarch still makes me grin at times, even though my playgroup has advanced well beyond Memnarch in power levels. Either way, Memnarch is when I came into my own as a deck creator and strategist and I will always remember the good games I had in college with that Days of Knights playgroup. (I broke the OP rule again... sorry not sorry).
  • Esper Charm - this Charm was one of my favorite cards to run in MTG as a 4-of. Being able to EOT Card Advantage or Mind Rot someone was amazing and it led me to discover Control as a strategy that really resonated with me as a person.
  • Force of Will - there is no better Blue card and I'm a Blue player at heart. This card is a pretty accurate representation of my preferred playstyle.

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toctheyounger
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Post by toctheyounger » 3 years ago

  • Living Death - it's just such a silly card. It's reanimation, it's a sweeper, and it knocks out hard to remove creatures. It's a head scratcher to resolve. It's just a lot of fun.
  • Mirrorweave - Another silly card. It looks pretty innocuous, but it can do some pretty crazy stuff.
  • Woodland Bellower - It's just really versatile.
  • Fires of Invention - It's really niche (read - only usable in decks that don't cast a lot of spells), but when it's good, it's very, very good.
  • Archfiend of Ifnir - This thing shreds in the right place.
  • Fact or Fiction - I love everything about this card. I love that it's instant, I love how deep it digs, but mostly I love how much of a challenge it is of your threat assessment - for both the target player and the caster. It's beautifully designed, and iconic.
  • Clock of Omens - Niche again, but when it's good, it's stellar.
  • Linvala, Keeper of Silence - Just a really well-costed piece of control that fits well in a lot of places.
  • Emeria Shepherd - it costs a lot to cast, but it's very, very good.
  • Narset's Reversal - Blue does control really well of course, but this one is just the swiss army knife to end all swiss army knives.
Bottom 10 I don't have specifics for, but extra turns, Craterhoof Behemoth, Doubling Season and so forth spring to mind.
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Post by MeowZeDung » 3 years ago

Woah, this is harder than I thought. There's definitely a difference between one's top 10 favorites and an objectively "best" or even "good/powerful" top 10. With that in mind, and in no particular order. . .

Mirrorweave - I guess I'll turn my swarm of tokens into Grave Titans. Seems fun. Almost as fun as last game when I turned all my opponent's attacking dragons into 1/1 Myr before blocks. This card can do so many obscene things offensively or defensive, and at instant speed. What a house.

Monastery Mentor - I like noncreature spells, and I like tokens, ergo... Oh, and the prowess is just unbelievable gravy.

Frantic Search - If durdling was a single spell, it might be this one. Mostly I like the way it synergizes with so much of the other stuff I like to play, like Underworld Breach, Rielle, the Everwise, The Locust God, Shabraz, the Skyshark/Brallin, Skyshark Rider, etc.

Sevinne's Reclamation - I've played a LOT of non-green decks over the last couple of years. This spell has pulled so much weight in the non-green value/ramp/recursion department. I still think it's criminally underrated.

Ponder - There's very few situations I wouldn't want to resolve a Ponder. Card selection, shuffle effect, top-deck manipulation, spell cast trigger, cheaper than dirt. Delicious.

Mirror Entity - I love a good token deck, and this thing makes them hit hard. The real appeal is the wacky stuff you can do with creature types though. Activating for x=5 or so while you have a Deep Forest Hermit and Captain of the Watch in play is just good, clean fun.

Jeskai Ascendancy - It's a lightning rod for removal, it combos too easy, it floods the stack with triggers that can sometimes take a bit to resolve, and I don't care because I love it anyhow. One of my favorite plays always and forever will be convoking an Hour of Reckoning with a board full of tokens and this card in play.

Worm Harvest - Repeatable token production on a very large scale in the right deck. Right up my alley. This plus loam, cycling lands, and lots of self-mill and aristocrat effects is just delightful to play out.

