Breaking Ground

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 2 days ago

Welcome everyone!!! To kick this thing off, I'll list everyone who has expressed interest in this project, and then everyone on the list will suggest their three favorite ideas for a new plane or set. In other words, tell us what you think would be awesome as a setting or concept for a brand new custom MTG set.

Do you like Dinosaurs and prehistoric times? Make that one of your suggestions! Are you a fan of metalworking and artifice? Throw out your best idea on how to make a plane with that. Anyone feel like an entire world set completely underground, or under the ocean would be fantastic? Now's your chance! Of course, I'm sure your suggestions will be much more creative than the ones I just stated. I can't wait to see what everyone recommends for us to work on.

Things to note. You get three, yes three suggestions. This is to prevent there from being hundreds of ideas that will take far too long to sort through and judge. However, the process by which we determine the ultimate winner will be through a series of polls. Once everyone has put forward their best ideas, I'll make a new thread that will have a poll for to winnow the ideas.

In other words, we should have about 24 ideas on this thread, then a poll will take place that will select the best suggestion from each designer. So for instance, the first poll will result in each designer's two best suggestions advancing to the second poll to form a top 16. After that, the top 16 will be voted on, to get a top 8. The top eight will then be voted on, to get a top 3, and the winner of the top 3 will be the idea we use to make this set!

However, this is dependent on everyone be agreeable to this series of determinations. If someone feels this could be improved, we can certainly do things differently. The process could be made much shorter or much longer depending the opinions of the design team. We could cut out the top 16 and go straight to a top 8 if people would like, or alternatively add another round as well.

For your suggestions themselves, there isn't really any particular rules, aside from some basic guidelines. Keep it appropriate for a magic set, i.e nothing Wotc themselves wouldn't do in terms of age level and content. (However, doing something Wotc wouldn't do in terms of a unique idea is totally fine, just not something R rated or anything)
Feel free to go into as much depth as you want or think necessary when describing your idea, just use a spoiler if you have a lot to say. Try to focus on what makes your plane or set idea exciting, novel, and rich for developing a set in or around. You've got to sell it lol :)

If anyone has any questions about the process, let me know, and I'll do my best to answer them. I'll also be posting my three suggestions on this thread as well. Also if the team wants to hash things out more, or have some introductions and discussion regarding our first moves, we can backtrack and ignore this thread until we're reading to launch into things, but I'm crazy excited and ready to go so here we are. Also, there is no time limit, so don't worry about having to do this in a hurry. As far as I'm concerned we can take all the time we need on this project, so you can submit whenever your ready, no pressure.

Without further ado, the team as it stands:

@void_nothing
@SecretInfiltrator
@Krishnath
@Feyd_Ruin
@dangerousdice
@MonoRedMage
@folding_music
vendedrex


(Note if you want to be on the team and I left you out, get in touch with me.)

User avatar
Krishnath
Mechanical Dragon
Posts: 2097
Joined: 1 year ago
Pronoun: he / him
Location: A cave somewhere in Scandinavia

Post by Krishnath » 2 days ago

Give me about half a day or so to get to it, It's midnight over here and I'm about to head to bed. Lol
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

User avatar
folding_music
minus 75% EDH
Posts: 1005
Joined: 1 year ago
Pronoun: they / them

Post by folding_music » 2 days ago

(tiny little scribbles I'll replace with a proper write-up:

1. A high-artifact plane where all artifact spells cost dilute mana (this stuff: !) Tragedy occurs to anyone who planeswalks there; a folk hero from the plane is forever encased in a suit of armor which has sealed around him. The secret of the place is a swarm of microbe-sized nanites, which aren't under any antagonist's bidding but rather have become somewhat conscious and now harbor mysterious ambitions and needs of their own.

2. a focus on a single country experiencing a cultural artistic revolution. there'd be no war, only the friction between traditional classes provides tension; this'd be about establishing lots of legendary creatures and creature types not dedicated to martial pursuits. high incidence of intermingling; there'd be no merfolk village, human village, goblin village but more of a Ravnica-esque diversity in all areas. Don't have any stuffy intellectual planeswalkers show up there but emotive types welcome.

