Yep kudos for the tipsSinis wrote: ↑4 years agoKind of.CommanderMaster999 wrote: ↑4 years agoI just didn't say it right then
I said the owner is the only one who can loose
I meant to say as long as they don't have a way to kill everybody in one move they are stuck
Say someone uses Ribbons (Cut // Ribbons) on all their opponents for more than their lifetotals. The first state-based action kills the Abyssal Persecutor player, and the other players cannot lose the game because there is an Abyssal Persecutor preventing them from losing the game. However, right after the Abyssal Persecutor player loses the game, State-based actions are checked again, and all the remaining players at less than zero life also lose the game.
I think it doesn't really prevent players from winning; the thing to really enjoy about it is that it's a 6/6 flample that will inevitably die to something. It's not fancy that way; it's just a very efficient beater, and I think people really underrate that kind of creature.
Atleast were both on the same page this demon is underplayed