Search found 325 matches

by haywire
1 day ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 wrote:
1 day ago
A little more than 24h to the design deadline. We're still missing @Lorn Asbord Schutta's submission. I also remind everybody that you're still allowed to edit your submission until then.
Just for clarification, isn't the design deadline in 10 hours?
by haywire
1 day ago
Forum: Contests & Games
Topic: March MCC Round 4 (finals) - Accusation (plus OPHTMH Episode 4)
Replies: 6
Views: 228

Re: March MCC Round 4 (finals) - Accusation (plus OPHTMH Episode 4)

Case of the Contested Will [sym=u][sym=b][sym=r] Enchantment — Case {R} Whenever an opponent would draw a card, they may instead gain control of this Case. To solve — You've controlled this Case continuously since the beginning of your previous turn. (If unsolved, solve at the beginning of your end...
by haywire
1 day ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 I just have one (hopefully) final question then, following the passive/active paradigm and the specific card paradigm. If my card is Case of the Hey I Need a Squirrel and it has some unrelated first effect, and the To Solve is "You control a Squirrel token", that would pass, b...
by haywire
1 day ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

Way too detailed. The actual definition would be something like: "If I cast my Case normally for its mana cost, and nothing outside of my Cases's other effects intervenes in any way, its To Solve ability will not successfully trigger at this end step." Ok, I think I have the correct under...
by haywire
1 day ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

Subject16 wrote: So if I understand correctly, if for example you have a Case that makes two creature tokens on ETB but has a "To solve" of "you control exactly one creature", that would fulfill the subchallenge? Without any additional cards, there's no way to solve the case the...
by haywire
2 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

What if I say it this way: I've cast a spell that causes you (or your judge) to forget all the existing cards in Magic history while evaluating Subchallenge 1. I'm so sorry, but I am still lost. By this logic, I would argue that Case of the Gateway Express also passes, as it requires other cards in...
by haywire
2 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

EDIT: can be accomplished in myriad ways within the game Only one of those myriad ways count: the ordinary one via the "To solve" condition. Any other way doesn't count for Subchallenge 1. In my example, I was saying that there are myriad ways to play Subject16 's submission such that it ...
by haywire
2 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 I'm very confused by this interpretation of subchallenge 1. Every case, by nature, requires other cards to solve. I'm not wrapping my head around what distinguishes "needs 3 creatures" in Case of the Gateway Express from "needs a way to put onto battlefield without castin...
by haywire
3 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 slimytrout The intention is that the Subchallenge only cares about solving the Case via the "To solve" ability. Ignore any interactions with any existing cards (like the two you mention) and any possible combos involving cards other than your Case (like the only haywire points...
by haywire
3 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

@bravelion83 on a more serious note for subchallenge 1, do we only have to consider black-border situations? I have a potential option, but an un-card (not one of the ones legal in commander) breaks it.
by haywire
3 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 just for fun, but I would like to point out that subchallenge 1 is impossible; while you might not be able to achieve a "to solve" condition the turn a case enters, you can always get to the solved state the turn it enters, as shown, for a given Case of the Unsolveable that ha...
by haywire
5 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

Online, obviously. In my area, consider yourself lucky if you find one store that does a draft maybe every other week, and even then it's far from a given that the draft starts. I've found myself ALONE in an LGS to draft MKM just last Saturday. Obviously, the store owner told me after about 20 minu...
by haywire
5 days ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

Balance 2/3 - The order of the effects is very relevant in this card. First exile, then suspect. The creature you get to exile must be one that you've already suspected before via other means. It the same difference that there is between Preordain and Serum Visions. This allow the mana cost to be a...
by haywire
1 week ago
Forum: Contests & Games
Topic: March MCC Round 3 - Suspicion (plus OPHTMH Episode 3)
Replies: 11
Views: 454

Re: March MCC Round 3 - Suspicion (plus OPHTMH Episode 3)