3. a plane created by Kiora's weird magical wanderlust. Not sure how this would work, I just think it'd be cool to explore an accidental version of a "Meditation Plane".

I wouldn't downvote any idea unless it was like "A culture from earth, but in M:TG" - Ixalan bugged me, Kaldheim bugs me, I'd wanna steer whatever we decided to make towards high-fantasy and away from real-world box ticking. Then again, if the most supported idea turned out to be "Sicily, but M:TG" or something then I wouldn't quit the project over it!)

dangerousdice
Posts: 18
Joined: 4 months ago
Pronoun: he / him

Post by dangerousdice » 2 days ago

::1:: a world who's soul is bound with powerful law magic, meaning that EVERYTHING can be taken to court.

::2:: muraganda!

::3:: ravnica vs phyrexians

of all of these, suggestion ::1:: is my favorite!

User avatar
Krishnath
Mechanical Dragon
Posts: 2097
Joined: 1 year ago
Pronoun: he / him
Location: A cave somewhere in Scandinavia

Post by Krishnath » 1 day ago

Alrighty then, it is time.

1. The Shattered Realm: A world wherein all land masses float, literally, in the sky. Think a cross between Serra's Realm and Zendikar and you wouldn't be far off the realms appearance. Obviously, the setting would have a lot of flying creatures, but also spiders and other creatures with reach. Higher up, the floating ground becomes more sparse, while further down it becomes denser. Natural light levels vary, with more light near the top and less near the bottom. Furthest down there is no natural light at all and terrible nightmarish creatures.

2. Cave World: Exactly what it says on the tin, there is no topside to this world, it's all rock, stone, earth, and caves, all the way from top to bottom. Natural light sources consist of glowing crystals and bioluminescent fungi and plants. Imagine vast forests of giant mushrooms, waterfilled giant caverns acting as oceans, mountains consisting of titanic stalagmites (or is it stalactites? I always get their names confused).

3. Five Families: The Wedge set. Five noble families vie for control of a setting loosely based on eastern Europe. Think former Yugoslavia, the Czech Republic, Albania, Slovakia, Hungary, Romania and nearby countries for climate and culture inspiration. Each of the families represent a different wedge (GWB, WUR, UBG, BRW, RGU). Most of the conflict stems from the struggle between the five groups.

Those are my three suggestions. I have more ideas, but those are the three I went with.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

User avatar
SecretInfiltrator
Posts: 1147
Joined: 1 year ago
Pronoun: they / them

Post by SecretInfiltrator » 1 day ago

  • The Re-Cut Past Shandalar: Astral Dominion Five Will Struggle, Only One Will Rule
  • The Alternate Reality of Mirrodin Pure The Sharpest Steel is Tempered in Fire.
  • Righteous War: The Realms of Light and Dark are Waging a Proxy War in he Mortal Realm for Too Long.

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 1 day ago

1. Ocean World. A plane where, you guessed it, the entire world is one giant ocean. Merfolk, crabs, leviathans, creepy glowing fish, sharks, manta rays, if it swims or scuttles, it would be in this set. The world would be divided into major areas, represented on basic lands. Plains would represent the sunlight flat seabed floor of the ocean, islands would be normal water, swamps would be the dark abyssal areas where sun doesn't reach, mountains would be underwater volcanoes and seismic plates, and forests would be kelp and coral reefs.

Although it seems like this plane would be blue focused, I don't think it has to or should be. I think a lot of creatures, spells, and other cards can be other colors, such as a school of fish being white, or a vicious predator shark being red. The main conflict could come from different sentient races that dwell underwater, such as cephalids vs merfolk or other fish people.

2. Animal World. A plane that is a sanctuary for all sorts of different creatures, where the theme is numerous individual creature types, rather than tribes. Lots of real world animals, and maybe fictional ones too. Animals would be broken down roughly by two color pairs corresponding to broad (not scientific) groups, in other words, amphibians and amphibious animals would be U/G, such as hippos, frogs, snakes, lizards, salamanders, crocodiles. Herd animals and ungulates could be G/W, apes and wolves could be RG and so on. UW could be birds,

BG could be creepy crawlies, such as leeches, beetles, spiders, scorpions, etc. Conflict would come through animals fighting, maybe some sentient races would appear. There would be cycles of animals for each color, such as white mice, blue beavers, black rats, red porcupines, and green squirrells.

