I actually ended up quite proud of most of the designs I came up with in this cycle. It was tricky, because you have to select abilities that make the card feel like a unified whole, and when you're spread out across the color wheel like this, that can be a challenge. Also, hybrid mana in restrictive in itself because you have to find abilities common to the two halves of the mana. On top of all that, coming up with a design each day simply compounds the difficulty. Though, now, I compile the designs here, for your perusal.
As I made these cards, my brain was coming up with some of the backstory of the world, and how these legends interact with each other. I'll give some greater details on that in another post. A few entry details are that there are four Giants, brothers to each other: Balaghi, Glavun, Okhinas, and Muthro, two of whom are dead. There are two gods (both with non-white color identity): Quoulm and Threma, with Quoulm being an artifact god and Threma being a dinosaur god. Also, Kamla and Gariza have a bit of a history. Then there's a loose connection between Kalamala, Ordhruk, Weugoara, Yisenda, and Brig.
We start with the .
Hakurana, Rider of the Scalding Wind
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Hakurana, Rider of the Scalding Wind
Legendary Creature - Efreet Archon M
Flying
Whenever an opponent casts a noncreature spell, that player discards a card unless they pay .
, : Hakurana, Rider of the Scalding Wind deals 3 damage to target player unless that player discards a creature or land card.
4/4
Legendary Creature - Efreet Archon M
Flying
Whenever an opponent casts a noncreature spell, that player discards a card unless they pay .
, : Hakurana, Rider of the Scalding Wind deals 3 damage to target player unless that player discards a creature or land card.
4/4
Okainkwi, Singer of All Songs
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Okainkwi, Singer of All Songs
Legendary Creature - Bird M
Flying, hexproof
Players can only spend mana on the generic costs of a colored spell if that mana shares a color with the spell.
, : Add three mana in any combination of colors.
1/5
Legendary Creature - Bird M
Flying, hexproof
Players can only spend mana on the generic costs of a colored spell if that mana shares a color with the spell.
, : Add three mana in any combination of colors.
1/5
Gudhopen, Maker of Windows
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Gudhopen, Maker of Windows
Legendary Creature - Spirit M
Vigilance
: Put target creature blocking or blocked by Gudhopen, Maker of Windows on top of its owner's library.
: Each player mills three cards. If a creature card would be put into graveyards this way, exile it and you gain 1 life instead.
4/6
Legendary Creature - Spirit M
Vigilance
: Put target creature blocking or blocked by Gudhopen, Maker of Windows on top of its owner's library.
: Each player mills three cards. If a creature card would be put into graveyards this way, exile it and you gain 1 life instead.
4/6
Next, the .
Quoulm, Who Twists the World
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Quoulm, Who Twists the World
Legendary Artifact Creature - God M
At the beginning of each player's upkeep, that player may have any number of target nonartifact creatures they control become artifacts in addition to their other types.
Artifact creatures get +2/+2 and have lifelink.
: Target artifact creature loses the artifact type.
: Destroy all artifacts with converted mana cost X.
2/2
Legendary Artifact Creature - God M
At the beginning of each player's upkeep, that player may have any number of target nonartifact creatures they control become artifacts in addition to their other types.
Artifact creatures get +2/+2 and have lifelink.
: Target artifact creature loses the artifact type.
: Destroy all artifacts with converted mana cost X.
2/2
Gariza, Hunter of Kamla
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Gariza, Hunter of Kamla
Legendary Creature - Kraken Archer M
This spell can't be countered.
Gariza, Hunter of Kamla gets +2/+2 and has lifelink as long as your library has forty or fewer cards in it and an additional +2/+2 and hexproof as long as your library has twenty or fewer cards in it.
, Mill ten cards: Destroy target creature with power greater than or equal to Gariza, Hunter of Kamla's power.
3/3
Legendary Creature - Kraken Archer M
This spell can't be countered.
