Juda, Templar of Balance
Legendary Creature — Human Knight
{W}{W}, {T}: All creatures lose lifelink and vigilance until end of turn.
{B}{B}, {T}: All creatures lose deathtouch and menace until end of turn.
{R}{R}, {T}: All creatures lose haste and first strike until end of turn.
{R}{W}, {T}: All creatures lose flying and double strike until end of turn.
{W}{B}, {T}: All creatures lose indestructible and hexproof until end of turn.
{B}{R}, {T}: All creatures lose trample and reach until end of turn.
2/2
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