Search found 1528 matches
- 15 minutes ago
- Forum: Commander
- Topic: Those whose partners play commander: how is that working out for you?
- Replies: 9
- Views: 268
Re: Those whose partners play commander: how is that working out for you?
My wife kind of puts up with Magic, but I remember a funny incident. Once, she googled opinions from girlfriends and wives and the first account she read seemed to back her feeling about Magic, until she got to the plot twist of this woman finally accepting to learn how to play Magic and saying it w...
- 1 day ago
- Forum: Contests & Games
- Topic: March CCL Finals: Two Timelines As One
- Replies: 4
- Views: 114
Re: March CCL Finals: Two Timelines As One
The Great Dromoka 5gw Legendary Creature - Elder Dragon (m) The Great Dromoka costs [sym=x] less to cast, where X is the amount of life you gained this turn. Flying, lifelink Whenever you gain life, create that many white 1/1 Pegasus creature tokens with flying and lifelink. 5/5 The Infamous Kolagh...
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Zendikar's Core
Land (u)
Abilities triggered by Zendikar's Core entering the battlefield trigger an additional time.
: Add .
Land (u)
Abilities triggered by Zendikar's Core entering the battlefield trigger an additional time.
: Add .
- 1 week ago
- Forum: Contests & Games
- Topic: April CCL Round 2 - Dunes Dwellers
- Replies: 18
- Views: 313
Re: April CCL Round 2 - Dunes Dwellers
Quick Crits OneAndOnly -Ok draft common. common 3/3's for 3 are popular nowadays but this feels like a small upgrade to Trained Armodon void_nothing Odd to care about deserts and basic land types. The activation is rather expensive, but I always liked small creatures that can pack a punch in the lat...
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Wilting Tentacles
Sorcery (u)
Exile target land if it has two or more basic land types.
Draw a card.
Sorcery (u)
Exile target land if it has two or more basic land types.
Draw a card.
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Trap Kit
Artifact (c)
When Trap Kit enters the battlefield or leaves the battlefield, tap target creature.
Unearth
Artifact (c)
When Trap Kit enters the battlefield or leaves the battlefield, tap target creature.
Unearth
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Razorline Barrier
Artifact Creature - Wall (u)
First strike, defender
When Razorline Barrier blocks, sacrifice it at the end of turn.
Ninjutsu
4/1
Artifact Creature - Wall (u)
First strike, defender
When Razorline Barrier blocks, sacrifice it at the end of turn.
Ninjutsu
4/1
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Orgone Battery
Artifact (u)
, put a -1/-1 counter on a creature you control: Add and get .
Artifact (u)
, put a -1/-1 counter on a creature you control: Add and get .
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Motorized Steed
Artifact Creature - Horse Mount (u)
Motorized Steed can't attack unless it is saddled.
Saddle 2
4/3
Artifact Creature - Horse Mount (u)
Motorized Steed can't attack unless it is saddled.
Saddle 2
4/3
- 1 week ago
- Forum: Contests & Games
- Topic: April MCC, Round 2 - Let's Team Up!
- Replies: 14
- Views: 489
Re: April MCC, Round 2 - Let's Team Up!
The Call to Adventure 1gw Enchantment - Saga (u) (As this Saga enters and after your draw step, add a lore counter.) I, II — You and your teammate each venture into the dungeon. III — Exile this Saga, then return it to the battlefield transformed under your control attached to a player of your choi...
- 1 week ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Idol of Yore
Artifact (u)
Convoke
: Add for each creature that convoked Idol of Yore.
Artifact (u)
Convoke
: Add for each creature that convoked Idol of Yore.
- 1 week ago
- Forum: Contests & Games
- Topic: April CCL Round 2 - Dunes Dwellers
- Replies: 18
- Views: 313
Re: April CCL Round 2 - Dunes Dwellers
Enduring Herd 1w Creature - Camel (u) Protection from lands. As long as you control three or more Deserts, Enduring Herd assigns combat damage equal to its toughness rather than its power. Desertcycling [sym=2] ([sym=2], Discard this card: Search your library for a desert card, reveal it, put it in...
- 2 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 5 - Rev It Up!
- Replies: 14
- Views: 260
Re: March CCL, Top 5 - Rev It Up!
Quick Crits OneAndOnly A vehicle for bigs stuff. I've done the numbers and this can theoretically attack for 20 in two combats provided your life total is low enough. Monstruosity is pretty expensive in most cases, so cheating it for free can be pretty interesting, but the Ride lacks any evasion so ...
- 2 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Zest of Ideas
Sorcery - Lesson (u)
Learn,
Learn.
Sorcery - Lesson (u)
Learn,
Learn.