Gariza, Hunter of Kamla gets +2/+2 and has lifelink as long as your library has forty or fewer cards in it and an additional +2/+2 and hexproof as long as your library has twenty or fewer cards in it.
, Mill ten cards: Destroy target creature with power greater than or equal to Gariza, Hunter of Kamla's power.
3/3
Qau, Who Resents
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Qau, Who Resents
Legendary Creature - Goat Ooze M
Lifelink
If Qau, Who Resents would leave the battlefield, shuffle it into its owner's library instead.
: Change a target of target spell or ability with a single target to Qau.
: Until end of turn, whenever Qau is dealt damage, it deals that much damage to any target.
2/2
Legendary Creature - Goat Ooze M
Lifelink
If Qau, Who Resents would leave the battlefield, shuffle it into its owner's library instead.
: Change a target of target spell or ability with a single target to Qau.
: Until end of turn, whenever Qau is dealt damage, it deals that much damage to any target.
2/2
I present, the .
Balaghi, Who Bleaches the Sky
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Balaghi, Who Bleaches the Sky
Legendary Creature - Giant Horror M
Haste
, Discard three land cards: Balaghi, Who Bleaches the Sky deals 7 damage to any target.
, : Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
3/6
Legendary Creature - Giant Horror M
Haste
, Discard three land cards: Balaghi, Who Bleaches the Sky deals 7 damage to any target.
, : Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
3/6
Kall, Who Names Specters
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Kall, Who Names Specters
Legendary Creature - Specter Lord M
Flying
Whenever Kall, Who Names Specters or another creature enters the battlefield under your control, that creature gains flying, haste, and "Whenever this creature deals combat damage to a player, that player discards a card at random" until end of turn.
: Exile target creature you control, then return it to the battlefield under your control.
3/3
Legendary Creature - Specter Lord M
Flying
Whenever Kall, Who Names Specters or another creature enters the battlefield under your control, that creature gains flying, haste, and "Whenever this creature deals combat damage to a player, that player discards a card at random" until end of turn.
: Exile target creature you control, then return it to the battlefield under your control.
3/3
Kufpam, Swarm Undying
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Kufpam, Swarm Undying
Legendary Creature - Zombie Insect M
Flying, haste
Whenever Kufpam, Swarm Undying attacks, each player sacrifices creatures with total combined power 3 or greater.
: Create a 3/3 Zombie Insect creature token with flying that's blue, black, red, and green.
3/3
Legendary Creature - Zombie Insect M
Flying, haste
Whenever Kufpam, Swarm Undying attacks, each player sacrifices creatures with total combined power 3 or greater.
: Create a 3/3 Zombie Insect creature token with flying that's blue, black, red, and green.
3/3
Hey look, it's .
Glavun, the Thunderhead
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Glavun, the Thunderhead
Legendary Creature - Giant Warrior M
Indestructible
Creatures you control get+1/+0 and have ", : This creature fights target creature you don't control."
: Tap or untap target creature.
3/3
Legendary Creature - Giant Warrior M
Indestructible
Creatures you control get+1/+0 and have ", : This creature fights target creature you don't control."
: Tap or untap target creature.
3/3
Yisenda, Master of the Masterless
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Yisenda, Master of the Masterless
Legendary Creature - Devil Nomad M
Hexproof, haste
At the beginning of your end step, put a +1/+1 counter on Yisenda, Master of the Masterless. Then each player searches his or her library for a creature card with converted mana cost less than or equal to Yisenda's power and puts it onto the battlefield. Then each player shuffles his or her library.
, : Target player can't search his or her library this turn.
2/2
Legendary Creature - Devil Nomad M
Hexproof, haste
At the beginning of your end step, put a +1/+1 counter on Yisenda, Master of the Masterless. Then each player searches his or her library for a creature card with converted mana cost less than or equal to Yisenda's power and puts it onto the battlefield. Then each player shuffles his or her library.
, : Target player can't search his or her library this turn.
