Force of negation and Nexus of fate

User avatar
densePenguin
Posts: 9
Joined: 4 years ago
Pronoun: Unlisted

Post by densePenguin » 4 years ago

What happens if I cast Nexus of Fate and my opponent casts Force of Negation targeting Nexus.

My understanding is that there are two replacement effects. One that says exile Nexus instead of putting it into its owner's graveyard, and another that says shuffle nexus into its owner's library instead of putting it into its owner's graveyard. As the owner of the affected card, I get to choose which effect applies.

Is this correct?

Thank you

Accepted Answer

by WizardMN » 4 years ago
No, that would not be correct in this case. While you are correct that the controller of an affected object would get to choose the order of replacement effects, there is another rule for self-replacement effects. In the case of a self-replacement effect, that must be chosen first. And, Force of Negation has a self replacement effect so it must be chosen first. Then, once chosen, the Nexus's own replacement effect no longer applies since it is no longer going to the Graveyard.

And, here are the rules for replacement effects:


614.15. Some replacement effects are not continuous effects. Rather, they are an effect of a resolving spell or ability that replace part or all of that spell or ability's own effect(s). Such effects are called self-replacement effects. The text creating a self-replacement effect is usually part of the ability whose effect is being replaced, but the text can be a separate ability, particularly when preceded by an ability word. When applying replacement effects to an event, self-replacement effects are applied before other replacement effects.

616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).

616.1a. If any of the replacement and/or prevention effects are self-replacement effects (see rule 614.15), one of them must be chosen. If not, proceed to rule 616.1b.

616.1b. If any of the replacement and/or prevention effects would modify under whose control an object would enter the battlefield, one of them must be chosen. If not, proceed to rule 616.1c.

616.1c. If any of the replacement and/or prevention effects would cause an object to become a copy of another object as it enters the battlefield, one of them must be chosen. If not, proceed to rule 616.1d.

616.1d. Any of the applicable replacement and/or prevention effects may be chosen.
Go to full post

User avatar
WizardMN
Posts: 1980
Joined: 4 years ago
Answers: 125
Pronoun: he / him
Location: Twin Cities
Contact:

Post by WizardMN » 4 years ago

No, that would not be correct in this case. While you are correct that the controller of an affected object would get to choose the order of replacement effects, there is another rule for self-replacement effects. In the case of a self-replacement effect, that must be chosen first. And, Force of Negation has a self replacement effect so it must be chosen first. Then, once chosen, the Nexus's own replacement effect no longer applies since it is no longer going to the Graveyard.

And, here are the rules for replacement effects:


614.15. Some replacement effects are not continuous effects. Rather, they are an effect of a resolving spell or ability that replace part or all of that spell or ability's own effect(s). Such effects are called self-replacement effects. The text creating a self-replacement effect is usually part of the ability whose effect is being replaced, but the text can be a separate ability, particularly when preceded by an ability word. When applying replacement effects to an event, self-replacement effects are applied before other replacement effects.

616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object's controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).

616.1a. If any of the replacement and/or prevention effects are self-replacement effects (see rule 614.15), one of them must be chosen. If not, proceed to rule 616.1b.

616.1b. If any of the replacement and/or prevention effects would modify under whose control an object would enter the battlefield, one of them must be chosen. If not, proceed to rule 616.1c.

616.1c. If any of the replacement and/or prevention effects would cause an object to become a copy of another object as it enters the battlefield, one of them must be chosen. If not, proceed to rule 616.1d.

616.1d. Any of the applicable replacement and/or prevention effects may be chosen.

User avatar
densePenguin
Posts: 9
Joined: 4 years ago
Pronoun: Unlisted

Post by densePenguin » 4 years ago

Thank you!

Post Reply Previous topicNext topic

Return to “Rulings”