3. Gritty Steampunk themed set. Not the shiny, elegant, and delicate Kaladesh aesthetic of architecture, but the grimy, rough steel and coal fueled steam look. Steampowered mechs, victorian themes and look, as well as constant conflict and intrigue. Lots of shadows and mystery, dangerous technology that can backfire spectacularly, artifacts everywhere, and brutal backstabbing and politics to top it all off.

Themes of pollution and rust would also come up as well, urban decay and so on and so forth. Might add more as I think about it longer.

User avatar
void_nothing
Omnipresent Hero
Posts: 5740
Joined: 1 year ago
Answers: 61
Pronoun: he / him
Location: Fort Tempest, Alliroch

Post by void_nothing » 1 day ago

Not a bad idea in the bunch thus far.

1. Megastructures world - A plane dotted with mysterious, gigantic, advanced machines and buildings that sapient beings on the world are periodically compelled by a mysterious force to build en masse. (Think Miraak's structures around the All-Maker Stones in TESV: Dragonborn.) Each culture builds specific types of megastructure but none of them is even close to figuring out the purpose of even their own constructions. The plane is peaceful enough besides this but this drive to build that no one can resist, and the ultimate results, are troubling to everyone.

2. Druidic world - A plane where civilized magic is dampened and spells connected to nature are greatly strengthened, resulting in mages of all five colors living a druidic lifestyle in deep connection with the land and natural life.

3. Innistrad Frozen Over - Something is making a baleful winter spread slowly over Innistrad well out of season. Humans and monsters face either adapting or dying while new terrors stalk the blizzards.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet

MonoRedMage
Posts: 179
Joined: 8 months ago
Pronoun: Unlisted

Post by MonoRedMage » 1 day ago

1 - Epic fantasy world. Not really sure how to explain this one except by saying think of the Silmarillion. Or Wheel of Time. All the high fantasy tropes writ large. I'm trying and failing to make this one not sound just like Eldraine without the fairytales lmao.

2 - World of temperature extremes with some regions being extremely hot and some extremely cold.

3 - Wildlands of Theros, focusing on primarily the monsters.

User avatar
void_nothing
Omnipresent Hero
Posts: 5740
Joined: 1 year ago
Answers: 61
Pronoun: he / him
Location: Fort Tempest, Alliroch

Post by void_nothing » 10 hours ago

Everyone's just been firing on all cylinders, wow. I'm impressed. @Feyd_Ruin alone has yet to weigh in yet I think (but the big boss is probably pretty busy).
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet

User avatar
Krishnath
Mechanical Dragon
Posts: 2097
Joined: 1 year ago
Pronoun: he / him
Location: A cave somewhere in Scandinavia

Post by Krishnath » 10 hours ago

void_nothing wrote:
10 hours ago
Everyone's just been firing on all cylinders, wow. I'm impressed. @Feyd_Ruin alone has yet to weigh in yet I think (but the big boss is probably pretty busy).
I posted less than half my ideas, I had to cut it down to just three after all. If I was allowed, I'd probably have ended up with something like ten or twelve. >.<
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 6 hours ago

Hey everyone, I just wanted to say that I think your suggestions for sets are awesome, and I was so inspired by your ideas that I couldn't resist making some quick (rough) mockup cards based off the info you shared, I was curious to see how these concepts would look on cards, and I have to say, yall knocked it out of the park. My designs are definitely rough, but I think they show just how much potential each and every one of these plane ideas have.

When Feyd Ruin makes their suggestions I'll make a mock up for one of those ideas as well.

Cave World:



Icy Innistrad:



Mirrodin Pure:



Artifact World with diluted mana:



Muraganda:



Wilds of Theros:



Marit Lage's return:

Last edited by Venedrex 29 minutes ago, edited 9 times in total.

dangerousdice
Posts: 18
Joined: 4 months ago
Pronoun: he / him

Post by dangerousdice » 5 hours ago

how does a sand person fit in a prehistoric plane?