2/2
Yugmala, the Mountain of Death
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Yugmala, the Mountain of Death
Legendary Creature - Elemental Beast M
Defender, indestructible
Whenever a creature dies, it deals 3 damage to its controller.
, : Destroy target creature.
2/7
Legendary Creature - Elemental Beast M
Defender, indestructible
Whenever a creature dies, it deals 3 damage to its controller.
, : Destroy target creature.
2/7
It's time for .
Luan, Who Waits
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Luan, Who Waits
Legendary Creature - Dryad Demon M
If an instant or sorcery card would be put into an opponent's graveyard from anywhere, exile it instead.
: Add X mana of any one color, where X is the number of cards exiled with Luan, Who Waits.
: Until end of turn, you may cast an instant or sorcery card exiled with Luan without paying it's mana cost. When you do, put all other cards exiled with Luan into their owner's graveyards.
1/4
Legendary Creature - Dryad Demon M
If an instant or sorcery card would be put into an opponent's graveyard from anywhere, exile it instead.
: Add X mana of any one color, where X is the number of cards exiled with Luan, Who Waits.
: Until end of turn, you may cast an instant or sorcery card exiled with Luan without paying it's mana cost. When you do, put all other cards exiled with Luan into their owner's graveyards.
1/4
Mavet, Who Overfills
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Mavet, Who Overfills
Legendary Creature - Plant M
Vigilance
At the beginning of your end step, create a 0/2 green and white Plant creature token with vigilance.
Plant creatures you control get +0/+X, where X is the number of Plant creatures you control.
: Creatures you control get +2/-2 until end of turn.
0/2
Legendary Creature - Plant M
Vigilance
At the beginning of your end step, create a 0/2 green and white Plant creature token with vigilance.
Plant creatures you control get +0/+X, where X is the number of Plant creatures you control.
: Creatures you control get +2/-2 until end of turn.
0/2
Kamla, Herald of Gariza
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Kamla, Herald of Gariza
Legendary Creature - Lammasu Mystic M
Flying, vigilance
Each creature assigns combat damage equal to its toughness rather than its power.
: Switch target creature's power and toughness until end of turn.
5/3
Legendary Creature - Lammasu Mystic M
Flying, vigilance
Each creature assigns combat damage equal to its toughness rather than its power.
: Switch target creature's power and toughness until end of turn.
5/3
Now enemy colored pairs, starting with .
Okhinas, Broker of Rage and Death
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Okhinas, Broker of Rage and Death
Legendary Creature - Giant Warlock M
Vigilance
Whenever a creature you own dies, you may pay . If you do, return it to your hand and you gain 2 life.
, Pay X life: Put a creature card with converted mana cost X or less from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
2/2
Legendary Creature - Giant Warlock M
Vigilance
Whenever a creature you own dies, you may pay . If you do, return it to your hand and you gain 2 life.
, Pay X life: Put a creature card with converted mana cost X or less from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
2/2
Ufwi, Scion of Memory
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Ufwi, Scion of Memory
Legendary Creature - Spirit Illusion M
Whenever a creature you control attacks, you may sacrifice it. If you do, you gain life equal to its power and draw a card.
, : Untap and gain control of target creature until end of turn. It gains haste until end of turn.
1/1
Legendary Creature - Spirit Illusion M
Whenever a creature you control attacks, you may sacrifice it. If you do, you gain life equal to its power and draw a card.
, : Untap and gain control of target creature until end of turn. It gains haste until end of turn.
1/1
Milorum, Oppression Incarnate
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Milorum, Oppression Incarnate
Legendary Creature - Incarnation M
First strike, vigilance
If a player would draw a card, one of that player's opponents may sacrifice a permanent and have that player skip that draw instead.
, : Draw two cards.
4/5
Legendary Creature - Incarnation M
First strike, vigilance
If a player would draw a card, one of that player's opponents may sacrifice a permanent and have that player skip that draw instead.
, : Draw two cards.