- 2 weeks ago
- Forum: Contests & Games
- Topic: April MCC, Round 1 - Pauper Finisher
- Replies: 19
- Views: 541
Re: April MCC, Round 1 - Pauper Finisher
Cosmic Hallucination 4u Creature - Illusion (c) [Sym=0]: Cosmic Hallucination gains flying and hexproof. Sacrifice it at the beginning of your next end step. It is said that beyond the stars lay horrors that our minds could not even stand to witness. Some of the most broken minds among the asylum p...
- 2 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 5 - Rev It Up!
- Replies: 14
- Views: 260
Re: March CCL, Top 5 - Rev It Up!
The Flying Nimbus
Legendary Artifact Land - Vehicle (m)
Flying
The Flying Nimbus cannot be blocked by creatures with reach.
: Add . If The Flying Nimbus is a creature, add one mana of any color instead.
Crew 2
2/3
Legendary Artifact Land - Vehicle (m)
Flying
The Flying Nimbus cannot be blocked by creatures with reach.
: Add . If The Flying Nimbus is a creature, add one mana of any color instead.
Crew 2
2/3
- 2 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 5 - Rev It Up!
- Replies: 14
- Views: 260
Re: March CCL, Top 5 - Rev It Up!
I'll try to get something designed soon. I've been sick (still am) and didn't really connect with the challenge.
- 3 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Unnamed Suspect 1ur Instant (r) You may play this card face down as a 2/2 colorless creature with ward [sym=2] As long as Unnamed suspect is face-down, you may pay 1ur and exile it at any time. When you do, turn target face-down creature an opponent control face up. If it's a creature card, Investi...
- 3 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Spreading Reeds
Enchantment -Aura (u)
Enchant Island
You control enchanted island.
Enchantment -Aura (u)
Enchant Island
You control enchanted island.
- 3 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Noon Patrol 2wr Creature - Human Soldier (u) Noon Patrol has flash as long as it is day. When Noon Patrol enters the battlefield, it deals damage equal to its power to target tapped creature or to target transformed creature. Whenever it becomes night, you may return Noon Patrol to its owner's hand...
- 3 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 8 - No Keeping Them Down
- Replies: 20
- Views: 410
Re: March CCL, Top 8 - No Keeping Them Down
@KB52665 Hope everything's ok!
@OneAndOnly On the finality counter, I chose to use it to avoid two of these walls cycling infinitely with a sac outlet. Now that I think of, probably a "Non-wall creature" clause would have been the way to go as in Restoration Angel.
@OneAndOnly On the finality counter, I chose to use it to avoid two of these walls cycling infinitely with a sac outlet. Now that I think of, probably a "Non-wall creature" clause would have been the way to go as in Restoration Angel.
- 3 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 8 - No Keeping Them Down
- Replies: 20
- Views: 410
Re: March CCL, Top 8 - No Keeping Them Down
Quick crits OneAndOnly First thing that comes to mind is the interaction with this and proliferate. A planeswalker would then have loyalty-time counters and plain time counters and I'm not sure wether you would be able to.proleiferate a time counter and a loyalty counter (that will become time anywa...
- 4 weeks ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Kiss Kiss
Instant (u)
Permanents and spells you control have lifelink this turn.
//
Bang Bang
Sorcery (u)
Aftermath
Bang Bang deals 2 damage to any target.
Bang Bang deals 2 damage to any target.
Instant (u)
Permanents and spells you control have lifelink this turn.
//
Bang Bang
Sorcery (u)
Aftermath
Bang Bang deals 2 damage to any target.
Bang Bang deals 2 damage to any target.
- 4 weeks ago
- Forum: Contests & Games
- Topic: March CCL, Top 8 - No Keeping Them Down
- Replies: 20
- Views: 410
Re: March CCL, Top 8 - No Keeping Them Down
Hallgate of the Fallen
Creature - Wall (u)
Defender
When Hallgate of the Fallen enters the battlefield,, you may return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It is a Spirit in addition to its types.
0/3
Creature - Wall (u)
Defender
When Hallgate of the Fallen enters the battlefield,, you may return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It is a Spirit in addition to its types.
0/3
- 1 month ago
- Forum: Contests & Games
- Topic: The Alphabetical Card Game
- Replies: 1120
- Views: 56593
Re: The Alphabetical Card Game
Hell
Sorcery (r)
Hell deals 5 damage to each permanent and player.
//
Heavens
Sorcery (r)
Aftermath
Create a white 4/4 angel creature token with flying for each creature that died under your control this turn.
Sorcery (r)
Hell deals 5 damage to each permanent and player.
//
Heavens
Sorcery (r)
Aftermath
Create a white 4/4 angel creature token with flying for each creature that died under your control this turn.