Unreleased and New Card Discussion

User avatar
plushpenguin
Posts: 248
Joined: 4 years ago
Pronoun: Unlisted

Post by plushpenguin » 2 years ago

If these are $20 decks, they are putting some pretty good cards and effort into making them work for how much you pay.

User avatar
EonAon
Posts: 274
Joined: 3 years ago
Pronoun: he / him

Post by EonAon » 2 years ago

Venedrex wrote:
2 years ago
I like Robe of Stars and Mantle of the Ancients a lot. Fey Steed just feels like a Shapers' Sanctuary tacked onto a four mana 4/4 with a subpar combat trigger.
Honestly its better than most since cc to body is at least equal. If they do target the thing, you at least +1 from it. I've seen green variants that are 5cc or 6 and the body be much worse while only having the sanctuary effect. Isnt spectacular but at least not bad value.

User avatar
EonAon
Posts: 274
Joined: 3 years ago
Pronoun: he / him

Post by EonAon » 2 years ago

plushpenguin wrote:
2 years ago
If these are $20 decks, they are putting some pretty good cards and effort into making them work for how much you pay.
About 34 it seems on amazon so retail could be 39 could be more. depends on where and how much they will gouge.

ilovesaprolings
Posts: 833
Joined: 4 years ago
Pronoun: he / him

Post by ilovesaprolings » 2 years ago

Daaaamn, hellish rebuke is surely strong. You don't even have to cast the card: just reveal it when someone is looking at you at the start of their combat phase. Suddenly, no attacks!

User avatar
DirkGently
My wins are unconditional
Posts: 4540
Joined: 4 years ago
Pronoun: he / him

Post by DirkGently » 2 years ago

ilovesaprolings wrote:
2 years ago
Suddenly, no only a couple attacks to bait it out !
FTFY.

But seriously I have a hard time seeing how to use it reliably except as a mutual destruction card.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

User avatar
BeneTleilax
Posts: 1330
Joined: 4 years ago
Pronoun: he / him

Post by BeneTleilax » 2 years ago

Just give us No Mercy with flash.

User avatar
DirkGently
My wins are unconditional
Posts: 4540
Joined: 4 years ago
Pronoun: he / him

Post by DirkGently » 2 years ago

BeneTleilax wrote:
2 years ago
Just give us No Mercy with flash.
idk that it would make it better. It would in 1v1, but in multiplayer a big part of the strength of no mercy is that it dissuades the attack in the first place. Unfortunately this new variant doesn't do the same thing because it's one-use, which means it can be baited out if they know you have it, and it has no deterrent effect if they don't.

I feel like I'd almost always prefer to just have a Go for the Throat or whatever. Same effect in a lot of cases, except it gives you way more control.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

User avatar
BeneTleilax
Posts: 1330
Joined: 4 years ago
Pronoun: he / him

Post by BeneTleilax » 2 years ago

DirkGently wrote:
2 years ago
idk that it would make it better. It would in 1v1, but in multiplayer a big part of the strength of no mercy is that it dissuades the attack in the first place. Unfortunately this new variant doesn't do the same thing because it's one-use, which means it can be baited out if they know you have it, and it has no deterrent effect if they don't.

I feel like I'd almost always prefer to just have a Go for the Throat or whatever. Same effect in a lot of cases, except it gives you way more control.
It would stop baiting out, and give you more control of when you use it. You could play it just before someone declares attacks, for instance. I don't think it would be a staple by any means, if I did, I probably wouldn't want it. It'd just be another meta-dependent tool with its own set of synergies, that some decks would like. I don't see any use for Rebuke at all though, and it doesn't seem particularly fun as a bad casual card.

User avatar
Cyberium
Posts: 837
Joined: 4 years ago
Pronoun: Unlisted

Post by Cyberium » 2 years ago

BeneTleilax wrote:
2 years ago
DirkGently wrote:
2 years ago
idk that it would make it better. It would in 1v1, but in multiplayer a big part of the strength of no mercy is that it dissuades the attack in the first place. Unfortunately this new variant doesn't do the same thing because it's one-use, which means it can be baited out if they know you have it, and it has no deterrent effect if they don't.

I feel like I'd almost always prefer to just have a Go for the Throat or whatever. Same effect in a lot of cases, except it gives you way more control.
It would stop baiting out, and give you more control of when you use it. You could play it just before someone declares attacks, for instance. I don't think it would be a staple by any means, if I did, I probably wouldn't want it. It'd just be another meta-dependent tool with its own set of synergies, that some decks would like. I don't see any use for Rebuke at all though, and it doesn't seem particularly fun as a bad casual card.
1) Play No Mercy.
2) Wait for opponent to destroy it.
3) Opponent lowers their guard and attacks.
4) Cast Hellish Rebuke.