Ramunap Excavator - Maybe my favorite source of value in the game. Simple. Clean. Wonderfully effective. Playing a fetch/Fabled Passage/Krosan Verge over and over just feels like cheat mode. Not to mention the Strip Mine locks. If I owned Crucible of Worlds I suppose that would be preferred, but I don't so nyah.

Pitiless Plunderer - Probably my favorite aristocrats piece. I first learned to love him in an old Ghave, Guru of Spores list, and I still play him today in cube and in a Sidisi, Brood Tyrant deck. It's no wonder I love him, because he's basically a forerunner to Kykar, Wind's Fury in the way he plays with saccing tokens for mana.

My honorable mentions would go to Felidar Retreat, Akroma's Will, and Mystic Reflection, which are new enough that I can't really dub them all-timers yet, but they are certainly making me feel some kind of way every time I play them. Honorable mentions that have been around for a bit would be Skullclamp, Life from the Loam, Brainstorm, Faithless Looting, and High Tide.
toctheyounger wrote:
3 years ago
  • Narset's Reversal - Blue does control really well of course, but this one is just the swiss army knife to end all swiss army knives.
This one is up there for me too. Borrow someone's Cultivate, wreck someone with their own Swords to Plowshares meant to wreck you, combo with your own Turnabout. Sweet card.
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Dunharrow
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Post by Dunharrow » 3 years ago

JWK wrote:
3 years ago
Favorites
Possibility Storm . I detest most chaos cards. This is a notable exception. It messes with others' strategies, especially control, and often leads to hilarity.
Sylvan Library. This was probably my first "pet" card that was actually good. So much power in such a low CMC card.
Nykthos, Shrine to Nyx. Just a great land that reliably creates a lot of mana in most decks.
Venser, the Sojourner. Blink shenanigans, making the team unblockable, and that crazy ultimate! So, so good.
Curse of the Swine. Mass, selective exile creature removal. Versatile and powerful.
Dissipate. Don't just counter a spell. Make sure it doesn't return.
Swan Song. Cheap, extremely powerful counterspell with a fun downside.
Clever Impersonator. My favorite clone. So versatile, always relevant.
Disrupt Decorum. Make your opponents kill each other off while leaving them open to your next attack. Goad is among my all-time favorite game mechanics.
Birthing Pod. One of the ultimate value engines. So, so good.

I should note that while I am pretty sure PStorm, Sylvan Library, Dissipate and Disrupte Decorum would always make my list, on a different day any number of cards (Elvish Piper, Ophiomancer, Bitterblossom and Ezuri's Predation leap to mind as strong candidates) might replace some or all of the rest of the list.

Least Favorite:
Mindslaver. No game has ever been made better by this card.
Palinchron. Only makes games worse.
Thassa's Oracle. Why was this printed?
Kinnan, Bonder Prodigy. Because Simic needs to be more broken. Seriously, were the WotC people on drugs?
Hullbreacher. The format did not need this
Teferi's Puzzle Box. People who play this card should probably be avoided.
Vorinclex, Voice of Hunger. This is a social format. This card has no place in it.
Jin-Gitaxias, Core Augur. See above.
Expropriate. Ugh, so tedious.
Plus all chaos cards that affect the board and take so long to resolve it's better to just scoop and go do something else.
I am kicking myself for leaving out Possibility Storm from my list. Love this card. All-time highlight was when I cast it (don't remember which deck, I play it a lot) against an enchantress deck and my opponent scooped because his only win condition was in hand.

For a few years, whenever I would trade with a friend and I was giving a bit more than i was getting I would just say "throw in a Possibility Storm and it's a deal".
The New World fell not to a sword but to a meme

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darrenhabib
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Post by darrenhabib » 3 years ago

