29 Card Promo Set
Release Date: Nov 18th 2022
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Showing cards 1 - 29 of 29.

Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

Prowl, Stoic Strategist
Prowl, Pursuit Vehicle
Transform
Prowl, Stoic Strategist
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}.)

Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.

Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.

3/3
Prowl, Pursuit Vehicle
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.

2/3

Ratchet, Field Medic // Ratchet, Rescue Racer

Ratchet, Field Medic
Ratchet, Rescue Racer
Transform
Ratchet, Field Medic
Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.)

Lifelink

Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.

2/4
Ratchet, Rescue Racer
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Lifelink

Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.

1/4

Jetfire, Ingenious Scientist // Jetfire, Air Guardian

Jetfire, Ingenious Scientist
Jetfire, Air Guardian
Transform
Jetfire, Ingenious Scientist
Legendary Artifact Creature — Robot

More Than Meets the Eye {3}{U} (You may cast this card converted for {3}{U}.)

Flying

Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire.

3/4
Jetfire, Air Guardian
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying

{U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)

3/4

Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant

Blitzwing, Cruel Tormentor
Blitzwing, Adaptive Assailant
Transform
Blitzwing, Cruel Tormentor
Legendary Artifact Creature — Robot

More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.)

At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.

6/5
Blitzwing, Adaptive Assailant
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.

Whenever Blitzwing deals combat damage to a player, convert it.

3/5

Starscream, Power Hungry // Starscream, Seeker Leader

Starscream, Power Hungry
Starscream, Seeker Leader
Transform
Starscream, Power Hungry
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.)

Flying

Whenever you draw a card, if you're the monarch, target opponent loses 2 life.

Whenever one or more creatures deal combat damage to you, convert Starscream.

2/3
Starscream, Seeker Leader
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying, menace, haste

Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch.

Whenever you become the monarch, convert Starscream.

2/3

Slicer, Hired Muscle // Slicer, High-Speed Antagonist

Slicer, Hired Muscle
Slicer, High-Speed Antagonist
Transform
Slicer, Hired Muscle
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{R} (You may cast this card converted for {2}{R}.)

Double strike, haste

At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.

3/4
Slicer, High-Speed Antagonist
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

First strike, haste

Whenever Slicer deals combat damage to a player, convert it at end of combat.

3/2

Arcee, Sharpshooter // Arcee, Acrobatic Coupe

Arcee, Sharpshooter
Arcee, Acrobatic Coupe
Transform
Arcee, Sharpshooter
Legendary Artifact Creature — Robot

More Than Meets the Eye {R}{W} (You may cast this card converted for {R}{W}.)

First strike

{1}, Remove one or more +1/+1 counters from Arcee: It deals that much damage to target creature. Convert Arcee.

2/2
Arcee, Acrobatic Coupe
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.

2/2

Blaster, Combat DJ // Blaster, Morale Booster

Blaster, Combat DJ
Blaster, Morale Booster
Transform
Blaster, Combat DJ
Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)

Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)

Whenever you put one or more +1/+1 counters on Blaster, convert it.

3/3
Blaster, Morale Booster
Legendary Artifact

Modular 3

{X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Cyclonus, the Saboteur
Cyclonus, Cybertronian Fighter
Transform
Cyclonus, the Saboteur
Legendary Artifact Creature — Robot

More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.)

Flying

Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

2/5
Cyclonus, Cybertronian Fighter
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying

Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

5/5

Flamewar, Brash Veteran // Flamewar, Streetwise Operative

Flamewar, Brash Veteran
Flamewar, Streetwise Operative
Transform
Flamewar, Brash Veteran
Legendary Artifact Creature — Robot

More Than Meets the Eye {B}{R} (You may cast this card converted for {B}{R}.)

Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.

{1}, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.

3/2
Flamewar, Streetwise Operative
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

2/1

Goldbug, Humanity's Ally // Goldbug, Scrappy Scout

Goldbug, Humanity's Ally
Goldbug, Scrappy Scout
Transform
Goldbug, Humanity's Ally
Legendary Artifact Creature — Robot

More Than Meets the Eye {W}{U} (You may cast this card converted for {W}{U}.)