User avatar
DirkGently
My wins are unconditional
Posts: 4540
Joined: 4 years ago
Pronoun: he / him

Post by DirkGently » 2 years ago

Cyberium wrote:
2 years ago
1) Play No Mercy.
2) Wait for opponent to destroy it.
3) Opponent lowers their guard and attacks.
4) Cast Hellish Rebuke.
5) You both lose.
6) Profit?
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

User avatar
Mookie
Posts: 3461
Joined: 4 years ago
Answers: 47
Pronoun: Unlisted
Location: the æthereal plane

Post by Mookie » 2 years ago

DirkGently wrote:
2 years ago
Cyberium wrote:
2 years ago
1) Play No Mercy.
2) Wait for opponent to destroy it.
3) Opponent lowers their guard and attacks.
4) Cast Hellish Rebuke.
5) You both lose.
6) Profit?
7) Your stylish-but-reckless play remains permanently lodged in your opponents' memories, guaranteeing victory in future games because your opponents will never attack you while you have Hellish Rebuke mana up.

It's not about winning, it's about sending a message!

User avatar
Rumpy5897
Tuner of Jank
Posts: 1854
Joined: 4 years ago
Pronoun: he / him

Post by Rumpy5897 » 2 years ago

Can confirm that this sort of thing can be used to sculpt a deck's reception in a play group. A tricksy deck is always approached with some amount of caution, planning for a possible blowout in response.

A good example of a deck where this card would do fine is Selenia life swap. No Mercy variants traditionally struggle against full-out alpha strikes, as there's nothing to respond to if the defending player is already dead. However, going full-out alpha against Selenia is likely to end poorly, due to the likelihood of a survival juke into swap you down to 1 life and kill you. A common strategy for trying to pressure the deck is to apply steady chip damage while it's still setting up, not bringing it quite low enough where it will want to life swap quite yet, or need/want to blow some of its survival shenanigans. This card would work quite nicely as an evolutionary counter-measure to that happening - chip forces destroyed, and enjoy some life loss for your trouble.

But yeah, in the grand scheme of things, given the fact you have to absorb the meatshot to repay the attacker in kind puts a bit of a damper on widespread utility.
 
EDH Primers (click me!)
Deck is Kill Club
Show
Hide

ilovesaprolings
Posts: 833
Joined: 4 years ago
Pronoun: he / him

Post by ilovesaprolings » 2 years ago

DirkGently wrote:
2 years ago
Unfortunately this new variant doesn't do the same thing because it's one-use, which means it can be baited out if they know you have it, and it has no deterrent effect if they don't.
I mean... don't fall for the bait?
If they have a big board and are only attacking you with a couple of creatures, the card is working.
It's extremely good against tokens and works around hexproof and indestructible.

User avatar
DirkGently
My wins are unconditional
Posts: 4540
Joined: 4 years ago
Pronoun: he / him

Post by DirkGently » 2 years ago

Wheeeeeeee let's review all the commander cards.

Karazikar, the Eye Tyrant - group slug semi-political shenanigans. Seems cool. 4/5.

Danse Macabre - so you sac a big creature...and then you return that creature and maybe another creature...so then you pay 5 mana for "each opponent sacrifices a creature" and you gain control of one of them, but only if you have a big creature or a garbage creature you don't care about? That seems..........very bad. I guess being nontoken helps, but still, you could just gain control of a creature directly for that price and not risk whiffing. 1/5.

Death Tyrant - nice to see a decent recursion ability on a big fatty. And a cool ability that seems hard to really abuse. I like it a lot. 5/5.

Grim Hireling - decent card but seriously screw this stupid sorcery speed timing restriction garbage. It's probably a 3 or 4, but I'm rating it a 2/5 because that timing restriction was totally unnecessary.

Hellish Rebuke - yeah after some deliberation I think it's awful. 1/5.

Lorcan, Warlock Collector - Just a generally strong card. Does cost 7, but probably worth it. 4/5.

Fiendlash - wooo here we go sorrow's path golos! But yeah it's mostly just niche playable tbh. 3/5.

Reckless Endeavor - love the design here, except for needing to carry a bunch of stupid dice. Still, it's fun and seems fairly strong. Could potentially keep strategic things alive and/or give you a full rebate on mana. 4/5.

Share the Spoils - hilarious. not gonna play it, though. 1/5.

Wild-Magic Sorcerer - interesting. Definitely niche playable. 3/5.