Well as I started to collate a list of cards I quickly realized that I was adding a lot of "tutors with different effects".
Stoneforge Mystic, Sunforger, Entomb, Intuition, Kaho, Minamo Historian, Birthing Pod .. and well the list just kept on growing.
So even though some of these would be in my top list, for the sake of engagement here are my non-tutor favs.
  • Oracle of Mul Daya - I'm "trying" to stay away from Oracle these days as I find myself so often just playing the game around maximizing value around this card and so dominates my game play for a lot of decks.
  • Life from the Loam - A work horse engine for a lot of my decks.
  • Genesis Wave - The ultimate in casual Commander to invest all this mana I've designed the deck to produce. Let's face it, we've all had a good Genesis Wave resolve and you've been like "oh yeah".
  • Hour of Revelation - A three mana board wipe is actually bonkers.
  • Sun Titan - I know, I know, a hidden gem. You can thank me later.
  • Search for Azcanta - I just love this card. Great in your opener to fix draws and great in the later game when it becomes a land. Fills up graveyard as well.
  • Jace, Vryn's Prodigy (in the 99) - Similar to Search for Azcanta in that it is a two mana play that puts cards into your graveyard and used to filter away cards that you don't need at the time. The planeswalker portion is good at getting value as well.
  • Faerie Artisans - When you get to play a lot of your opponents decks during a game, it just gets to be so much value in such a variety of ways that you can't actually imagine in your own deck building vacuum.
  • Fire Covenant - A three mana clear the board of opponents creatures while retaining yours at INSTANT speed even is simply crazy good.
  • Living Death - I don't think there is a bigger tempo swing card in all of Commander for cost ratio. When it was released in Tempest I was like...does anybody else know how good this card is? I got 4 copies of it and 4 copies of Intuition when Tempest was released (for a 60 card deck) and have never looked back.

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Serenade
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Post by Serenade » 3 years ago

This is a good topic. Many of my favorites fall into a few big buckets.
- My friends are aggressive, so I always pack pillowfort cards.
- Spells that do more than one thing are great!
- Cheap auras are underrated (no one is wasting removal on them).

Propaganda
No Mercy
Volcanic Vision
Rishkar's Expertise
Electrodominance
Treachery
Overwhelming Splendor
Rancor
Clout of the Dominus
Ulvenwald Tracker
Mirri, Cat Warrior counts as a Cat Warrior.

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capitacommunist
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Post by capitacommunist » 3 years ago

My top ten in no particular order ( I definitely missed a couple)
Intuition - I have always liked the choices and gameplay this enables, and the designing of the right piles for the situation.
Life from the Loam - a very strong engine and is also very versatile
High Market - it's relatively low impact but also has low opportunity cost and works well across a lot of different decks. And the art...
Baleful Strix - ETB ability, artifact synergies and rattlesnake; it just does so much in many decks for two mana
Fauna Shaman - it's by far not as good as Survival of the Fittest, but is still powerful without as many combo interactions.
Yawgmoth, Thran Physician - so powerful and so flavorful at the same time.
Goblin Welder - if you're planning red artifacts this is close to the top of the list. Being able to exchange your opponents artifacts between graveyard and battlefield is also great fun.
Mother of Runes - this 1cmc creature so complicates spot removal and board states, and nearly always find its way into met white decks.
Knight of the Reliquary - tutoring lands at instant speed gives you a surprising amount of toolbox opportunity, which continues to growing more lands being printed.
Serra's Sanctum - in comparison to cradle maximizing this card is a lot more difficult given there are relatively few cheap enchantments, and the mana produced is white. But I like how it supports a less common permanent type, in a color that has fewer powerful cards, with a great payoff. Now combinable with Sigil of the Empty Throne in old border.

kraus911
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Post by kraus911 » 3 years ago

DirkGently wrote:
3 years ago

First, I've had this card in my binder for a long time looking for a spot. I do love the transform lands from Ixalan. How have you used this one?

My cards range from pet cards to good cards.

Perilous Myr is one of those pet cards, though if you work at it you can combo with it with...

Enduring Renewal has such cool art and a unique effect.

Wayfarer's Bauble is underappreciated ramp even when not being recurred.

Sunforger Not original, but I've been playing this card for 10 years, back when people would scoff at it being overcosted and then get frustrated when they couldn't get rid of it and it kept wrecking their plans.

