303 Card Supplemental Pack Set
Release Date: Jun 18th 2021
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Showing cards 1 - 48 of 494.

A-Dragon's Rage Channeler

A-Dragon's Rage Channeler
A-Dragon's Rage Channeler
Creature — Human Shaman

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able.

1/1

A-Unholy Heat

A-Unholy Heat
A-Unholy Heat
Instant

Unholy Heat deals 2 damage to target creature or planeswalker.

Delirium — Unholy Heat deals 4 damage instead if there are four or more card types among cards in your graveyard.

Abiding Grace

Abiding Grace
Abiding Grace
Enchantment

At the beginning of your end step, choose one —

• You gain 1 life.

• Return target creature card with mana value 1 from your graveyard to the battlefield.

"Into the smothering dark, Serra spoke a single word: 'Hope.'"

—*Song of All*, canto 2

Arcbound Javelineer

Arcbound Javelineer
Arcbound Javelineer
Artifact Creature — Soldier

{T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

0/1

Arcbound Mouser

Arcbound Mouser
Arcbound Mouser
Artifact Creature — Cat

Lifelink

Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

It doesn't purr. It hums.

0/0

Arcbound Prototype

Arcbound Prototype
Arcbound Prototype
Artifact Creature — Assembly-Worker

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

It flickered to life, saw itself alone, and began to build.

0/0

Barbed Spike

Barbed Spike
Barbed Spike
Artifact — Equipment

When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.

Equipped creature gets +1/+0.

Equip {2}

Blacksmith's Skill

Blacksmith's Skill
Blacksmith's Skill
Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry.

Blossoming Calm

Blossoming Calm
Blossoming Calm
Instant

You gain hexproof until your next turn. You gain 2 life.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Break Ties

Break Ties
Break Ties
Instant

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Exile target card from a graveyard.

Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)

Caprichrome

Caprichrome
Caprichrome
Artifact Creature — Goat

Flash

Vigilance

Devour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.)

It is what it eats.

2/2

Constable of the Realm

Constable of the Realm
Constable of the Realm
Creature — Giant Soldier

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

3/3

Disciple of the Sun

Disciple of the Sun
Disciple of the Sun
Creature — Human Cleric

Lifelink

When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand.

Heart of a titan, faith as bright as the dawn.

3/3

Esper Sentinel

Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power.

The more Esper changes, the more he refuses to.

1/1

Fairgrounds Patrol

Fairgrounds Patrol
Fairgrounds Patrol
Creature — Human Soldier

{1}{W}, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

"No signs of any suspicious activity. Yet."

2/1

Glorious Enforcer

Glorious Enforcer
Glorious Enforcer
Creature — Angel

Flying, lifelink

At the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn.

"You are unworthy of life, but take heart. You have earned a clean death."

5/5

Guardian Kirin

Guardian Kirin
Guardian Kirin
Creature — Kirin

Flying

Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.

Followed the kirin

—Ojutai expression meaning

"died a hero's death"

2/3

Healer's Flock

Healer's Flock
Healer's Flock
Creature — Bird

Flying, lifelink

The sight of a flock overhead is bittersweet. It means many are wounded, but it also means help is on the way.

3/3

Knighted Myr

Knighted Myr
Knighted Myr
Artifact Creature — Myr Knight

{2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.

"This one fights like a leonin!"

—Jor Kadeen

2/2

Landscaper Colos

Landscaper Colos
Landscaper Colos
Creature — Goat Beast

When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.

Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

4/6

Late to Dinner

Late to Dinner
Late to Dinner
Sorcery

Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

"I knew you were set in your ways, friend, but even I didn't expect you to keep our engagement, under the circumstances."

Lens Flare

Lens Flare
Lens Flare
Instant

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Lens Flare deals 5 damage to target attacking or blocking creature.

The key for surviving a war is never becoming its focus.

Marble Gargoyle

Marble Gargoyle
Marble Gargoyle
Artifact Creature — Gargoyle

Flying

{W}: Marble Gargoyle gets +0/+1 until end of turn.

"Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom."

—Asmoranomardicadaistinaculdacar

*The Underworld Cookbook*

2/2

Nykthos Paragon

Nykthos Paragon
Nykthos Paragon
Enchantment Creature — Human Soldier

Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.

Though Heliod turned against humanity in his hunger for power, the ideals he once championed still stand strong.