Strike First, Ask Later [sym=r][sym=w] Sorcery {U} Exile up to one target suspected creature. If a creature is exiled this way, Strike First, Ask Later deals 2 damage to that creature's controller. Suspect target creature an opponent controls. (A suspected creature has menace and can't block.) Flas...
by haywire
1 week ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

@bravelion83 would a spell that says "Target opponent chooses a creature they control. Suspect that creature" similarly fail subchallenge 2-1 (which is the one I was referencing, thank you for understanding my mistype), since it fails if that player doesn't control a creature?
by haywire
1 week ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 for subchallenge 1, would a card that suspects all creatures count? The de facto result is that if the opponent controls a creature, it will become suspected, which is the same de facto result as a spell that specifically suspects a creature an opponent controls; in both cases, if the o...
by haywire
1 week ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 as a note on the last round and my comments about subchallenge 1 and its unintuitivity/rules density, they were mostly driven by your comment that there was no such effect in the printed set, and my knowledge of evidence collector . Most of the frustration on my end was because I couldn...
by haywire
2 weeks ago
Forum: Contests & Games
Topic: March MCC Round 2 - Investigation (plus OPHTMH Episode 2)
Replies: 13
Views: 601

Re: March MCC Round 2 - Investigation (plus OPHTMH Episode 2)

Burn Your Source 1RR Sorcery {R} Sacrifice each Clue you control. Burn Your Source deals X damage to target opponent and up to one target creature they control, where X is the number of Clues sacrificed this way. That opponent collects evidence X, then you may cast a spell exiled this way without p...
by haywire
2 weeks ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 you said that no card in the set meets subchallenge 1, but how does Evidence Examiner not do so? Its first ability, as far as I can tell isn't a cost. It's an ability with a trigger condition, and then the effect is to collect evidence. Furthermore, if that doesn't qualify, then how doe...
by haywire
2 weeks ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 since the existing CR for Collect Evidence only provides support for how it is done as an optional use, e.g. 701.57b/c, how do we interpret its use as a mandatory effect? For example, if my card says "Target opponent collects evidence 6", and they only have a 3 drop and 2 land...
by haywire
2 weeks ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

slimytrout appreciate the info. bravelion83 I don't have slimy's contest judging/running experience, but I will say "effect" is definitely deeper into the rules granularity than I'm familiar with, and I consider myself a pretty knowledgeable player. I think, in general, the crux of it is ...
by haywire
2 weeks ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 in the past, there have been issues where I have followed the letter of a challenge but not the spirit, so I wanted to ask for subchallenge 1: would an effect such as "at the beginning of combat on your turn, tap this creature unless you collect evidence 6" pass? To my knowled...
by haywire
2 weeks ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

@bravelion83 not that it matters for placement, but my entry can kill the fish. By choosing modes 1 and 2 of his ability and turning himself face down, with infinite mana you can loop to deal infinite damage to creatures
by haywire
3 weeks ago
Forum: Contests & Games
Topic: March MCC Round 1 - Assassination (plus OPHTMH Episode 1)
Replies: 20
Views: 646

Re: March MCC Round 1 - Assassination (plus OPHTMH Episode 1)

Kerat, the Elusive Flame [sym=2][sym=r] Legendary Creature — Human Wizard {M} Prowess Disguise [sym=3][sym=r][sym=r] When Kerat, the Elusive Flame is turned face up, choose 2 — Kerat deals 3 damage to target creature or planeswalker. Turn any number of creatures you control with disguise face down,...
by haywire
3 weeks ago
Forum: Contests & Games
Topic: The MCC Discussion Thread
Replies: 1834
Views: 128712

Re: The MCC Discussion Thread

bravelion83 sounds good, that's what I assumed. I do have one more question I just thought of on subchallenge 2. For "kill the fish", does it have to be sent to graveyard? Or do any of exile/bottom of library/top of library/hand etc count? And in the exile case, does permanent exile versu...

Go to advanced search