Awakening Zone 3 mana enchantment that gives you a treasure on your upkeep would be playable yeah? (I know it's colorless so less good, but still) And it makes clampable blockers? I used to play this card when my meta had a lot of
Smokestack going around and haven't in awhile, but I should again.

Bitterblossom is one of those turn 2 plays that just feels "Yeah, I'm getting things rolling"

Crucible of Worlds was one of the first "expensive" cards I bought, paying $30 for it back in 2012. I see most of us are on board with the land drop synergies being favorite elements of EDH and this plus a fetchland is my favorite. Or this with...

Land Tax I've played a lot of boros, either by itself or in jeskai or mardu, and though some people have gone cold on this card I still think it's the nuts. With Crucible it guarantees land drops for days. With Tectonic Reformation it's actual card advantage. And of course it's famous for going along with...

Scroll Rack is a card that I think really improves along with your skill. Without a shuffle effect its power is limited for sure, but I think it's just so much fun.

Pyroblast is a card I started playing thinking it was red's way of trying to sneak past blue, but I had no idea what a blowout it can be against a blue player when timed correctly. For 1 red mana. When you can Sunforger this up and have Mistveil Plains active you feel invincible. (You're not, but it still feels darn good!)

BounceBurnBuff
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Post by BounceBurnBuff » 3 years ago

Top 10 Loves:
1) Aminatou's Augury: Used to be IsoRev guy, now I'm the Augury guy. Pretty much in all my Blue decks, especially if I can copy it.
2) Jeskai Ascendancy: My White Whale after the PE ban killed my Kydele/Bruse deck with this in it. Someday I'll find a spot that good again.
3) Living Death: Lots of memories attached to this blowout card.
4) Rakdos Charm: Removal, GY hate, and the potential to kill a greedy player for 2 mana? Sign me up!
5) Curiosity and similar effects: Discovering pairing this with Guttersnipe variants was a real Eureka moment for me.
6) Aetherize: Really enjoy punishing those who dare to remove me from the game.
7) Seedborn Muse: Tasigur and similar decks are my OG loves, this just has many happy memories for me.
8) Isochron Scepter: My favourite wincon, to the point where at my LGS everyone would assume my Blue decks had it.
9) Teferi's Protection: I love having a near-universal ability to check out of danger.
10) Chaos Warp: Removal with some potentially memorable splash backs.

Top 10 Triggers:
1) Hullbreacher: Ban this factory of misery please. Did not need to be printed.
2) Armageddon and all its buddies: Playing games > forced sulking.
3) Possibility Storm: I despise cards that mess with the cast order. Fine in a meta where everyone is a creature deck, otherwise hate it.
4) Teferi, Time Raveller: I don't like how this monopolises interaction, often causes someone else to win instead of the user.
5) Authority of the Consuls: For one mana from turn 1, you too can waste the mono red deck's time.
6) Rest in Peace: Its overkill to remove an area of play from the game when a Soul-Guide Lantern would do.
7) Craterhoof Behemoth: Most boring and overplayed wincon in the format. Play the variants more please.
8) Avacyn, Angel of Hope: Some decks just lack a consistent answer to this, and she rarely closes the game quickly.
9) Grave Pact and friends: Why yes, I would like to have my creatures sit uselessly in my hand forever.
10) Drannith Magistrate: Hello, yes is this commander? I don't seem to be able to play commander.

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DirkGently
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Post by DirkGently » 3 years ago

kraus911 wrote:
3 years ago
First, I've had this card in my binder for a long time looking for a spot. I do love the transform lands from Ixalan. How have you used this one?
Honestly I just jam it in any deck that can plausibly flip it. I love how it's a surprisingly effective deterrent paired with pressure, I love powerful utility lands (c'mon library unban!), plus I just love the mini game aspect of all flip lands. But it's gotten a lot less play than some of my other top cards since it's more niche and less dominating, and thus harder to insert into a deck and harder to justify building around. But many decks I run through the flip lands to try to see if any fit.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

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pokken
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Post by pokken » 3 years ago

Intuition for loam club unite!

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