Search found 80 matches
- 4 years ago
- Forum: Custom Set Creation
- Topic: Legacy of Innistrad
- Replies: 4
- Views: 2954
Re: Legacy of Innistrad
I think Ward is a really interesting mechanic! I think every variant you've proposed does something interesting, but in a somewhat complex way? My thought might be to remove the exile side of the mechanic and instead make it more of an alternate casting cost that causes it to immediately throw out a...
- 4 years ago
- Forum: Custom Set Creation
- Topic: Resurgence of Khans
- Replies: 18
- Views: 6480
Re: Return to Tarkir: Clans and Mechanics
I wasn't active for most of the Tarkir sets so I can't speak too much to flavor.
The overall idea behind these mechanics seems sensible, though a part of me wishes there was a little more unity between them, I don't think that's necessarily practical.
I'm interested in seeing more!
The overall idea behind these mechanics seems sensible, though a part of me wishes there was a little more unity between them, I don't think that's necessarily practical.
I'm interested in seeing more!
- 4 years ago
- Forum: Custom Cards
- Topic: Just a curious child on an adventure.
- Replies: 9
- Views: 1417
Re: Just a curious child on an adventure.
Dig the flavor, dig the card!
I wonder if the cost on the Adventure is a little high/high commitment, but I see why it is what it is, especially at common!
I wonder if the cost on the Adventure is a little high/high commitment, but I see why it is what it is, especially at common!
- 4 years ago
- Forum: Custom Cards
- Topic: Colored Artifacts
- Replies: 3
- Views: 931
Re: Colored Artifacts
I'm inclined to agree with [mention]Krishnath[/mention] 's assessments.
Overall an interesting set of ideas.
Overall an interesting set of ideas.
- 4 years ago
- Forum: Custom Cards
- Topic: Badgers
- Replies: 7
- Views: 1319
Re: Badgers
I think Badger Knight is my favorite of the designs from a mechanical and flavor perspective. Pump + First strike + Trample is pretty nifty.
- 4 years ago
- Forum: Custom Cards
- Topic: Vex
- Replies: 2
- Views: 762
Re: Vex
I imagine caring about land cards is because it's meant to have about a 33%(ish) buff activation ratio (on Vex 1)? But that's just a rough guess. I am unsure how I feel about the mechanic. I definitely like the inspiration, but it feels like maybe it doesn't mill enough to make the milling matter? A...
- 4 years ago
- Forum: Custom Set Creation
- Topic: [FOB] Fallen Obalt
- Replies: 9
- Views: 2074
Re: [FOB] Fallen Obalt
[mention]Legend[/mention] I think that's a really good fix! [mention]M00NSIDIAN[/mention] those are some very good points and catches. I definitely need to find the time to make changes throughout this document, but have been somewhat overwhelmed by other commitments. Hopefully soon I'll have some u...
- 4 years ago
- Forum: Custom Set Creation
- Topic: [FOB] Fallen Obalt
- Replies: 9
- Views: 2074
Re: [FOB] Fallen Obalt
Most of this is pretty good, but Blackmail seems a bit narrow and parasitic. Would something like Revolt but for opponents still make sense? I do like how the three(four?) mechanics work together well and am interested to see how the set turns out. I suspect, on further introspection along this lin...
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Maryhk, Street Preacher, Enk, Battle Scholar, and Gogugy, Revealed
- Replies: 4
- Views: 982
Re: Get A Clue: Maryhk, Street Preacher, Enk, Battle Scholar, and Gogugy, Revealed
I appreciate the catches on Marhyk especially; I think updating it to exile instead of sacrifice for the first ability should help curb some of it's more obvious problematic interactions. As for the planeswalkers. I definitely need to give them more thought. I initially thought I was being cuter wit...
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Maryhk, Street Preacher, Enk, Battle Scholar, and Gogugy, Revealed
- Replies: 4
- Views: 982
Get A Clue: Maryhk, Street Preacher, Enk, Battle Scholar, and Gogugy, Revealed
[sym=1], exile a non-Spirit permanent you control: Create a 2/2 colorless Spirit creature token. Sacrifice three Spirits: Each player returns to the battlefield all non-Spirit permanent cards in each graveyard that were put there from the battlefield this turn. Enk, Battle Scholar is a 2/1 Goblin M...
- 4 years ago
- Forum: Custom Set Creation
- Topic: [FOB] Fallen Obalt
- Replies: 9
- Views: 2074
Re: [FOB] Fallen Obalt
nice cards so far, love how everything locks together. Would this setting have planeswalkers and, if so, would they be part of the sacrifice and clue mini-game or have entirely other abilities that call back to their home planes? Thank you! As to planeswalkers... I haven't quite decided. I feel hav...
- 4 years ago
- Forum: Custom Cards
- Topic: [Assorted][Daily] SecretInfiltrator's SecretBase
- Replies: 2192
- Views: 230346
Re: [Assorted][Daily] SecretInfiltrator's SecretBase
Really appreciating the context on multicolor provided herein.