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 5 hours ago

That is an excellent question that I do not have a good answer to. I can retool the card for you really quick, I grabbed some art that I thought fit the design and was so excited with the idea of using morph for vanilla creatures I forgot about the logistics of a sand person on a prehistoric world.

User avatar
Krishnath
Mechanical Dragon
Posts: 2097
Joined: 1 year ago
Pronoun: he / him
Location: A cave somewhere in Scandinavia

Post by Krishnath » 5 hours ago

dangerousdice wrote:
5 hours ago
how does a sand person fit in a prehistoric plane?
Ever heard of Atlantis? Mu? Lemuria? Same idea, remnants of places of myth and legend.

Incidentally, there are indications that there have been ancient civilizations prior to historic records.

Also, Conan is basically that. It takes place during the Hyborian age, A mythic age which was prior to recorded history.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

Like to read? Love books and want to recommend one to your fellow forum users? Go here.

User avatar
void_nothing
Omnipresent Hero
Posts: 5740
Joined: 1 year ago
Answers: 61
Pronoun: he / him
Location: Fort Tempest, Alliroch

Post by void_nothing » 5 hours ago

Well that would be something we would hash out in the creative.

Obviously Venedrex was just making speculative mechanical designs and not trying to prescribe the flavor; if we wound up deciding we wanted any of these in the final set I know they'd get a flavor review as well.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 5 hours ago

It should be updated to something more fitting the plane now. :)

dangerousdice
Posts: 18
Joined: 4 months ago
Pronoun: he / him

Post by dangerousdice » 5 hours ago

thank you! sorry if I sounded rude, but I was confused on whethever it was referencing something or not.

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 5 hours ago

No problem! It was confusing, and I apologize for not getting the flavor right the first time. I think the new version does a much better job of conveying what Muraganda could be about, which was the whole point of the design.

User avatar
Feyd_Ruin
Elder Vampire
Posts: 1444
Joined: 1 year ago
Answers: 2
Pronoun: he / him
Contact:

Post by Feyd_Ruin » 41 minutes ago

I missed the first @ :o
Sorry

1. Pure Phyrexia — New Phyrexia was originally supposed to be a set that had only Phyrexians, but they opted to add Mirran fighters to it in the end. I've always wondered what that could be like, though. Are all five factions battling it out for control, or have some of them formed alliances with each other to take out the others? Or are they getting along and we have Phyrexian Antagonist X who has risen up to challenge them? Urabrask is missing, presumed dead. If he's dead, who rose to take his throne? If not, is he the protagonist/antagonist?

2. Marit Lage AwakensMarit Lage has long slumbered, since the time of the Ice Age. Her followers have dwindled in numbers, but not in their devotion to her. When a mysterious outsider joins their ranks, Marit Lage begins to stir... Has the day of her glorious return finally come?
Although set on the familiar Dominaria, we haven't really visited Terisiare since Ice Age/Cold Snap.

3. Underground World — The entire plane is set underworld. Massive caverns, underground seas, etc. Magical crystals glow brightly, giving rise to actual forests in many locations. Luminescence. Shadow magic. Stone mages who move the world around them to form the major cities.
OMG. I wrote this out and THEN went through the other suggestions (I didn't want to be influenced). Then I read that @Krishnath had basically the exact same thing, even with glowing crystals...

3. Space Set — Three worlds encircle each other, and much of the story revolves around the trade and travel between them. Space Ports, but with magical sky ships — like the Weatherlight.
  « Ex cineribus nos renatus. »  

User avatar
Venedrex
Posts: 61
Joined: 3 weeks ago
Pronoun: he / him

Post by Venedrex » 31 minutes ago

No problem, those are some neat ideas!

dangerousdice
Posts: 18
Joined: 4 months ago
Pronoun: he / him

Post by dangerousdice » 15 minutes ago

if we go through with the cave world, geomancers WILL be a must.

Post Reply Previous topicNext topic

Return to “Custom Cards”