281 Card Expansion Set
Release Date: Sep 09th 2022
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Showing cards 1 - 48 of 436.

Karn, Living Legacy

Karn, Living Legacy
Karn, Living Legacy
Legendary Planeswalker — Karn

+1: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

−1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

−7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."

Loyalty: 4

Anointed Peacekeeper

Anointed Peacekeeper
Anointed Peacekeeper
Creature — Human Cleric

Vigilance

As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name.

Spells your opponents cast with the chosen name cost {2} more to cast.

Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.

3/3

Archangel of Wrath

Archangel of Wrath
Archangel of Wrath
Creature — Angel

Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.)

Flying, lifelink

When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target.

When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.

3/4

Argivian Cavalier

Argivian Cavalier
Argivian Cavalier
Creature — Orc Knight

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.

2/2

Argivian Phalanx

Argivian Phalanx
Argivian Phalanx
Creature — Human Kor Soldier

This spell costs {1} less to cast for each creature you control.

Vigilance

New Argive welcomed the kor people when they were displaced by the Rathi overlay. The kor repay that kindness with fierce loyalty.

4/4

Artillery Blast

Artillery Blast
Artillery Blast
Instant

Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.

To conserve ammunition, Jhoira modified ancient Thran artillery cannons to fire gouts of pure Shivan lava.

Benalish Faithbonder

Benalish Faithbonder
Benalish Faithbonder
Creature — Human Cleric

Vigilance

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

"A single light can hold back endless darkness."

1/3

Benalish Sleeper

Benalish Sleeper
Benalish Sleeper
Creature — Phyrexian Human Soldier

Kicker {B} (You may pay an additional {B} as you cast this spell.)

When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.

Even he didn't know what he was until he felt his skin shifting and splitting, his mind overtaken by a chaos of whispers.

3/1

Captain's Call

Captain's Call
Captain's Call
Sorcery

Create three 1/1 white Soldier creature tokens.

"Argivia's walls may run on powerstones, but its real power comes from its people."

—King Darien XLVIII

Charismatic Vanguard

Charismatic Vanguard
Charismatic Vanguard
Creature — Dwarf Soldier

{4}{W}: Creatures you control get +1/+1 until end of turn.

"This battlefield is an anvil, my mace a forging hammer . . . and you, Phyrexian scum, are the scrap metal that's about to be reshaped as I see fit."

3/2

Citizen's Arrest

Citizen's Arrest
Citizen's Arrest
Enchantment

When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.

"What lurks behind the faces of those you think you can trust?"

Cleaving Skyrider

Cleaving Skyrider
Cleaving Skyrider
Creature — Human Warrior

Flash

Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)

Flying

When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

2/2

Clockwork Drawbridge

Clockwork Drawbridge
Clockwork Drawbridge
Artifact Creature — Wall

Defender

{2}{W}, {T}: Tap target creature.

Argivia's clockwork fortifications are the stuff of legend, reminding all on Dominaria that ingenuity has saved them before and can do so again.

0/3

Coalition Skyknight

Coalition Skyknight
Coalition Skyknight
Creature — Human Knight

Flying

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

2/2

Danitha, Benalia's Hope

Danitha, Benalia's Hope
Danitha, Benalia's Hope
Legendary Creature — Human Knight

First strike, vigilance, lifelink

When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.

4/4

Defiler of Faith

Defiler of Faith
Defiler of Faith
Creature — Phyrexian Human

Vigilance

As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.

Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

5/5

Destroy Evil

Destroy Evil
Destroy Evil
Instant

Choose one —

• Destroy target creature with toughness 4 or greater.

• Destroy target enchantment.

Serra's grace most often manifests as a healing touch, but it may also grant a merciful death.

Griffin Protector

Griffin Protector
Griffin Protector
Creature — Griffin

Flying

Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

Griffin flocks still patrol the skies above the Zhalfirin void, as though they are waiting for their old home to reappear.

2/3

Guardian of New Benalia

Guardian of New Benalia
Guardian of New Benalia
Creature — Human Soldier

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever Guardian of New Benalia enlists a creature, scry 2.

Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

2/2

Heroic Charge

Heroic Charge
Heroic Charge
Instant

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)

Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.

"For Keld! For Benalia! For Dominaria!"

Join Forces

Join Forces
Join Forces
Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

"Okay—you take the sixteen ragers and the hulk on the right. I'll take the ten defilers and the plaguelord on the left. Ready?"

—Danitha, to Radha

Juniper Order Rootweaver

Juniper Order Rootweaver
Juniper Order Rootweaver
Creature — Human Druid

Kicker {G} (You may pay an additional {G} as you cast this spell.)

When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.

"What Phyrexia takes, the grace of Freyalise shall replenish."

2/2

Knight of Dawn's Light

Knight of Dawn's Light
Knight of Dawn's Light
Creature — Human Knight

First strike

If you would gain life, you gain that much life plus 1 instead.