Also I particularly like Jelen Archivist's ability, though I can see the concern about it being on a 1CMC card.
Also I particularly like Jelen Archivist's ability, though I can see the concern about it being on a 1CMC card.
- 4 years ago
- Forum: Custom Cards
- Topic: Postcards from Neobha (custom set)
- Replies: 67
- Views: 7470
Re: Postcards from Neobha (custom set)
I like the idea behind Starcatcher! But I almost worry it's too good without a once per turn limit on it? (I suppose it's easiest to comment on mechanics, when the flavor picture is still developing, at least in my eyes, throughout the posts. That said, totally digging the use of flavor as such a to...
- 4 years ago
- Forum: Custom Cards
- Topic: Spark-Eater
- Replies: 6
- Views: 1296
Re: Spark-Eater
Definitely. If it only generated one token, then it would be more than acceptable in black because it would be analogous to reanimation. Generating multiple tokens is more like actually copying things, which requires blue. I almost think it would fit in [sym=b] even if it generated the tokens multi...
- 4 years ago
- Forum: Custom Cards
- Topic: Classic riffs
- Replies: 21
- Views: 2530
Re: Classic riffs
Really digging this project of yours; especially your flavor text.
- 4 years ago
- Forum: Custom Cards
- Topic: Spark-Eater
- Replies: 6
- Views: 1296
Re: Spark-Eater
I dig it. Cost seems about right, though as [mention]void_nothing[/mention] mentioned, perhaps in need of ? (To me this is at least partially because of the fact that it can generate multiple token copies, I think.)
- 4 years ago
- Forum: Custom Cards
- Topic: A Legend, a clone, and a scepter
- Replies: 7
- Views: 1255
Re: A Legend, a clone, and a scepter
Very interesting designs! I particularly like Propagation and the revised wording for the Scepter.
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Ravenous Growth, Unhallowed Tiller, and Ravenous Beast
- Replies: 2
- Views: 782
Re: Get A Clue: Ravenous Growth, Unhallowed Tiller, and Ravenous Beast
That makes sense. Yeah, I definitely need to be careful with how far I push that gimmick. I debated putting it as a
The goal of Ravenous Beast was infect but... without infect. I suspect it does not succeed at that goal.
As always, thank you so much for the feedback!
2/1, which might be safer.The goal of Ravenous Beast was infect but... without infect. I suspect it does not succeed at that goal.
As always, thank you so much for the feedback!
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Ravenous Growth, Unhallowed Tiller, and Ravenous Beast
- Replies: 2
- Views: 782
Get A Clue: Ravenous Growth, Unhallowed Tiller, and Ravenous Beast
Ravenous [sym=G] (You may cast this spell for its ravenous cost. If you do, sacrifice a permanent as you cast it.) Target creature gets +2/+2. If you paid this cards Ravenous cost, it gets +4/+4 instead. When Ravenous Tiller enters the battlefield, you may sacrifice a permanent. If you do, you may ...
- 4 years ago
- Forum: Custom Cards
- Topic: Tri-basic Rewarders
- Replies: 6
- Views: 1305
Re: Tri-basic Rewarders
Could do something scaling like some Devotion cards:
But that gets a bit away from the tri-basic theme...
Gray Merchant of Mercy
4bb
Creature - Horror
Lifelink
When Gray Merchant of Mercy enters the battlefield, it deals X damage to each opponent, where X is the number of swamps you control.
When Gray Merchant of Mercy enters the battlefield, it deals X damage to each opponent, where X is the number of swamps you control.
4/5
But that gets a bit away from the tri-basic theme...
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
- Replies: 8
- Views: 1390
Re: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
[mention]user_938036[/mention] you've made a compelling case for simplicity. I'll cut Vampire I think.
e: Gave Demur Detective Flash instead of Flying.
e: Gave Demur Detective Flash instead of Flying.
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
- Replies: 8
- Views: 1390
Re: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
I definitely had to double check myself! That's a good idea, I think...Dragonlover wrote: ↑4 years agoHaving just checked Scryfall, you're right. Had a brain fart there, thought Lich was a type. Maybe have his phylactery as a card in the set as well?
Dragonlover
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
- Replies: 8
- Views: 1390
Re: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
My intent is for them was to be a Vampire Lich, which type wise means Vampire Zombie from my understanding.
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
- Replies: 8
- Views: 1390
Re: Get A Clue: Demur Detective, Unsubtle Blast, Cothyriz, and Spiritual Awakening
Demur Detectiive isnt really white. While any color can cantrip specifically asking to sacrifice permanents is strange. It's not even actually good being only a 1/1. While not every card has to be the best it can be when compared to a common that saw play this falls very short. Thraben Inspector. A...
- 4 years ago
- Forum: Custom Cards
- Topic: Get A Clue: Call The Irregulars, Refuse Magic, Exploit Existence
- Replies: 4
- Views: 985
Re: Get A Clue: Call The Irregulars, Refuse Magic, Exploit Existence
Updated based on reflection and your feedback; thank you!