Zendikar's Core
Land (u)
Abilities triggered by Zendikar's Core entering the battlefield trigger an additional time.
: Add .
Search found 1526 matches
- 23 hours ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
- 1 day ago
- Forum: Contests & Games
- Topic: April CCL Round 2 - Dunes Dwellers
- Replies: 18
- Views: 309
Re: April CCL Round 2 - Dunes Dwellers
Quick Crits OneAndOnly -Ok draft common. common 3/3's for 3 are popular nowadays but this feels like a small upgrade to Trained Armodon void_nothing Odd to care about deserts and basic land types. The activation is rather expensive, but I always liked small creatures that can pack a punch in the lat...
- 2 days ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Wilting Tentacles
Sorcery (u)
Exile target land if it has two or more basic land types.
Draw a card.
Sorcery (u)
Exile target land if it has two or more basic land types.
Draw a card.
- 4 days ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Trap Kit
Artifact (c)
When Trap Kit enters the battlefield or leaves the battlefield, tap target creature.
Unearth
Artifact (c)
When Trap Kit enters the battlefield or leaves the battlefield, tap target creature.
Unearth
- 4 days ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Razorline Barrier
Artifact Creature - Wall (u)
First strike, defender
When Razorline Barrier blocks, sacrifice it at the end of turn.
Ninjutsu
4/1
Artifact Creature - Wall (u)
First strike, defender
When Razorline Barrier blocks, sacrifice it at the end of turn.
Ninjutsu
4/1
- 4 days ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Orgone Battery
Artifact (u)
, put a -1/-1 counter on a creature you control: Add and get .
Artifact (u)
, put a -1/-1 counter on a creature you control: Add and get .
- 4 days ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Motorized Steed
Artifact Creature - Horse Mount (u)
Motorized Steed can't attack unless it is saddled.
Saddle 2
4/3
Artifact Creature - Horse Mount (u)
Motorized Steed can't attack unless it is saddled.
Saddle 2
4/3
- 5 days ago
- Forum: Contests & Games
- Topic: April MCC, Round 2 - Let's Team Up!
- Replies: 13
- Views: 450
Re: April MCC, Round 2 - Let's Team Up!
The Call to Adventure 1gw Enchantment - Saga (u) (As this Saga enters and after your draw step, add a lore counter.) I, II — You and your teammate each venture into the dungeon. III — Exile this Saga, then return it to the battlefield transformed under your control attached to a player of your choi...
- 5 days ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Idol of Yore
Artifact (u)
Convoke
: Add for each creature that convoked Idol of Yore.
Artifact (u)
Convoke
: Add for each creature that convoked Idol of Yore.
- 5 days ago
- Forum: Contests & Games
- Topic: April CCL Round 2 - Dunes Dwellers
- Replies: 18
- Views: 309
Re: April CCL Round 2 - Dunes Dwellers
Enduring Herd 1w Creature - Camel (u) Protection from lands. As long as you control three or more Deserts, Enduring Herd assigns combat damage equal to its toughness rather than its power. Desertcycling [sym=2] ([sym=2], Discard this card: Search your library for a desert card, reveal it, put it in...
- 1 week ago
- Forum: Contests & Games
- Topic: March CCL, Top 5 - Rev It Up!
- Replies: 14
- Views: 256
Re: March CCL, Top 5 - Rev It Up!
Quick Crits OneAndOnly A vehicle for bigs stuff. I've done the numbers and this can theoretically attack for 20 in two combats provided your life total is low enough. Monstruosity is pretty expensive in most cases, so cheating it for free can be pretty interesting, but the Ride lacks any evasion so ...
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Zest of Ideas
Sorcery - Lesson (u)
Learn,
Learn.
Sorcery - Lesson (u)
Learn,
Learn.
- 1 week ago
- Forum: Contests & Games
- Topic: April MCC, Round 1 - Pauper Finisher
- Replies: 19
- Views: 532
Re: April MCC, Round 1 - Pauper Finisher
Cosmic Hallucination 4u Creature - Illusion (c) [Sym=0]: Cosmic Hallucination gains flying and hexproof. Sacrifice it at the beginning of your next end step. It is said that beyond the stars lay horrors that our minds could not even stand to witness. Some of the most broken minds among the asylum p...
- 1 week ago
- Forum: Contests & Games
- Topic: March CCL, Top 5 - Rev It Up!
- Replies: 14
- Views: 256
Re: March CCL, Top 5 - Rev It Up!
