Name spelling rules
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Phonetically, except as below.
Consonants
Plosive (<p>, etc.) + <h> = interchangable aspirated plosive ([pʰ], etc.) and fricative ([ɸ], etc.), except <kh> (always [kʰ]) and <ch> (always [ç] (hue))
Doubled consonant (<pp>, etc.) + optional <h> = long fricative ([ɸː], etc.), except <kkh> (doesn't occur))
For Fleetfeathers, <sj, zj, qj, wj> ([sᶲʲ, zᶲʲ, t͡sᶲʲ, wʲ]) become <shw, zhw, tjw, wj> ([ɕʷ, ʑʷ, t͡ɕʷ, ɥ]) beofre <i, e>
<f> = interchangable [f, ɸ] (voiced counterpart is <v>)
<r> = interchangable [ʁ, r, ʀ, ɾ]
<s> = interchangable [s, sᶲ] (voiced counterpart <z>)
<sh> = interchangable [ʃ, ɕ] (voiced counterpart is <zh>, volceless lateral counterpart is <lh>, volced palatal lateral counterpart is <lhj>)
<tj> = interchangable [t͡ʃ, t͡ɕ] (voiced counterpart is <dj>)
<q> = [t͡sᶲ]
<x> = interchangable [x, χ]
<^> = [ʔ], for simplicity
Vowels
Doubled vowels (<aa>, etc.) are long
Consecuive vowels are pronounced separately unless below. In that case, spearation is hyphenated
For Fleetfeathers,
For Fleetfeathers, [y] replaces [jɯ, ju, jʊ] after <p, b, q, f, v, s, z, m, w> ([p, b, t͡sᶲ, ɸ, β, sᶲ, zᵝ, m, w]). The same conditions apply to [œ] replacing [ja, jɐ, jɑ] and [ø] replacing [jo, jo̞, jɔ]
<a> = interchangable [a, ɐ, ɑ]
<e> = interchangable [e, ə, ɛ]
<i> = interchangable [i, ɪ]
<o> = interchangable [o, ɔ]
<u> = interchangable [ɯ, u, ʊ]
<ai, au, oi> = [aɪ̯, aʊ̯, ɔɪ̯] (long counterparts are <aai, aau, ooi>
<ei, ou> = [eɪ̯, o̞ʊ̯]
Consonants
Plosive (<p>, etc.) + <h> = interchangable aspirated plosive ([pʰ], etc.) and fricative ([ɸ], etc.), except <kh> (always [kʰ]) and <ch> (always [ç] (hue))
Doubled consonant (<pp>, etc.) + optional <h> = long fricative ([ɸː], etc.), except <kkh> (doesn't occur))
For Fleetfeathers, <sj, zj, qj, wj> ([sᶲʲ, zᶲʲ, t͡sᶲʲ, wʲ]) become <shw, zhw, tjw, wj> ([ɕʷ, ʑʷ, t͡ɕʷ, ɥ]) beofre <i, e>
<f> = interchangable [f, ɸ] (voiced counterpart is <v>)
<r> = interchangable [ʁ, r, ʀ, ɾ]
<s> = interchangable [s, sᶲ] (voiced counterpart <z>)
<sh> = interchangable [ʃ, ɕ] (voiced counterpart is <zh>, volceless lateral counterpart is <lh>, volced palatal lateral counterpart is <lhj>)
<tj> = interchangable [t͡ʃ, t͡ɕ] (voiced counterpart is <dj>)
<q> = [t͡sᶲ]
<x> = interchangable [x, χ]
<^> = [ʔ], for simplicity
Vowels
Doubled vowels (<aa>, etc.) are long
Consecuive vowels are pronounced separately unless below. In that case, spearation is hyphenated
For Fleetfeathers,
For Fleetfeathers, [y] replaces [jɯ, ju, jʊ] after <p, b, q, f, v, s, z, m, w> ([p, b, t͡sᶲ, ɸ, β, sᶲ, zᵝ, m, w]). The same conditions apply to [œ] replacing [ja, jɐ, jɑ] and [ø] replacing [jo, jo̞, jɔ]
<a> = interchangable [a, ɐ, ɑ]
<e> = interchangable [e, ə, ɛ]
<i> = interchangable [i, ɪ]
<o> = interchangable [o, ɔ]
<u> = interchangable [ɯ, u, ʊ]
<ai, au, oi> = [aɪ̯, aʊ̯, ɔɪ̯] (long counterparts are <aai, aau, ooi>
<ei, ou> = [eɪ̯, o̞ʊ̯]
Legendary Creature — Bird God (M)
Flying
Whenever a phoenix or another bird enters the battlefield under your control, put an ash counter on Tjuukka, Everlasting Fleetfeather.
When Tjuukka dies, if it had two or more ash counters on it, exile it, then return it to the battlefield tapped under your control at the beginning of your next end step. Otherwise, put it on top of its owner's library.
2/2
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Version 1.0
Tjuukka, the Everlasting {2RR}
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever Tjuukka, the Everlasting deals combat damage, pay any amount of {R}. When you do, put X+1 ash counters on Tjuukka, where X is that number.
If Chookka would die, remove all ash counters from her. If you removed four or more ash counters this way, exile her and return her to the battlefield tapped at the beginning of the next end step. Otherwise, put her on top of your library.
3/2
version 2.0 (Sorry for not updating)
Tjhuukka, the Everlasting {2RR}
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever Chookka, the Everlasting attacks, put a number of ash counters on Chookka equal to its power plus the number of phoenixes you control.
Wher Chookka dies, remove all ash counters from it and put it on top of its owner's library. If you removed eight or more counters this way, instead exile it. Return it to the battlefield tapped under your control at the beginning of your next end step.
3/2
Tjuukka, the Everlasting {2RR}
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever Tjuukka, the Everlasting deals combat damage, pay any amount of {R}. When you do, put X+1 ash counters on Tjuukka, where X is that number.
If Chookka would die, remove all ash counters from her. If you removed four or more ash counters this way, exile her and return her to the battlefield tapped at the beginning of the next end step. Otherwise, put her on top of your library.
3/2
version 2.0 (Sorry for not updating)
Tjhuukka, the Everlasting {2RR}
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever Chookka, the Everlasting attacks, put a number of ash counters on Chookka equal to its power plus the number of phoenixes you control.
Wher Chookka dies, remove all ash counters from it and put it on top of its owner's library. If you removed eight or more counters this way, instead exile it. Return it to the battlefield tapped under your control at the beginning of your next end step.
3/2
Shalme, Elven Unifier {1WW}
Legendary Creature — Elf God (M)
First strike
Whenever another elf creature enters the battlefield under your control, put a unity counter on Shalmei, Elven Unifier.
Elf creatures you control get +1/+1 for each unity counter of Shalmei. As long as there are seven or more unity counters on it, elf creatures you control have first strike.
2/2
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N/A
Saieal, Winter's Grace {2G} (Update pending)
Legendary Snow Creature — Elf God (R)
Lands you control are snow in addition to their other types and have "{T}: Add {G}{G}."
{X}, {T}: Reveal the top X cards of your library and put any lands revealed this way onto the battlefield. Put the other cards reealed this way on the bottom of your library. Spend only {S} on this ability.
1/2
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Edit 2: Widened scope and added Shalmei
Edit 3: Added Saiel