357 Card Core Set
Release Date: Jul 28th 2003
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Showing cards 1 - 48 of 714.

Eager Cadet

Eager Cadet
Eager Cadet
Creature — Human Soldier

"Training? Seeing my crops burnt to cinders was all the 'training' I needed."

1/1

Vengeance

Vengeance
Vengeance
Sorcery

Destroy target tapped creature.

Bitter as wormwood, sweet as mulled wine.

Giant Octopus

Giant Octopus
Giant Octopus
Creature — Octopus

"Before my eyes was a horrible monster, worthy to figure in the legends of the marvellous. . . . Its eight arms, or rather feet, fixed to its head . . . were twice as long as its body, and were twisted like the furies' hair."

—Jules Verne, *Twenty Thousand Leagues under the Sea*, trans. Lewis

3/3

Sea Eagle

Sea Eagle
Sea Eagle
Creature — Bird

Flying

Where air meets water, fish meets talon.

1/1

Vizzerdrix

Vizzerdrix
Vizzerdrix
Creature — Rabbit Beast

A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made *that* mistake again.

6/6

Enormous Baloth

Enormous Baloth
Enormous Baloth
Creature — Beast

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

7/7

Silverback Ape

Silverback Ape
Silverback Ape
Creature — Ape

It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.

5/5

Angel of Mercy

Angel of Mercy
Angel of Mercy
Creature — Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

A song of life soars over fields of blood.

3/3

Angel of Mercy

Angel of Mercy
Angel of Mercy
Creature — Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

A song of life soars over fields of blood.

3/3

Angelic Page

Angelic Page
Angelic Page
Creature — Angel Spirit

Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearer.

1/1

Angelic Page

Angelic Page
Angelic Page
Creature — Angel Spirit

Flying

{T}: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearer.

1/1

Ardent Militia

Ardent Militia
Ardent Militia
Creature — Human Soldier

Vigilance

Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.

2/5

Ardent Militia

Ardent Militia
Ardent Militia
Creature — Human Soldier

Vigilance

Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.

2/5

Avatar of Hope

Avatar of Hope
Avatar of Hope
Creature — Avatar

If you have 3 or less life, this spell costs {6} less to cast.

Flying

Avatar of Hope can block any number of creatures.

4/9

Avatar of Hope

Avatar of Hope
Avatar of Hope
Creature — Avatar

If you have 3 or less life, this spell costs {6} less to cast.

Flying

Avatar of Hope can block any number of creatures.

4/9

Aven Cloudchaser

Aven Cloudchaser
Aven Cloudchaser
Creature — Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

2/2

Aven Cloudchaser

Aven Cloudchaser
Aven Cloudchaser
Creature — Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

2/2

Aven Flock

Aven Flock
Aven Flock
Creature — Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

{W}: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

2/3

Aven Flock

Aven Flock
Aven Flock
Creature — Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

{W}: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

2/3

Blessed Reversal

Blessed Reversal
Blessed Reversal
Instant

You gain 3 life for each creature attacking you.

Even an enemy is a valuable resource.

Blessed Reversal

Blessed Reversal
Blessed Reversal
Instant

You gain 3 life for each creature attacking you.

Even an enemy is a valuable resource.

Blinding Angel

Blinding Angel
Blinding Angel
Creature — Angel

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

"Their eyes will shrivel and blacken before faith's true light."

2/4

Blinding Angel

Blinding Angel
Blinding Angel
Creature — Angel

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

"Their eyes will shrivel and blacken before faith's true light."

2/4

Chastise

Chastise
Chastise
Instant

Destroy target attacking creature. You gain life equal to its power.

"Why do we pray to the Ancestor? Because She listens."

—Mystic elder

Chastise

Chastise
Chastise
Instant

Destroy target attacking creature. You gain life equal to its power.

"Why do we pray to the Ancestor? Because She listens."

—Mystic elder

Circle of Protection: Black

Circle of Protection: Black
Circle of Protection: Black
Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Black

Circle of Protection: Black
Circle of Protection: Black
Enchantment

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Blue

Circle of Protection: Blue
Circle of Protection: Blue
Enchantment

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Blue

Circle of Protection: Blue
Circle of Protection: Blue
Enchantment

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Green

Circle of Protection: Green
Circle of Protection: Green
Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Green

Circle of Protection: Green
Circle of Protection: Green
Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

Circle of Protection: Red
Circle of Protection: Red
Enchantment

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

Circle of Protection: Red
Circle of Protection: Red
Enchantment

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: White

Circle of Protection: White
Circle of Protection: White
Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: White

Circle of Protection: White
Circle of Protection: White
Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Crossbow Infantry

Crossbow Infantry
Crossbow Infantry
Creature — Human Soldier Archer

{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

"He can split a marshfly in two from halfway across the range."

—Onean sergeant

1/1

Crossbow Infantry

Crossbow Infantry
Crossbow Infantry
Creature — Human Soldier Archer

{T}: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

"He can split a marshfly in two from halfway across the range."

—Onean sergeant

1/1

Demystify

Demystify
Demystify
Instant

Destroy target enchantment.

Demystify

Demystify
Demystify
Instant

Destroy target enchantment.

Diving Griffin

Diving Griffin
Diving Griffin
Creature — Griffin

Flying, vigilance

To outrace the griffin

—Kipamu expression meaning "to do the impossible"

2/2

Diving Griffin

Diving Griffin
Diving Griffin
Creature — Griffin

Flying, vigilance

To outrace the griffin

—Kipamu expression meaning "to do the impossible"

2/2

Elite Archers

Elite Archers
Elite Archers
Creature — Human Soldier Archer

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

3/3

Elite Archers

Elite Archers
Elite Archers
Creature — Human Soldier Archer

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

3/3

Elite Javelineer

Elite Javelineer
Elite Javelineer
Creature — Human Soldier

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

"Precision is frequently more valuable than force."

2/2

Elite Javelineer

Elite Javelineer
Elite Javelineer
Creature — Human Soldier

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

"Precision is frequently more valuable than force."

2/2

Glorious Anthem

Glorious Anthem
Glorious Anthem
Enchantment

Creatures you control get +1/+1.

Each victory adds a new verse.

Glorious Anthem

Glorious Anthem
Glorious Anthem
Enchantment

Creatures you control get +1/+1.

Each victory adds a new verse.

Glory Seeker

Glory Seeker
Glory Seeker
Creature — Human Soldier

The turning of the tide always begins with one soldier's decision to head back into the fray.

2/2
Showing cards 1 - 48 of 714.
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