Enchantment — Class

: (Start as Level 1. Gain the next level as a sorcery to add its ability.)

If you control a Legendary Ranger, this spell costs {2} less.

I: Whenever a creature you control with reach deals damage to a creature, increase that damage by 1.

{R}{R}: Advance to Level 2.

II: Whenever a creature you control with reach blocks or becomes blocked, you may have it deal damage equal to its power to target creature. If you do, it assigns no combat damage this turn.

{2}{G}: Advance to Level 3.

III: Creatures you control with reach prevent all combat damage assigned to them by creatures without reach.

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