Prevent all combat damage that would be dealt to attacking Humans you control.

Whenever you cast your second spell each turn, convert Goldbug.

3/3
Goldbug, Scrappy Scout
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Human spells you control can't be countered.

Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.

1/3

Megatron, Tyrant // Megatron, Destructive Force

Megatron, Tyrant
Megatron, Destructive Force
Transform
Megatron, Tyrant
Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)

Your opponents can't cast spells during combat.

At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.

7/5
Megatron, Destructive Force
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

4/5

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Optimus Prime, Hero
Optimus Prime, Autobot Leader
Transform
Optimus Prime, Hero
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{U}{R}{W} (You may cast this card converted for {2}{U}{R}{W}.)

At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

When Optimus Prime dies, return it to the battlefield converted under its owner's control.

4/8
Optimus Prime, Autobot Leader
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Trample

Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

6/8

Soundwave, Sonic Spy // Soundwave, Superior Captain

Soundwave, Sonic Spy
Soundwave, Superior Captain
Transform
Soundwave, Sonic Spy
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.)

Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.

5/4
Soundwave, Superior Captain
Legendary Artifact

Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.

Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier

Ultra Magnus, Tactician
Ultra Magnus, Armored Carrier
Transform
Ultra Magnus, Tactician
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{R}{G}{W} (You may cast this card converted for {2}{R}{G}{W}.)

Ward {2}

Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat.

7/7
Ultra Magnus, Armored Carrier
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Haste

Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.

4/7

Prowl, Stoic Strategist // Prowl, Pursuit Vehicle

Prowl, Stoic Strategist
Prowl, Pursuit Vehicle
Transform
Prowl, Stoic Strategist
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{W} (You may cast this card converted for {2}{W}.)

Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.

Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.

3/3
Prowl, Pursuit Vehicle
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl.

2/3

Ratchet, Field Medic // Ratchet, Rescue Racer

Ratchet, Field Medic
Ratchet, Rescue Racer
Transform
Ratchet, Field Medic
Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.)

Lifelink

Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.

2/4
Ratchet, Rescue Racer
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Lifelink

Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.

1/4

Jetfire, Ingenious Scientist // Jetfire, Air Guardian

Jetfire, Ingenious Scientist
Jetfire, Air Guardian
Transform
Jetfire, Ingenious Scientist
Legendary Artifact Creature — Robot

More Than Meets the Eye {3}{U} (You may cast this card converted for {3}{U}.)

Flying

Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire.

3/4
Jetfire, Air Guardian
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying

{U}{U}{U}: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)

3/4

Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant

Blitzwing, Cruel Tormentor
Blitzwing, Adaptive Assailant
Transform
Blitzwing, Cruel Tormentor
Legendary Artifact Creature — Robot

More Than Meets the Eye {3}{B} (You may cast this card converted for {3}{B}.)

At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.

6/5
Blitzwing, Adaptive Assailant
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.

Whenever Blitzwing deals combat damage to a player, convert it.

3/5

Starscream, Power Hungry // Starscream, Seeker Leader

Starscream, Power Hungry
Starscream, Seeker Leader
Transform
Starscream, Power Hungry
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{B} (You may cast this card converted for {2}{B}.)

Flying

Whenever you draw a card, if you're the monarch, target opponent loses 2 life.

Whenever one or more creatures deal combat damage to you, convert Starscream.

2/3
Starscream, Seeker Leader
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying, menace, haste

Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch.

Whenever you become the monarch, convert Starscream.

2/3

Slicer, Hired Muscle // Slicer, High-Speed Antagonist

Slicer, Hired Muscle
Slicer, High-Speed Antagonist
Transform
Slicer, Hired Muscle
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{R} (You may cast this card converted for {2}{R}.)

Double strike, haste

At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.

3/4
Slicer, High-Speed Antagonist
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

First strike, haste

Whenever Slicer deals combat damage to a player, convert it at end of combat.