{1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.

"Phyrexians destroyed my village, but they cannot break my hope."

2/2

Leyline Binding

Leyline Binding
Leyline Binding
Enchantment

Flash

Domain — This spell costs {1} less to cast for each basic land type among lands you control.

When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.

Love Song of Night and Day

Love Song of Night and Day
Love Song of Night and Day
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — You and target opponent each draw two cards.

II — Create a 1/1 white Bird creature token with flying.

III — Put a +1/+1 counter on each of up to two target creatures.

Mesa Cavalier

Mesa Cavalier
Mesa Cavalier
Creature — Human Knight

Flying

When Mesa Cavalier enters the battlefield, you gain 2 life.

In the fight to defeat Phyrexia, the courage of Benalish knights is matched only by that of their pegasus steeds.

2/1

Phyrexian Missionary

Phyrexian Missionary
Phyrexian Missionary
Creature — Phyrexian Human Cleric

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)

Lifelink

When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.

2/3

Prayer of Binding

Prayer of Binding
Prayer of Binding
Enchantment

Flash

When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.

When a Phyrexian agent cannot be killed, they must be contained.

Resolute Reinforcements

Resolute Reinforcements
Resolute Reinforcements
Creature — Human Soldier

Flash

When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

Morale rarely survives the sudden appearance of a squad of Sursi skirmishers at an army's flank.

1/1

Runic Shot

Runic Shot
Runic Shot
Sorcery

Kicker {U} (You may pay an additional {U} as you cast this spell.)

Destroy target tapped creature. If this spell was kicked, scry 2.

"Target acquired."

Samite Herbalist

Samite Herbalist
Samite Herbalist
Creature — Human Cleric

Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."

2/1

Serra Paragon

Serra Paragon
Serra Paragon
Creature — Angel

Flying

Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

3/4

Shalai's Acolyte

Shalai's Acolyte
Shalai's Acolyte
Creature — Angel

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)

Flying

If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.

Armed by Multani, she protected the forest from above.

3/4

Stall for Time

Stall for Time
Stall for Time
Instant

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)

Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Draw a card.

Take Up the Shield

Take Up the Shield
Take Up the Shield
Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

"You are all part of my pride. As long as I live, I will protect you."

Temporary Lockdown

Temporary Lockdown
Temporary Lockdown
Enchantment

When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.

"Any one of us could be compromised," said Karn. "No one leaves until we know who can be trusted."

Urza Assembles the Titans

Urza Assembles the Titans
Urza Assembles the Titans
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand.

II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.

III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.

Valiant Veteran

Valiant Veteran
Valiant Veteran
Creature — Kor Soldier

Other Soldiers you control get +1/+1.

{3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.

"Let them come. We will show them that Argivian steel is stronger than any Phyrexian metal."

2/2

Wingmantle Chaplain

Wingmantle Chaplain
Wingmantle Chaplain
Creature — Human Cleric

Defender

When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.

Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.

0/3

Academy Loremaster

Academy Loremaster
Academy Loremaster
Creature — Human Wizard

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.

As a young student, she dusted the shelves of Tolaria's great library. Now, she writes the books that line them.

2/3

Academy Wall

Academy Wall
Academy Wall
Creature — Wall

Defender

Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.

0/5

Aether Channeler

Aether Channeler
Aether Channeler
Creature — Human Wizard

When Aether Channeler enters the battlefield, choose one —

• Create a 1/1 white Bird creature token with flying.

• Return another target nonland permanent to its owner's hand.

• Draw a card.

2/1

Battlewing Mystic

Battlewing Mystic
Battlewing Mystic
Creature — Bird Wizard

Kicker {R} (You may pay an additional {R} as you cast this spell.)

Flying

When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.

2/1

Combat Research

Combat Research
Combat Research
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."

As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Coral Colony

Coral Colony
Coral Colony
Creature — Wall

Defender

{1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

The seafloor is strewn with the wreckage of Vodalia's would-be conquerors.

1/4

Defiler of Dreams

Defiler of Dreams
Defiler of Dreams
Creature — Phyrexian Sphinx

Flying

As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.

Whenever you cast a blue permanent spell, draw a card.

4/3

Djinn of the Fountain

Djinn of the Fountain
Djinn of the Fountain
Creature — Djinn

Flying

Whenever you cast an instant or sorcery spell, choose one —

• Djinn of the Fountain gets +1/+1 until end of turn.

• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.

• Scry 1.

4/4

Ertai's Scorn

Ertai's Scorn
Ertai's Scorn
Instant

This spell costs {U} less to cast if an opponent cast two or more spells this turn.

Counter target spell.

"You're not so special, Karn. Anything that has been assembled can be disassembled."

Showing cards 1 - 48 of 436.
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