Inspired by the discussion about how to mitigate the negative effects of turn order in multiplayer. Have any ideas of your own? Feel free to share them here.
Audience of Avatars (Uncommon)
Sorcery
Each player creates a white Avatar creature token. They have "This creature's power and toughness are each equal to your place in the turn order."
Mana Accelerator (Uncommon)
Artifact
: Add X mana in any combination of colors, where X is your place in the turn order.
Magic Multiplayer Turn Order
Community Rules
‖ Forum rules
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery
“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan
"I want my brain to win games, not my cards." – Sheldon Menery