Eager Cadet
"Training? Seeing my crops burnt to cinders was all the 'training' I needed."
Vengeance
Destroy target tapped creature.
Bitter as wormwood, sweet as mulled wine.
Giant Octopus
"Before my eyes was a horrible monster, worthy to figure in the legends of the marvellous. . . . Its eight arms, or rather feet, fixed to its head . . . were twice as long as its body, and were twisted like the furies' hair."
—Jules Verne, *Twenty Thousand Leagues under the Sea*, trans. Lewis
Sea Eagle
Flying
Where air meets water, fish meets talon.
Vizzerdrix
A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made *that* mistake again.
Enormous Baloth
Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.
Silverback Ape
It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.
Angel of Mercy
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
A song of life soars over fields of blood.
Angel of Mercy
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
A song of life soars over fields of blood.
Angelic Page
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearer.
Angelic Page
Flying
{T}: Target attacking or blocking creature gets +1/+1 until end of turn.
If only every message were as perfect as its bearer.
Ardent Militia
Vigilance
Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.
Ardent Militia
Vigilance
Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.
Avatar of Hope
If you have 3 or less life, this spell costs {6} less to cast.
Flying
Avatar of Hope can block any number of creatures.
Avatar of Hope
If you have 3 or less life, this spell costs {6} less to cast.
Flying
Avatar of Hope can block any number of creatures.
Aven Cloudchaser
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.
Aven Cloudchaser
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.
Aven Flock
Flying (This creature can't be blocked except by creatures with flying or reach.)
{W}: Aven Flock gets +0/+1 until end of turn.
Just as each added feather steadies the wing, so does the flock grow stronger with each new member.
Aven Flock
Flying (This creature can't be blocked except by creatures with flying or reach.)
{W}: Aven Flock gets +0/+1 until end of turn.
Just as each added feather steadies the wing, so does the flock grow stronger with each new member.
Blessed Reversal
You gain 3 life for each creature attacking you.
Even an enemy is a valuable resource.
Blessed Reversal
You gain 3 life for each creature attacking you.
Even an enemy is a valuable resource.
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
"Their eyes will shrivel and blacken before faith's true light."
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
"Their eyes will shrivel and blacken before faith's true light."
Chastise
Destroy target attacking creature. You gain life equal to its power.
"Why do we pray to the Ancestor? Because She listens."
—Mystic elder
Chastise
Destroy target attacking creature. You gain life equal to its power.
"Why do we pray to the Ancestor? Because She listens."
—Mystic elder
Circle of Protection: Black
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Black
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: White
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: White
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Crossbow Infantry
{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
"He can split a marshfly in two from halfway across the range."
—Onean sergeant
Crossbow Infantry
{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
"He can split a marshfly in two from halfway across the range."
—Onean sergeant
Demystify
Destroy target enchantment.
Demystify
Destroy target enchantment.
Diving Griffin
Flying, vigilance
To outrace the griffin
—Kipamu expression meaning "to do the impossible"
Diving Griffin
Flying, vigilance
To outrace the griffin
—Kipamu expression meaning "to do the impossible"
Elite Archers
{T}: Elite Archers deals 3 damage to target attacking or blocking creature.
They fletch their arrows with the feathers of angels.
Elite Archers
{T}: Elite Archers deals 3 damage to target attacking or blocking creature.
They fletch their arrows with the feathers of angels.
Elite Javelineer
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
"Precision is frequently more valuable than force."
Elite Javelineer
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
"Precision is frequently more valuable than force."
Glorious Anthem
Creatures you control get +1/+1.
Each victory adds a new verse.
Glorious Anthem
Creatures you control get +1/+1.
Each victory adds a new verse.
Glory Seeker
The turning of the tide always begins with one soldier's decision to head back into the fray.