4/5
Yo, its ya boy .
Ordhruk, Seeker of Limitless Energy
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Ordhruk, Seeker of Limitless Energy
Legendary Creature - Elemental Nomad M
Flying, hexproof
At the beginning of your end step, if you gained 10 or more life this turn, sacrifice Ordhruk, Seeker of Limitless Energy. When you do, Ordhruk deals 10 damage to each creature and Planewalker. You take an extra turn after this one.
: You gain 1 life.
2/2
Legendary Creature - Elemental Nomad M
Flying, hexproof
At the beginning of your end step, if you gained 10 or more life this turn, sacrifice Ordhruk, Seeker of Limitless Energy. When you do, Ordhruk deals 10 damage to each creature and Planewalker. You take an extra turn after this one.
: You gain 1 life.
2/2
Weugoara, Source of Pathways
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Weugoara, Source of Pathways
Legendary Creature - Djinn Cleric M
Flying
: Target creature you control becomes a copy of another target creature and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
: Exile target creature card from a graveyard. Create a 1/1 black and white Spirit creature token with flying.
2/5
Legendary Creature - Djinn Cleric M
Flying
: Target creature you control becomes a copy of another target creature and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
: Exile target creature card from a graveyard. Create a 1/1 black and white Spirit creature token with flying.
2/5
Galhe, Of the Vast and Miniscule
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Galhe, Of the Vast and Miniscule
Legendary Creature - Leviathan Shapeshifter M
Trample
: Until end of turn, up to X target creatures you control each lose all abilities and become 5/5 blue and red Leviathan creatures with trample.
, Sacrifice a nontoken creature: Create four 1/1 black and green Insect creature tokens with flying.
5/5
Legendary Creature - Leviathan Shapeshifter M
Trample
: Until end of turn, up to X target creatures you control each lose all abilities and become 5/5 blue and red Leviathan creatures with trample.
, Sacrifice a nontoken creature: Create four 1/1 black and green Insect creature tokens with flying.
5/5
It's a bird! It's a plane! It's !
Hlagh, the Old Wurm
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Hlagh, the Old Wurm
Legendary Creature - Elder Wurm M
Trample, lifelink
Whenever Hlagh, the Old Wurm attacks, creatures the defending player controls get -1/-1 until end of turn.
: Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
4/3
Legendary Creature - Elder Wurm M
Trample, lifelink
Whenever Hlagh, the Old Wurm attacks, creatures the defending player controls get -1/-1 until end of turn.
: Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
4/3
Ikaiai, The Speaker of Rising Tides
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Ikaiai, The Speaker of Rising Tides
Legendary Creature - Zombie Horror M
Hexproof
Sacrifice a creature: Exile any number of target cards from graveyards. Then you may cast a spell from your hand with converted mana cost less than or equal to the number of cards exiled this way without paying its mana cost.
: Copy target instant or sorcery spell. You may choose new targets for the copy.
3/6
Legendary Creature - Zombie Horror M
Hexproof
Sacrifice a creature: Exile any number of target cards from graveyards. Then you may cast a spell from your hand with converted mana cost less than or equal to the number of cards exiled this way without paying its mana cost.
: Copy target instant or sorcery spell. You may choose new targets for the copy.
3/6
Muthro, The Burning Wound
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Muthro, The Burning Wound
Legendary Creature - Giant Zombie M
Trample, haste
When Muthro, The Burning Wound dies, create a 0/3 black and green Fungus creature token. It has hexproof and ", Sacrifice this creature: Return a card named Muthro, The Burning Wound from your graveyard to the battlefield."
, Sacrifice Muthro: It deals 4 damage to each attacking creature and each blocking creature.
5/3
Legendary Creature - Giant Zombie M
Trample, haste
When Muthro, The Burning Wound dies, create a 0/3 black and green Fungus creature token. It has hexproof and ", Sacrifice this creature: Return a card named Muthro, The Burning Wound from your graveyard to the battlefield."
