294 Card Reprint Set
Release Date: Mar 21st 2023
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Showing cards 1 - 48 of 294.

Abundant Maw

Abundant Maw
Abundant Maw
Creature — Eldrazi Leech

Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent loses 3 life and you gain 3 life.

6/4

Decimator of the Provinces

Decimator of the Provinces
Decimator of the Provinces
Creature — Eldrazi Boar

Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

7/7

Distended Mindbender

Distended Mindbender
Distended Mindbender
Creature — Eldrazi Insect

Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, target opponent reveals their hand. You choose from it a nonland card with mana value 3 or less and a card with mana value 4 or greater. That player discards those cards.

5/5

Drownyard Behemoth

Drownyard Behemoth
Drownyard Behemoth
Creature — Eldrazi Crab

Flash (You may cast this spell any time you could cast an instant.)

Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

Drownyard Behemoth has hexproof as long as it entered the battlefield this turn.

5/7

Elder Deep-Fiend

Elder Deep-Fiend
Elder Deep-Fiend
Creature — Eldrazi Octopus

Flash

Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, tap up to four target permanents.

5/6

Emrakul, the Promised End

Emrakul, the Promised End
Emrakul, the Promised End
Legendary Creature — Eldrazi

This spell costs {1} less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

13/13

Eternal Scourge

Eternal Scourge
Eternal Scourge
Creature — Eldrazi Horror

You may cast Eternal Scourge from exile.

When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge.

3/3

Mockery of Nature

Mockery of Nature
Mockery of Nature
Creature — Eldrazi Beast

Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, you may destroy target artifact or enchantment.

6/5

Wretched Gryff

Wretched Gryff
Wretched Gryff
Creature — Eldrazi Hippogriff

Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, draw a card.

Flying

3/4

Always Watching

Always Watching
Always Watching
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Angelic Purge

Angelic Purge
Angelic Purge
Sorcery

As an additional cost to cast this spell, sacrifice a permanent.

Exile target artifact, creature, or enchantment.

Apothecary Geist

Apothecary Geist
Apothecary Geist
Creature — Spirit

Flying

When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.

2/3

Archangel Avacyn // Avacyn, the Purifier

Archangel Avacyn
Avacyn, the Purifier
Transform
Archangel Avacyn
Legendary Creature — Angel

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

4/4
Avacyn, the Purifier
Legendary Creature — Angel

Flying

When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

6/5

Blessed Alliance

Blessed Alliance
Blessed Alliance
Instant

Escalate {2} (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player gains 4 life.

• Untap up to two target creatures.

• Target opponent sacrifices an attacking creature.

Borrowed Grace

Borrowed Grace
Borrowed Grace
Instant

Escalate {1}{W} (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Bound by Moonsilver

Bound by Moonsilver
Bound by Moonsilver
Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block, or transform.

Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate only as a sorcery and only once each turn.

Bruna, the Fading Light

Bruna, the Fading Light
Bruna, the Fading Light
Legendary Creature — Angel Horror

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.

Flying, vigilance

(Melds with Gisela, the Broken Blade.)

5/7

Brisela, Voice of Nightmares

Brisela, Voice of Nightmares
Brisela, Voice of Nightmares
Legendary Creature — Eldrazi Angel

Flying, first strike, vigilance, lifelink

Your opponents can't cast spells with mana value 3 or less.

9/10

Bygone Bishop

Bygone Bishop
Bygone Bishop
Creature — Spirit Cleric

Flying

Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

2/3

Collective Effort

Collective Effort
Collective Effort
Sorcery

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Destroy target creature with power 4 or greater.

• Destroy target enchantment.

• Put a +1/+1 counter on each creature target player controls.

Courageous Outrider

Courageous Outrider
Courageous Outrider
Creature — Human Scout

When Courageous Outrider enters the battlefield, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

3/4

Dauntless Cathar

Dauntless Cathar
Dauntless Cathar
Creature — Human Soldier

{1}{W}, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

3/2

Dawn Gryff

Dawn Gryff
Dawn Gryff
Creature — Hippogriff

Flying

2/2

Declaration in Stone

Declaration in Stone
Declaration in Stone
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Descend upon the Sinful

Descend upon the Sinful
Descend upon the Sinful
Sorcery

Exile all creatures.

Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.

Devilthorn Fox

Devilthorn Fox
Devilthorn Fox
Creature — Fox

On expeditions through Ashmouth, the hunters of Devilthorn Lodge rely on the cleverness of foxes to counteract the mischief of devils.

3/1

Drogskol Shieldmate

Drogskol Shieldmate
Drogskol Shieldmate
Creature — Spirit Soldier

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

2/3

Faith Unbroken

Faith Unbroken
Faith Unbroken
Enchantment — Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

Faithbearer Paladin

Faithbearer Paladin
Faithbearer Paladin
Creature — Human Knight

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

3/4

Fiend Binder

Fiend Binder
Fiend Binder
Creature — Human Soldier

Whenever Fiend Binder attacks, tap target creature defending player controls.

3/2

Gisela, the Broken Blade

Gisela, the Broken Blade
Gisela, the Broken Blade
Legendary Creature — Angel Horror

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

4/3

Gryff's Boon

Gryff's Boon
Gryff's Boon
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying.

{3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.

Guardian of Pilgrims

Guardian of Pilgrims
Guardian of Pilgrims
Creature — Spirit Cleric

When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.

2/2

Hope Against Hope

Hope Against Hope
Hope Against Hope
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

As long as enchanted creature is a Human, it has first strike.

Humble the Brute

Humble the Brute
Humble the Brute
Instant

Destroy target creature with power 4 or greater.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Ironclad Slayer

Ironclad Slayer
Ironclad Slayer
Creature — Human Warrior

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

3/2

Lone Rider // It That Rides as One

Lone Rider
It That Rides as One
Transform
Lone Rider
Creature — Human Knight

First strike, lifelink

At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.

1/1
It That Rides as One
Creature — Eldrazi Horror

First strike, trample, lifelink

4/4

Lunarch Mantle

Lunarch Mantle
Lunarch Mantle
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."

Nearheath Chaplain

Nearheath Chaplain
Nearheath Chaplain
Creature — Human Cleric

Lifelink

{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.

3/1

Odric, Lunarch Marshal

Odric, Lunarch Marshal
Odric, Lunarch Marshal
Legendary Creature — Human Soldier

At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.

3/3

Puncturing Light

Puncturing Light
Puncturing Light
Instant

Destroy target attacking or blocking creature with power 3 or less.

Reaper of Flight Moonsilver

Reaper of Flight Moonsilver
Reaper of Flight Moonsilver
Creature — Angel

Flying

Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

3/3

Selfless Spirit

Selfless Spirit
Selfless Spirit
Creature — Spirit Cleric

Flying

Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.

2/1

Sigarda's Aid

Sigarda's Aid
Sigarda's Aid
Enchantment

You may cast Aura and Equipment spells as though they had flash.

Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

The Order of Saint Traft found new strength with Sigarda's support.

Sigardian Priest

Sigardian Priest
Sigardian Priest
Creature — Human Cleric

{1}, {T}: Tap target non-Human creature.

1/2

Spectral Shepherd

Spectral Shepherd
Spectral Shepherd
Creature — Spirit

Flying

{1}{U}: Return target Spirit you control to its owner's hand.

2/2

Steadfast Cathar

Steadfast Cathar
Steadfast Cathar
Creature — Human Soldier

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

2/1

Strength of Arms

Strength of Arms
Strength of Arms
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Showing cards 1 - 48 of 294.
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