4/6

Out of Time

Out of Time
Out of Time
Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

Piercing Rays

Piercing Rays
Piercing Rays
Sorcery

Exile target tapped creature.

Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)

The forecast calls for pain.

Prismatic Ending

Prismatic Ending
Prismatic Ending
Sorcery

Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Right before his demise, he experienced a shattering revelation.

Resurgent Belief

Resurgent Belief
Resurgent Belief
Sorcery

Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Sanctifier en-Vec

Sanctifier en-Vec
Sanctifier en-Vec
Creature — Human Cleric

Protection from black and from red

When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.

If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

2/2

Scour the Desert

Scour the Desert
Scour the Desert
Sorcery

Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.

Even in the most barren wastelands, every death feeds more life.

Search the Premises

Search the Premises
Search the Premises
Enchantment

Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

"To halt these lurid practices, Geralf must be found and made an example of."

—Inquisitor Delmund

Serra's Emissary

Serra's Emissary
Serra's Emissary
Creature — Angel

Flying

As Serra's Emissary enters the battlefield, choose a card type.

You and creatures you control have protection from the chosen card type.

Where swords fail, faith transcends.

7/7

Skyblade's Boon

Skyblade's Boon
Skyblade's Boon
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.

Solitude

Solitude
Solitude
Creature — Elemental Incarnation

Flash

Lifelink

When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand.

3/2

Soul of Migration

Soul of Migration
Soul of Migration
Creature — Elemental

Flying

When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying.

Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2/4

Thraben Watcher

Thraben Watcher
Thraben Watcher
Creature — Angel

Flying, vigilance

Other nontoken creatures you control get +1/+1 and have vigilance.

"Fear not the angels' constant eyes,

E'er on watch from lightless skies;

Eternal vigil we will keep,

Protectors of the Blessed Sleep."

2/2

Timeless Dragon

Timeless Dragon
Timeless Dragon
Creature — Dragon

Flying

Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

5/5

Unbounded Potential

Unbounded Potential
Unbounded Potential
Instant

Choose one —

• Put a +1/+1 counter on each of up to two target creatures.

• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Entwine {3}{W} (Choose both if you pay the entwine cost.)

Aeromoeba

Aeromoeba
Aeromoeba
Creature — Elemental Beast

Flying

Discard a card: Switch Aeromoeba's power and toughness until end of turn.

Some clouds heed no wind.

2/4

Burdened Aerialist

Burdened Aerialist
Burdened Aerialist
Creature — Human Pirate

When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.

"Curse this glorious golden weight!"

3/1

Dress Down

Dress Down
Dress Down
Enchantment

Flash

When Dress Down enters the battlefield, draw a card.

Creatures lose all abilities.

At the beginning of the end step, sacrifice Dress Down.

Etherium Spinner

Etherium Spinner
Etherium Spinner
Artifact Creature — Human Wizard

Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.

"Thopters from a foundry always lack that personal touch."

2/1

Filigree Attendant

Filigree Attendant
Filigree Attendant
Artifact Creature — Homunculus

Flying

Filigree Attendant's power is equal to the number of artifacts you control.

"The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves."

—Coruk, Esper artificer

*/3

Floodhound

Floodhound
Floodhound
Creature — Elemental Dog

{3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

The thief doubled back twice, doused herself with perfume, crossed the ocean, and still woke up with her pursuer close on her heels.

1/2

Foul Watcher

Foul Watcher
Foul Watcher
Creature — Nightmare Bird

Flying

When Foul Watcher enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — Foul Watcher gets +1/+0 as long as there are four or more card types among cards in your graveyard.

1/2

Fractured Sanity

Fractured Sanity
Fractured Sanity
Sorcery

Each opponent mills fourteen cards.

Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

When you cycle Fractured Sanity, each opponent mills four cards.

The body grows stronger under stress. The mind does not.

Ghost-Lit Drifter

Ghost-Lit Drifter
Ghost-Lit Drifter
Creature — Spirit

Flying

{2}{U}: Another target creature gains flying until end of turn.

Channel — {X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn.

2/2

Hard Evidence

Hard Evidence
Hard Evidence
Sorcery

Create a 0/3 blue Crab creature token.

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

The investigator felt a pinch on his ankle. When he looked down, something glittered in the sand.

Showing cards 1 - 48 of 494.
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