, Sacrifice Muthro: It deals 4 damage to each attacking creature and each blocking creature.
5/3
All we need is a little .
Uakis, the Burning
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Uakis, the Burning
Legendary Creature - Angel Illusion M
Flying
Whenever a creature you control deals combat damage to a player, Uakis, the Burning deals 1 damage to each creature and planeswalker that player controls.
: Choose target player who controls X or fewer creatures. Creatures that player controls can't block this turn.
2/2
Legendary Creature - Angel Illusion M
Flying
Whenever a creature you control deals combat damage to a player, Uakis, the Burning deals 1 damage to each creature and planeswalker that player controls.
: Choose target player who controls X or fewer creatures. Creatures that player controls can't block this turn.
2/2
Brig, Who Chases the Storm
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Brig, Who Chases the Storm
Legendary Creature - Gorgon Knight M
Creatures you control have menace.
Whenever a creature you control becomes blocked, you may pay and sacrifice that creature. If you do, it deals X damage to each creature blocking it.
: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
3/2
Legendary Creature - Gorgon Knight M
Creatures you control have menace.
Whenever a creature you control becomes blocked, you may pay and sacrifice that creature. If you do, it deals X damage to each creature blocking it.
: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
3/2
Dtorem, Master of Tactics
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Dtorem, Master of Tactics
Legendary Creature - Human Soldier M
Creatures you control with greater power than toughness have first strike.
Creatures you control with greater toughness than power have lifelink.
: Creatures you control get +1/+0 or +0/+1 until end of turn.
: Untap each creature you control with power equal to its toughness.
4/4
Legendary Creature - Human Soldier M
Creatures you control with greater power than toughness have first strike.
Creatures you control with greater toughness than power have lifelink.
: Creatures you control get +1/+0 or +0/+1 until end of turn.
: Untap each creature you control with power equal to its toughness.
4/4
We finish with .
Threma, Crafter of Heartbeats
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Threma, Crafter of Heartbeats
Legendary Creature - Dinosaur God M
Hexproof
Whenever a player draws a card, that player gains 2 life.
Whenever a land enters the battlefield under a player's control, that player gains 4 life.
, : If target player would gain life this turn, that player loses that much life instead.
3/5
Legendary Creature - Dinosaur God M
Hexproof
Whenever a player draws a card, that player gains 2 life.
Whenever a land enters the battlefield under a player's control, that player gains 4 life.
, : If target player would gain life this turn, that player loses that much life instead.
3/5
Hujhi, Burner of Minds
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Hujhi, Burner of Minds
Legendary Creature - Faerie Mutant M
Flying
Whenever a creature deals combat damage to you, return that creature to its owner's hand.
Whenever a creature you control deals combat damage to a player, draw a card.
: Target creature can't block this turn and attacks this turn if able.
4/4
Legendary Creature - Faerie Mutant M
Flying
Whenever a creature deals combat damage to you, return that creature to its owner's hand.
Whenever a creature you control deals combat damage to a player, draw a card.
: Target creature can't block this turn and attacks this turn if able.
4/4
Kalamala, the Motion in the Storm
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Kalamala, the Motion in the Storm
Legendary Creature - Shade Shaman M
As long as you have 7 life more than each opponent, Kalamala, the Motion in the Storm gets +2/+2 and has flying, hexproof, and trample.
As long as you have 14 life more than each opponent, other creatures you control get +2/+2 and have flying, hexproof, and trample.
: Target creature gets +1/+1 and gains lifelink until end of turn.
4/4
Legendary Creature - Shade Shaman M
As long as you have 7 life more than each opponent, Kalamala, the Motion in the Storm gets +2/+2 and has flying, hexproof, and trample.
As long as you have 14 life more than each opponent, other creatures you control get +2/+2 and have flying, hexproof, and trample.
: Target creature gets +1/+1 and gains lifelink until end of turn.
4/4