Bag of Devouring - cute flavorful design, but seems pretty slow. Even if you're sacking to something else, it only returns to hand, so it seems like you could do a lot better with some sort of mass reanimation. 2/5.

Fevered Suspicion - Eh idk. Lots of things are pretty bad to hit and 8 is a big commitment. It is a lot of opportunities though. *shrugs* 3/5.

Hurl Through Hell - 4 mana removal is a hefty chunk, and there's lots of stuff probably not worth casting. High ceiling and decent floor, though. 3/5.

Bucknard's Everfull Purse - there's some ways to exploit this by getting it back, but I suspect those things won't go well into the same deck. Mostly this looks to be cute but terrible. 1/5.

Ebony Fly - it's a bad 2-mana rock, but the ability is...decent I guess? It'll definitely see some play. 3/5.

Underdark Rift - bleh, sorcery speed garbage again. It's like wotc wants us to lose to combos. self-exiles too, so no loam shenanigans. Still, generic removal in a land slot is pretty strong for mono-color decks. I want to give it a 1/5 for that sorcery speed restriction, but in this case I'll be nice and give it a 3/5.

Storvald, Frost Giant Jarl - Damn this guy sucks so bad. 7 drop commanders really need to do a lot more than some relatively-modest combat ability. The protection is weak too. Probably in contention for the weakest precon commander ever. I'm not annoyed about it, but I don't think anyone will want to play it. 1/5.

Fey Steed - seems fine but unexciting. 2/5.

Holy Avenger - worse than Fireshrieker unless you care about auras. Still, some decks want more double strike, and some decks play auras and equipment, so it's probably a 3/5.

Mantle of the Ancients - this will definitely see some play in aura decks that aren't Bruna, Light of Alabaster. Niche, but powerful where it's used. 3/5.

Robe of Stars - wheee white gets Vanishing and I love it. Honestly it's not that great, but I'm gonna play it a lot in equipment decks as it's the ultimate protection. 4/5.

Valiant Endeavor - I like this less because there's usually no tension - pick the small dice for destruction and the big dice for knights. I'm sure this will have its moments but it seems less reliable than Martial Coup or whatever, and I don't really like that card much either tbh. 2/5.

Diviner's Portent - man they really like dunking on Blue Sun's Zenith these days. Yeah, it's pretty strong I guess. 4/5.

Netherese Puzzle-Ward - Are coins 2-sided dice? Seems too unlikely to trigger the second ability, and the first seems too weak. 2/5.

Winged Boots - this is a rare equipment in a precon? Bigtime meh from me. 2/5.

Belt of Giant Strength - honestly this just looks insulting. Even if you're playing Ghave, Guru of Spores or whatever, it's still 5 to equip. If you aren't doing loads of auras/equipment/counters it seems unbelievably bad, and even if you are it looks like magic chistmasland just to not suck. I mean compare to Blackblade Reforged...ouch. 1/5.

Song of Inspiration - holy balls, it doesn't self-exile! Wild. And instant speed is nice. Still, 5 is a lot for 2 cards and it's not useful until pretty late. And permanents only, boo. The lifegain is pretty meh. 2/5.

Catti-brie of Mithral Hall - pretty strong for a 2-drop. GL getting value out of the last ability, but at least it's a rattlesnake I guess. It's a build-around commander and nothing close to cEDH, but as a more aggro gw equipment commander than that cat dude, it's decent. 3/5.

Ride the Avalanche - That's a lot of work for some +1/+1 counters tbh. Cute card but it's probably bad. 1/5.

Clay Golem - nice that it can kill lands, but 10 is a ton. Flexible enough to probably get used somewhere, but it's hard to imagine it being particularly good. 2/5.

Sword of Hours - weird card. Design is really cute, but it's way too slow to be not-garbage and all it ever gives you is gradual +1/+1 counters. 1/5.
ilovesaprolings wrote:
2 years ago
I mean... don't fall for the bait?
If they have a big board and are only attacking you with a couple of creatures, the card is working.
It's extremely good against tokens and works around hexproof and indestructible.
That's not really how baiting works. They're going to hit you hard enough that it hurts, but not hard enough that you using the card is horrible for them. The point is to force you to use it, because eventually you'll have to or you'll just die to smaller attacks. I think revealing it will usually be a mistake. But also, outside of pretty particular combat situations, it's not good when you don't reveal it either. Retaliate is getting played in a whopping 83 decks on EDHrec and this really isn't that much better.
Perm Decks
Phelddagrif - Kaervek - Golos - Zirilan

