Airi wrote: ↑4 years ago
I'm not sure that the level of sarcasm here was warranted, but I'm going to pass on very poorly defacing a card and probably ruining another card because I cannot do those kinds of alters.
On a slightly more serious note, you could have it hand altered onto a card, or those (imo tacky) stick-on alters. I always hated the art on Phelddagrif so I had it replaced with something I liked more. I guess I just don't see art as a good reason to want a card unbanned in a game where you're allowed to alter your cards.
This repsonse is probably going to come off a bit ruder than intended
NP I think I'm always ruder than I intend
but it's because I care about the format?
I mean I do too, but do you really think unbanning or banning the wishes would make or break the format? That's what I was talking about specifically in that comment. There's no "demonic tutor" of wishes, they're all pretty fair tbh. Potentially more overhead for brewing if you want to use them, but that's all on the head of whoever wants to use them. Provided there's a wishboard, ofc, I don't think anyone wants the "hang on let me go see if there's something I can buy from the store to solve this board state" version of wishes. But I also doubt anyone is stupid enough to actually play them that way either, even if rule 11 didn't exist.
Banning a card prior to it's release one announcement after telling us they preferred to wait and see.
What was the "wait and see" announcement?
Personally I like that they went ahead and pre-banned lutri. It doesn't take a genius to see that it would have become a problem eventually. Better to nip it in the bud than when the card hasn't been reprinted, costs $85, and then the banning craters the price to a nickel.
The fact that even if this ends in wishes being legal, there's a lot of bending over backwards to make this mechanic work against the rules already in place (regardless of how elegant they say the solution is).
I guess we'll see how much this complicates things on the technical jargon side of the rules. I do hope they don't end up with a special rule just for companions - but if they do then it's kind of whatever. It's not like I re-read the rules every day. Like I said, I bet most casual players don't even know about the wish rule. They just don't play them because they're mostly old and suck.
The fact that it's a blanket ban, which I don't agree with for legendary creatures (see: BaaC complaints from me pretty much since they abolished it).
I mean....that one's just going to come down to personal preference but removing BaaC definitely simplified the rules. Shouldn't you like removing BaaC if you care about rules elegance?
The fact that they banned my adorable otter son, who would have been perfect for my Ral Zarek deck as a general that, due to circumstances I can't control, I cannot play now.
I'm pretty sure a few weeks ago nobody knew it existed. Better to have loved and lost?
I am not lesser for caring.
I was referring specifically to caring about upholding rule 11 and preventing wishes from working (or removing it, really, I find it hard to care either way).
I can get why you'd want to use a specific card and you'd care about THAT, but if the RC announced tomorrow that rule 11 was abolished and wishes worked as normal (with wishboards) would that bother you? Would you think the format would become measurably better or worse because a few mediocre cards with an arguably interesting effect became playable?
It is outside the game by the literal definition of reminder text on the companion mechanic. The distinction is important to me, and I oppose the general rule of allowing cards outside of the game, particularly when their "outside the game" aspect is what gets them banned. See: Wishes. Companion is a little different, I'll grant you, but it does not change my stance on it.
Literal definitions tend to be where pointless semantic arguments come from.
In terms of how it actually works in the game, is casting a commander from the CZ meaningfully different from casting a companion from "outside the game"? Not really. So why does it matter?
If Lutri was being banned because the RC didn't like wish-like cards, and if rule 11 being demolished would make lutri legal, would you be pro or anti rule 11?