Source:
https://www.ligamagic.com.br/?view=arti ... w&aid=3376
Reddit Thread:
1G - Common
Instant
Destroy target artifact or enchantment.
Cycling 2
[IKO] Wilt
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Krishnath Mechanical Dragon
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Ooh, nice, a technically better Naturalize.
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JovialJovian Captain, I object!
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I so rarely include Naturalize in commander because there are more flexible options or options with upsides. Despite the near-ubiquity of powerful artifacts and enchantments in the format, I have in fact had times when one of these has gotten stuck in my hand or I've drawn one when I really needed something else. This is set to be my new go-to staple Naturalize for commander.
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Krishnath Mechanical Dragon
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Same, much better for commander than the original.JovialJovian wrote: ↑4 years agoI so rarely include Naturalize in commander because there are more flexible options or options with upsides. Despite the near-ubiquity of powerful artifacts and enchantments in the format, I have in fact had times when one of these has gotten stuck in my hand or I've drawn one when I really needed something else. This is set to be my new go-to staple Naturalize for commander.
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
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- motleyslayer
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The Fluff Le fou, c'est moi
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I sometimes use a single main deck Dissenter's Deliverance This replaces it.
AnimEVO 2020 - EFZ Tournament (english commentary) // Clearing 4 domain with Qiqi
want to play a control deck in modern, but don't have Jace or snapcaster? please come visit us at the Emeria thread
So the question is what is better: Wilt or Return to Nature? Either way I think it's funny that green has 2 cards that are better than disenchant.
Current Decks
Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Edric pauper
Retired Decks
Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal
Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Edric pauper
Retired Decks
Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal
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Krishnath Mechanical Dragon
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That is because green is supposed to be better at both enchantment and artifact removal than white.NZB2323 wrote: ↑4 years agoSo the question is what is better: Wilt or Return to Nature? Either way I think it's funny that green has 2 cards that are better than disenchant.
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
That may be true now but that's not how it used to be. If you look at premodern, disenchant was the premium artifact/enchantment removal.Krishnath wrote: ↑4 years agoThat is because green is supposed to be better at both enchantment and artifact removal than white.NZB2323 wrote: ↑4 years agoSo the question is what is better: Wilt or Return to Nature? Either way I think it's funny that green has 2 cards that are better than disenchant.
Current Decks
Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Edric pauper
Retired Decks
Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal
Morophon, the infinite Kavu Eowyn, human tribal Legolas, voltron control Tymna/Ravos cleric tribal Neheb, Chicago Bulls tribal Edric pauper
Retired Decks
Edgar Markov Kaalia, angel board wipes Ghen, prison Captain Sisay Nymris, draw go Sarulf, voltron control Niv-Mizzet, combo Winota Sidisi, Zombie Tribal
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Krishnath Mechanical Dragon
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- Location: A cave somewhere in Scandinavia
What used to be true doesn't matter now. The color pie changes. White stopped being number one in enchantment and artifact removal when Naturalize was introduced, and it was never supposed to be number one regardless. Green used to have a common mass enchantment removal spell as early as Alpha, and got a one mana artifact removal spell in Antiquities. White hasn't been the best for a really long time. The only reason that they allowed Disenchant to return, is because green got a better spell in Ikoria, specifically Wilt.NZB2323 wrote: ↑4 years agoThat may be true now but that's not how it used to be. If you look at premodern, disenchant was the premium artifact/enchantment removal.Krishnath wrote: ↑4 years agoThat is because green is supposed to be better at both enchantment and artifact removal than white.NZB2323 wrote: ↑4 years agoSo the question is what is better: Wilt or Return to Nature? Either way I think it's funny that green has 2 cards that are better than disenchant.
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.