3/2

Blaster, Combat DJ // Blaster, Morale Booster

Blaster, Combat DJ
Blaster, Morale Booster
Transform
Blaster, Combat DJ
Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)

Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter the battlefield with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)

Whenever you put one or more +1/+1 counters on Blaster, convert it.

3/3
Blaster, Morale Booster
Legendary Artifact

Modular 3

{X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Cyclonus, the Saboteur
Cyclonus, Cybertronian Fighter
Transform
Cyclonus, the Saboteur
Legendary Artifact Creature — Robot

More Than Meets the Eye {5}{U}{B} (You may cast this card converted for {5}{U}{B}.)

Flying

Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

2/5
Cyclonus, Cybertronian Fighter
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Flying

Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

5/5

Flamewar, Brash Veteran // Flamewar, Streetwise Operative

Flamewar, Brash Veteran
Flamewar, Streetwise Operative
Transform
Flamewar, Brash Veteran
Legendary Artifact Creature — Robot

More Than Meets the Eye {B}{R} (You may cast this card converted for {B}{R}.)

Sacrifice another artifact: Put a +1/+1 counter on Flamewar and convert it. Activate only as a sorcery.

{1}, Discard your hand: Put all exiled cards you own with intel counters on them into your hand.

3/2
Flamewar, Streetwise Operative
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Menace, deathtouch

Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.

2/1

Goldbug, Humanity's Ally // Goldbug, Scrappy Scout

Goldbug, Humanity's Ally
Goldbug, Scrappy Scout
Transform
Goldbug, Humanity's Ally
Legendary Artifact Creature — Robot

More Than Meets the Eye {W}{U} (You may cast this card converted for {W}{U}.)

Prevent all combat damage that would be dealt to attacking Humans you control.

Whenever you cast your second spell each turn, convert Goldbug.

3/3
Goldbug, Scrappy Scout
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Human spells you control can't be countered.

Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.

1/3

Megatron, Tyrant // Megatron, Destructive Force

Megatron, Tyrant
Megatron, Destructive Force
Transform
Megatron, Tyrant
Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{R}{W}{B} (You may cast this card converted for {1}{R}{W}{B}.)

Your opponents can't cast spells during combat.

At the beginning of your postcombat main phase, you may convert Megatron. If you do, add {C} for each 1 life your opponents have lost this turn.

7/5
Megatron, Destructive Force
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

4/5

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Optimus Prime, Hero
Optimus Prime, Autobot Leader
Transform
Optimus Prime, Hero
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{U}{R}{W} (You may cast this card converted for {2}{U}{R}{W}.)

At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

When Optimus Prime dies, return it to the battlefield converted under its owner's control.

4/8
Optimus Prime, Autobot Leader
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Trample

Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

6/8

Soundwave, Sonic Spy // Soundwave, Superior Captain

Soundwave, Sonic Spy
Soundwave, Superior Captain
Transform
Soundwave, Sonic Spy
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.)

Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.

5/4
Soundwave, Superior Captain
Legendary Artifact

Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.

Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.

Ultra Magnus, Tactician // Ultra Magnus, Armored Carrier

Ultra Magnus, Tactician
Ultra Magnus, Armored Carrier
Transform
Ultra Magnus, Tactician
Legendary Artifact Creature — Robot

More Than Meets the Eye {2}{R}{G}{W} (You may cast this card converted for {2}{R}{G}{W}.)

Ward {2}

Whenever Ultra Magnus attacks, you may put an artifact creature card from your hand onto the battlefield tapped and attacking. If you do, convert Ultra Magnus at end of combat.

7/7
Ultra Magnus, Armored Carrier
Legendary Artifact — Vehicle

Living metal (As long as it's your turn, this Vehicle is also a creature.)

Haste

Formidable — Whenever Ultra Magnus attacks, attacking creatures you control gain indestructible until end of turn. If those creatures have total power 8 or greater, convert Ultra Magnus.

4/7
Showing cards 1 - 29 of 29.
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