Flux Decks
Gollum - Lobelia - Minthara - Plargg2 - Solphim - Otharri - Graaz - Ratchet - Soundwave - Slicer - Gale - Rootha - Kagemaro - Blorpityblorpboop - Kayla - SliverQueen - Ivy - Falco - Gluntch - Charlatan/Wilson - Garth - Kros - Anthousa - Shigeki - Light-Paws - Lukka - Sefris - Ebondeath - Rokiric - Garth - Nixilis - Grist - Mavinda - Kumano - Nezahal - Mavinda - Plargg - Plargg - Extus - Plargg - Oracle - Kardur - Halvar - Tergrid - Egon - Cosima - Halana+Livio - Jeska+Falthis+Obosh - Yeva - Akiri+Zirda - Lady Sun - Nahiri - Korlash - Overlord+Zirda - Chisei - Athreos2 - Akim - Cazur+Ukkima - Otrimi - Otrimi - Kalamax - Ayli+Lurrus - Clamilton - Gonti - Heliod2 - Ayula - Thassa2 - Gallia - Purphoros2 - Rankle - Uro - Rayami - Gargos - Thrasios+Bruse - Pang - Sasaya - Wydwen - Feather - Rona - Toshiro - Sylvia+Khorvath - Geth - QMarchesa - Firesong - Athreos - Arixmethes - Isperia - Etali - Silas+Sidar - Saskia - Virtus+Gorm - Kynaios - Naban - Aryel - Mizzix - Kazuul - Tymna+Kraum - Sidar+Tymna - Ayli - Gwendlyn - Phelddagrif - Liliana - Kaervek - Phelddagrif - Mairsil - Scarab - Child - Phenax - Shirei - Thada - Depala - Circu - Kytheon - GrenzoHR - Phelddagrif - Reyhan+Kraum - Toshiro - Varolz - Nin - Ojutai - Tasigur - Zedruu - Uril - Edric - Wort - Zurgo - Nahiri - Grenzo - Kozilek - Yisan - Ink-Treader - Yisan - Brago - Sidisi - Toshiro - Alexi - Sygg - Brimaz - Sek'Kuar - Marchesa - Vish Kal - Iroas - Phelddagrif - Ephara - Derevi - Glissa - Wanderer - Saffi - Melek - Xiahou Dun - Lazav - Lin Sivvi - Zirilan - Glissa - Ashling1 - Angus - Arcum - Talrand - Chainer - Higure - Kumano - Scion - Teferi1 - Uyo - Sisters
PDH - Drake - Graverobber - Izzet GM - Tallowisp - Symbiote
Brawl - Feather - Ugin - Jace - Scarab - Angrath - Vraska - Kumena
Oathbreaker - Wrenn&6

User avatar
pokken
Posts: 6283
Joined: 4 years ago
Answers: 2
Pronoun: he / him

Post by pokken » 2 years ago

DirkGently wrote:
2 years ago
Valiant Endeavor - I like this less because there's usually no tension - pick the small dice for destruction and the big dice for knights. I'm sure this will have its moments but it seems less reliable than Martial Coup or whatever, and I don't really like that card much either tbh. 2/5.
Ephara picks the big dice for destruction and the small dice for knights a decent percentage of the time since she only cares about making one knight and would like to leave some of her bros around - probably pretty often you want to blow up power 4+ and as long as you get 1 knight it's ok. But that's very niche and still not good enough for me since it doesn't exile :P

User avatar
BeneTleilax
Posts: 1330
Joined: 4 years ago
Pronoun: he / him

Post by BeneTleilax » 2 years ago

Dungeons of Death is a surprisingly respectable casual reanimator deck. I do wish Wand of Orcus were a bit cheaper so I could run it in Varina, but it hit all the reprints such a deck *needs* to have and the new cards look fun to play against.

User avatar
Serenade
UnderKing
Posts: 1409
Joined: 4 years ago
Pronoun: he / him

Post by Serenade » 2 years ago

I stop reading whenever a new card says "roll a" whatever.
Mirri, Cat Warrior counts as a Cat Warrior.

User avatar
BeneTleilax
Posts: 1330
Joined: 4 years ago
Pronoun: he / him

Post by BeneTleilax » 2 years ago

Serenade wrote:
2 years ago
I stop reading whenever a new card says "roll a" whatever.
It's certainly the new annoying mechanic of this set, but it doesn't seem that strong, so I'm fine with it existing. I just won't run those cards, but other people can, if they want.

User avatar
Sanity_Eclipse
Posts: 321
Joined: 4 years ago
Pronoun: he / him

Post by Sanity_Eclipse » 2 years ago

DRACONIC RAGE decklist via Mothership and Loading Ready Run
SPOILER
Show
Hide
Decklist
Approximate Total Cost:

Skyline Despot, Kindred Summons, Rishkar's Expertise, Gratuitous Violence as decent reprints.