The Flying Nimbus
Legendary Artifact Land - Vehicle (m)
Flying
The Flying Nimbus cannot be blocked by creatures with reach.
: Add . If The Flying Nimbus is a creature, add one mana of any color instead.
Crew 2
2/3
Legendary Artifact Land - Vehicle (m)
Flying
The Flying Nimbus cannot be blocked by creatures with reach.
: Add . If The Flying Nimbus is a creature, add one mana of any color instead.
Crew 2
2/3
- 1 week ago
- Forum: Contests & Games
- Topic: March CCL, Top 5 - Rev It Up!
- Replies: 14
- Views: 256
Re: March CCL, Top 5 - Rev It Up!
I'll try to get something designed soon. I've been sick (still am) and didn't really connect with the challenge.
- 2 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Unnamed Suspect 1ur Instant (r) You may play this card face down as a 2/2 colorless creature with ward [sym=2] As long as Unnamed suspect is face-down, you may pay 1ur and exile it at any time. When you do, turn target face-down creature an opponent control face up. If it's a creature card, Investi...
- 2 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Spreading Reeds
Enchantment -Aura (u)
Enchant Island
You control enchanted island.
Enchantment -Aura (u)
Enchant Island
You control enchanted island.
- 2 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Noon Patrol 2wr Creature - Human Soldier (u) Noon Patrol has flash as long as it is day. When Noon Patrol enters the battlefield, it deals damage equal to its power to target tapped creature or to target transformed creature. Whenever it becomes night, you may return Noon Patrol to its owner's hand...
- 2 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 8 - No Keeping Them Down
- Replies: 20
- Views: 407
Re: March CCL, Top 8 - No Keeping Them Down
@KB52665 Hope everything's ok!
@OneAndOnly On the finality counter, I chose to use it to avoid two of these walls cycling infinitely with a sac outlet. Now that I think of, probably a "Non-wall creature" clause would have been the way to go as in Restoration Angel.
@OneAndOnly On the finality counter, I chose to use it to avoid two of these walls cycling infinitely with a sac outlet. Now that I think of, probably a "Non-wall creature" clause would have been the way to go as in Restoration Angel.
- 2 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 8 - No Keeping Them Down
- Replies: 20
- Views: 407
Re: March CCL, Top 8 - No Keeping Them Down
Quick crits OneAndOnly First thing that comes to mind is the interaction with this and proliferate. A planeswalker would then have loyalty-time counters and plain time counters and I'm not sure wether you would be able to.proleiferate a time counter and a loyalty counter (that will become time anywa...
- 3 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Kiss Kiss
Instant (u)
Permanents and spells you control have lifelink this turn.
//
Bang Bang
Sorcery (u)
Aftermath
Bang Bang deals 2 damage to any target.
Bang Bang deals 2 damage to any target.
Instant (u)
Permanents and spells you control have lifelink this turn.
//
Bang Bang
Sorcery (u)
Aftermath
Bang Bang deals 2 damage to any target.
Bang Bang deals 2 damage to any target.
- 3 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 8 - No Keeping Them Down
- Replies: 20
- Views: 407
Re: March CCL, Top 8 - No Keeping Them Down
Hallgate of the Fallen
Creature - Wall (u)
Defender
When Hallgate of the Fallen enters the battlefield,, you may return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It is a Spirit in addition to its types.
0/3
Creature - Wall (u)
Defender
When Hallgate of the Fallen enters the battlefield,, you may return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It is a Spirit in addition to its types.
0/3
- 3 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Hell
Sorcery (r)
Hell deals 5 damage to each permanent and player.
//
Heavens
Sorcery (r)
Aftermath
Create a white 4/4 angel creature token with flying for each creature that died under your control this turn.
Sorcery (r)
Hell deals 5 damage to each permanent and player.
//
Heavens
Sorcery (r)
Aftermath
Create a white 4/4 angel creature token with flying for each creature that died under your control this turn.
- 3 weeks ago
- Forum: Contests & Games
- Topic: The CCL Discussion Thread
- Replies: 635
- Views: 58452
Re: The CCL Discussion Thread
Quick question: Does a permanent that returns itself count for the challenge?
- 3 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1118
- Views: 56257
Re: The Alphabetical Card Game
Fight
Instant (c)
Target creature gets +2/+0 amd gains first strike until end of turn.
//
Flee
Instant (c)
Return target permanent you own to your hand.
Instant (c)
Target creature gets +2/+0 amd gains first strike until end of turn.
//
Flee
Instant (c)
Return target permanent you own to your hand.