Vengeful Ancestor 2RR - Spirit Dragon (R) - Whenever ~ ETB or attacks, goad target creature. Whenever a goaded creature attacks, it deals 1 damage to its controller. PT 3/4

Maddening Hex, Wild Endeavor, Indomitable Might, Klauth's Will, all commanders are cool. Decklist isn't exciting, not a lot in there I want besides a couple things.
Last edited by Sanity_Eclipse 2 years ago, edited 1 time in total.
More Decks
Show
Hide
- Lyra - Naru Meha - Chandra - Lovisa - Nissa -
- Lavinia X - Yuriko - Jhoira - Saheeli - Glissa - Lathril - Meren - Koma -
- Anafenza - Alela - Sen Triplets - Inalla - Sidisi -
- Breya -

User avatar
RedCheese
Posts: 372
Joined: 4 years ago
Pronoun: he / him

Post by RedCheese » 2 years ago

Bant > Gruul > Rakdos > Esper

Bant is the clear winner. Lots of key reprints, good value and focused. Gruul is the second best with Dragons and damage to everything. Rakdos has a couple of cool cards, but the addition of a token sub theme was really odd and akward. And gets minus points for not having Pitiless Plunderer on it. Finally Esper which is sutch a mess. I guess it has a reanimator theme i assume? But has illusions and Dungeon as well? Has random cards like Propaganda and i just don't know. What an unfocused mess with not alot of good reprints, other than Phantasmal Image, honestly.

User avatar
Cyberium
Posts: 837
Joined: 4 years ago
Pronoun: Unlisted

Post by Cyberium » 2 years ago

DirkGently wrote:
2 years ago
Cyberium wrote:
2 years ago
1) Play No Mercy.
2) Wait for opponent to destroy it.
3) Opponent lowers their guard and attacks.
4) Cast Hellish Rebuke.
5) You both lose.
6) Profit?
That's the best part about playing black, no? ^_^

User avatar
Sanity_Eclipse
Posts: 321
Joined: 4 years ago
Pronoun: he / him

Post by Sanity_Eclipse » 2 years ago

DUNGEONS OF DEATH decklist via Mothership and MTG Muddstah
SPOILER
Show
Hide
Decklist

Enchantment (1)

Approximate Total Cost:

Phantasmal Image, Propaganda, Hostage Taker are the only reprints I see that are $4+. Wow, value is absolute cheeks on this one.

Minn, Wily Illusionist could be fun as aggro, harkens back to that one M12 era Illusions.dec. Thorough Investigation looks good, as does Arcane Endeavor.
More Decks
Show
Hide
- Lyra - Naru Meha - Chandra - Lovisa - Nissa -
- Lavinia X - Yuriko - Jhoira - Saheeli - Glissa - Lathril - Meren - Koma -
- Anafenza - Alela - Sen Triplets - Inalla - Sidisi -
- Breya -

Arebennian
Posts: 100
Joined: 2 years ago
Pronoun: Unlisted

Post by Arebennian » 2 years ago

I'm guessing that maybe that Phantom Steed might fit into Ephara, Pokken?

User avatar
Igzex
Posts: 405
Joined: 2 years ago
Pronoun: he / him

Post by Igzex » 2 years ago

Dungeons of Death seems to be the worst of the 4 sadly. Then again it is the wacky minigame deck.

Also Draconic Rage has been spoiled. Which seems to actually have the most value thanks to Kindred Summons, Gratuitous Violence, and Skyline Despot. My favorite reprint in it though is Desert. Take another look at Draconic Rage's main commander and that card is actually a legitimately brilliant reprint. Add in some new lower end of the mana curve dragons and I'm sorta excited for this one.

User avatar
BeneTleilax
Posts: 1330
Joined: 4 years ago
Pronoun: he / him

Post by BeneTleilax » 2 years ago

Dungeons of Death seems fine. It's not OP, but it's a decent grindy reanimator deck that can hold its own against other precons, I imagine. I had a low-power Sultai Sidisi reanimator that was very similar to this, and held its own. The Illusion tribal general feels tacked on, but is interesting enough as a general of her own deck that I don't particularly resent her inclusion. If you're looking to something to upgrade to the ideal power level of 7, then I agree it gives you the least to work with, because the upgrades it needs are not cheap. As a deck out of the box or as a collection of generals to build new decks around though, I like it. I don't think I'm going to buy any of these, but this is the first commander product in a long time that doesn't have anything I wince at and dread.

Post Reply Previous topicNext topic

Return to “Commander”